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Posted
8 hours ago, kolpakov_79 said:

Hello. Can you show how you use the X-35 and X-58 in the video?

For sure when got some time 🙂

Is just like Su25T, with Shkval + Laser activated, then fire and forget, you can engage multiple targets like that.

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Posted (edited)
3 hours ago, _billythekid_ said:

How are the KAB bombs being guided exactly, don't they need a targeting pod? 

 

They are guided via Skhval :

 

 

Edited by freebirddz
  • Thanks 1

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Posted
15 hours ago, freebirddz said:

For sure when got some time 🙂

Is just like Su25T, with Shkval + Laser activated, then fire and forget, you can engage multiple targets like that.

unknown.png?width=880&height=495

Good day did you change some values in the Missile_data.lua to make the KH-35 and KH-59M to be able to fire them at targets.

Posted
1 hour ago, MEBF109 said:

Good day did you change some values in the Missile_data.lua to make the KH-35 and KH-59M to be able to fire them at targets.

Yes for sure :

set Head_Type = 4

  • Like 1

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Posted
16 hours ago, TheNicePig said:

Is it just me or does it crash on mission start in 2.7?

It does for me as well, because the majority of the functionality we amateur modders were using is gone.


Most of the .luas we could modify are now encrypted somewhere.

Posted (edited)
Il 12/4/2021 at 10:21, freebirddz ha scritto:

Yes for sure :

set Head_Type = 4

 

Sure a noob's silly question, this mine, but... where (i.e. in what folder) could I find that file to be modified?

I already tried to on my little own. But no joy.

 

My apologies and thanks in advance, with best regards.

Edited by JagHond
Posted
Just now, JagHond said:

 

Sure a noob's silly question, this mine, but... where (i.e. in what folder) could I find that file to be modified?

I already tried to pn my little own. but no joy.

 

My apologies and thanks in advance, with best regards.

 

You have to create a LUA file with Weapon definition ad required and load it in entry.lua

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Posted

Thanks a lot for your quick answer, freebirdzz!

 

It's just beyond any capabilities of mine, I'm afraid... I'm not an expert and don't have any programming skills, I  can't help it. My bad!

 

With best regards.

Posted
37 minutes ago, JagHond said:

Thanks a lot for your quick answer, freebirdzz!

 

It's just beyond any capabilities of mine, I'm afraid... I'm not an expert and don't have any programming skills, I  can't help it. My bad!

 

With best regards.

 

That's big dill 😄

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Posted
1 hour ago, mitja_bonca said:

The game just doesn`t want to start if I have Su-30MK_SFM folder inside ...\DCS.openbeta\Mods\aircraft folder.

Anyone knows why? 

If I remove it, game starts.

 

can you send : dcs.log

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Posted
23 minutes ago, mrvanagas said:

Hey! Noob question, but does this mod support multi crew? As in me and a friend doing stuff, like in the F14?

The multi crew is there but not focused on yet, so you can go multi crew in MP, but no sychro and no FC3 weapon capability.

in Entry.lua : set is_EFM to true and is_FC to False and Cockpit mode to _ASM

for now ASM is just an A-29B cockpit integration since they did great things on this side.

 

For actual time all focuses on 3D part, External and Internal

 

Regards

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Posted
4 ore fa, StuntPuppy ha scritto:

disregard this post, i'd delete it if I could. 2.7 made what I said more difficult than it used to be 🙂

 

 

As just as I was afraid to, here we are with the same usual "old" news.

Not a great deal, here, but you tried at least, so many thanks a lot for this, mate!

 

With best regards.

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