Jump to content

Recommended Posts

Posted

I bought Supercarrier last night and it runs pretty well. It's nice eye candy.

 

I have an issue though: After launching my Horney hits 200 MPH about 150 feet and then even with full afterburners on slowly starts to drop from the sky and slow down until I crash into the sea. The nose pitches up. It's as if she's stalling from too much pitch. I can see prior to launch that my elevators are set automatically for extremely heavy climb while on the cat. These crashes occur even after I raise gear and flaps. Any idea what is going on and how I fix it?

 

Posted
Are you setting your takeoff trim for your actual takeoff weight?

 

 

Sent from my iPad using Tapatalk

 

I used the pre-set supercarrier launch mission, so I figured it was set for me.

Posted
16 to 19 degrees based on weight off the top of my head I think it’s 44,000 and below is 16.

 

Roger. Ok so you guys think the trim is causing me to crash then? That makes sense. I will check after work. I know there is a display in the HUD if you know where to look that shows your trim. I will have to learn how to do all this. Thanks!

 

Probably set the trim, launch and get to 500 feet and then after that trim to normal?

Posted

We are kind of shooting in the dark.

Is there a check trim notice at the bottom of the left DDI

 

Could be control binding issues too. Could have a reversed axis or multiple axis bound to the same input.

 

 

Sent from my iPad using Tapatalk

Posted
We are kind of shooting in the dark.

Is there a check trim notice at the bottom of the left DDI

 

Could be control binding issues too. Could have a reversed axis or multiple axis bound to the same input.

 

 

Sent from my iPad using Tapatalk

 

I dont think there is an axis issue is this is the same setup I have used since before I installed supercarrier.

Posted

You need to go to the FCS page and check that STAB trim is at least 16, up to 19, depending on your weight. You can change it via the TRIM hat on the stick, with flash to HALF or FULL.

The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord.

CVW-17_Profile_Background_VFA-34.png

F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3
-
i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro

Posted
You need to go to the FCS page and check that STAB trim is at least 16, up to 19, depending on your weight. You can change it via the TRIM hat on the stick, with flash to HALF or FULL.

 

Thank you Harker. Ill give it a try after work.

Posted

And the other thing that typically causes that type of behaviour is if your flaps are set to AUTO instead of HALF for takeoff (especially if it's trying to climb hard).

Posted

I tried to upload a movie of the takeoff but it wont upload. Nothing is working. If I leave the flight stick at neutral then I crash into the sea. If I pull back I get up to about 500 feet and eventually stall out. This is even after I raise gear and put flaps back to auto. No clue what is up.

1f3f3f248854e5bb3abeddb406d958c7.jpg.f4db5ce851669af27eee55b84e12bfa3.jpg

1765b30724b8bd78e75b195c0a985f45.jpg.b94132f4252589c31db763fd0c2db21d.jpg

Posted

So I then went into instant action "Free Flight". The Hornet was trimmed to zero but after some manuevers it seemed to go back to 23 degrees. Is something going on here? Did I set something up wrong?

c6a1f79f7ef3e49298177ec5eb0e9378.thumb.jpg.f4da491b4a978074948af4519982d796.jpg

Posted
I tried to upload a movie of the takeoff but it wont upload. Nothing is working. If I leave the flight stick at neutral then I crash into the sea. If I pull back I get up to about 500 feet and eventually stall out. This is even after I raise gear and put flaps back to auto. No clue what is up.

 

Posted

 

To me, it looks like you have an axis or other binding issue - if your STABs have been set between 16-19 depending on aircraft weight.

 

Do your control surface wipe after being hooked up to the CAT, center the stick, reference FCS page and set STABs to 16 (this works for most loadouts), ensure your launch bar switch is set to the retract position. Go MIL power, then full AB, then salute - should be successful with a slight command of aft input after clearing the deck. Gear up immediately, then flaps to auto while maintaining level flight at 300-500 ft - or you can climb at a 7-10 degree nose up attitude if you aren't trying to follow full procedure, pulling back to MIL power after reaching 300 knots and continue the climb.

 

 

Would be useful to have a YouTube video uploaded that shows the cockpit view after initial CAT hookup. If you can't upload a track file for others to see, try to screen capture a video that shows more.

 

 

 

Side thought/note: GAME MODE isn't being used correct? If so, disable that via main options menu and try again.

 

 

 

Cheers,

 

 

Ziptie

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

Posted

1. Verify if you don't have a mess in axis bindings. DCS tend to assign random/non existant axis there

2. Upload track file, we can't help you with only 5 sec YT video of external view.

Posted
1. Verify if you don't have a mess in axis bindings. DCS tend to assign random/non existant axis there

2. Upload track file, we can't help you with only 5 sec YT video of external view.

 

What's the track file? How do I get that?

Posted

 

What's the track file? How do I get that?

 

At the end of the flight, when you hit escape and chose exit - at the bottom of the next screen there is a button towards the bottom that says 'save track' or something close to that.

 

Save it and then upload it here.

 

 

These need to be relatively short - so best bet is to startup the aircraft, get it on the CAT, follow procedures outlined above, launch. If you hit the water or the aircraft has the same reaction you've been describing - hit escape, select exit, bottom of next screen click 'save track' or whatever it says (you'll see it). Then upload it here.

 

 

Cheers,

 

Ziptie

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

Posted

 

At the end of the flight, when you hit escape and chose exit - at the bottom of the next screen there is a button towards the bottom that says 'save track' or something close to that.

 

Save it and then upload it here.

 

 

These need to be relatively short - so best bet is to startup the aircraft, get it on the CAT, follow procedures outlined above, launch. If you hit the water or the aircraft has the same reaction you've been describing - hit escape, select exit, bottom of next screen click 'save track' or whatever it says (you'll see it). Then upload it here.

 

 

Cheers,

 

Ziptie

 

Thanks guys. Attached is the track and some pics of the cockpit before takeoff and then after in the air. Again, this is for the Supercarrier mission that places you already on the cat. So everything is already up and programmed. But I want to figure this out. Issues launching.trk

thumbnail_IMG_2159.jpg.1ac1f42f4a09dc5af9b7c82c93d82f6c.jpg

thumbnail_IMG_2158.jpg.cfca584329cc5f6c5536597444803b02.jpg

thumbnail_IMG_2160.jpg.618f6c0f6a5959524ca75af6154ea960.jpg

thumbnail_IMG_2161.jpg.f2d33eb087431e719554e74cffa60546.jpg

Posted

 

Thanks guys. Attached is the track and some pics of the cockpit before takeoff and then after in the air. Again, this is for the Supercarrier mission that places you already on the cat. So everything is already up and programmed. But I want to figure this out. [ATTACH]n7153262[/ATTACH]

 

I'll have to sit out on watching the track as I am away from DCS PC and using laptop, the pictures are a bit tough to make out - what are the STAB settings reading? Tough to tell if that says 12, 15, or 16 in the image. For the record, the STABs are rarely set at the correct number for any missions that I have flown - typically requires an adjustment by the pilot. TRIM AFT (NOSE UP) to get the STAB to increase deflection (again sweet spot would be 16-19).

 

You've double check the axis' binds correct? No conflictions? Ensured 'game mode' is note enabled in the DCS main menu, options screen? Ensuring those axis' binds are doubled up in the "F18 SIM" controls binding category?

 

Hopefully someone is able to watch the track and fill you in on something that is missing.

 

 

Cheers,

 

Ziptie

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

Posted

 

I'll have to sit out on watching the track as I am away from DCS PC and using laptop, the pictures are a bit tough to make out - what are the STAB settings reading? Tough to tell if that says 12, 15, or 16 in the image. For the record, the STABs are rarely set at the correct number for any missions that I have flown - typically requires an adjustment by the pilot. TRIM AFT (NOSE UP) to get the STAB to increase deflection (again sweet spot would be 16-19).

 

You've double check the axis' binds correct? No conflictions? Ensured 'game mode' is note enabled in the DCS main menu, options screen? Ensuring those axis' binds are doubled up in the "F18 SIM" controls binding category?

 

Hopefully someone is able to watch the track and fill you in on something that is missing.

 

 

Cheers,

 

Ziptie

 

No binding conflicts, stab and trim at 16. I hit v and tried that as it is T/O trim but nothing. I was in "game mode" but I turned that off, checked the bindings, and tried again and still crash. It's just taking off, full afterburner, then slowly stalls and crash EVERY time.

Posted

 

No binding conflicts, stab and trim at 16. I hit v and tried that as it is T/O trim but nothing. I was in "game mode" but I turned that off, checked the bindings, and tried again and still crash. It's just taking off, full afterburner, then slowly stalls and crash EVERY time.

 

Are your flaps actually going to the AUTO position after your gear goes up? Just noticed that they seem to show 30% in the external view, or at least that is what it looks like............ The LEF and TEF's are both extended quite a lot. Can you confirm that the key bind you have set for FLAPS is actually working, or that right clicking the FLAP switch gets it to the AUTO position?

 

This is quite an odd issue to be having for sure, wish I could watch the track file replay..

 

 

Cheers,

 

 

Ziptie

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

Posted

Jim,

 

I suggest you run a repair of DCS. See: https://forums.eagle.ru/forum/englis...ers-module-ids

 

When I run your track (and I take control of the jet) I have the same problems as you. This is not normal for the Hornet or Supercarrier. When I run the same mission via my DCS (not your track) I do not have these problems.

 

Also you don't need to yank on the stick as the jet leaves the deck. It's fly by wire magic, the engineers know it wants to climb after leaving the ship, and there's a whole big paragraph explanation of what's going on during those few seconds. Just let it do it's thing. No inputs until safely climbing.

Posted
Jim,

 

I suggest you run a repair of DCS. See: https://forums.eagle.ru/forum/englis...ers-module-ids

 

When I run your track (and I take control of the jet) I have the same problems as you. This is not normal for the Hornet or Supercarrier. When I run the same mission via my DCS (not your track) I do not have these problems.

 

Also you don't need to yank on the stick as the jet leaves the deck. It's fly by wire magic, the engineers know it wants to climb after leaving the ship, and there's a whole big paragraph explanation of what's going on during those few seconds. Just let it do it's thing. No inputs until safely climbing.

 

Thanks Random Toten. I will try. And thanks Ziptie for the help too. I will try the repair. Also, I took off with auto flaps just to try and got airborne, flaps read 0 but within seconds went to 30% again. I think it's a bug.

Posted

 

Thanks Random Toten. I will try. And thanks Ziptie for the help too. I will try the repair. Also, I took off with auto flaps just to try and got airborne, flaps read 0 but within seconds went to 30% again. I think it's a bug.

 

Problem is the instructions are for non-steam and I use steam.

Posted

I opted out of the betas and then uninstalled. Restarted, now reinstalling everything. I will post tomorrow if there are still problems. Knowing my luck, I'm sure there will be

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...