GGTharos Posted May 25, 2008 Posted May 25, 2008 Completely unrealistic in the case of a heat seeker. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
monotwix Posted May 25, 2008 Posted May 25, 2008 I'm talking in terms of using it once it's on board? I'm I? Not so sure...:) I know the human being and fish can coexist peacefully.
*Rage* Posted May 25, 2008 Posted May 25, 2008 Who will retrospectively analyse all ET shots for maddog and then call up the offending pilots? Appreciate the sentiment but sounds like a thankless task. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
monotwix Posted May 25, 2008 Posted May 25, 2008 Who will retrospectively analyse all ET shots for maddog and then call up the offending pilots? Appreciate the sentiment but sounds like a thankless task. Do you get offended by getting killed? And what is it about this misunderstanding? Me personally never had any problems with any thing that's going on the battle field, might be that's because I learn how to deal with it. I fly under sign of boma2z or boma4z (no lately any flying though) and the point is that if you get killed by me don't be offended. I know the human being and fish can coexist peacefully.
*Rage* Posted May 25, 2008 Posted May 25, 2008 Do you get offended by getting killed? And what is it about this misunderstanding? Me personally never had any problems with any thing that's going on the battle field, might be that's because I learn how to deal with it. I fly under sign of boma2z or boma4z (no lately any flying though) and the point is that if you get killed by me don't be offended. eh? [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
monotwix Posted May 25, 2008 Posted May 25, 2008 eh? I would have to consider your question as a short. I know the human being and fish can coexist peacefully.
192nd_Erdem Posted May 25, 2008 Posted May 25, 2008 I would have to consider your question as a short. I'd say that's an expression :D
Frostie Posted May 25, 2008 Posted May 25, 2008 I'd say that's an expression :D Of confusion, like everyone else:D 2 "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
RvEYoda Posted May 26, 2008 Posted May 26, 2008 1. ER 2. Beryoza exploit (120 trashed) 3. ET when eagle in beam 4. boom. Easiest way by far to take out a newb f-15 :) This way is how i learned lomac 3 yrs back. Very common way to fly online. What is more realistic is the tactics demanded by team vs team situations, and here I believe the 51st currently are one of the best. 4 S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
Rhino4 Posted May 26, 2008 Posted May 26, 2008 :D Agreed and thank you for the compliment yoda. To my recollection we are as yet undefeated whether flying as 51st or late 504th pilots and I attribute this record to flying as a team and using tactics to overcome odds (with a small bit of luck thrown in). Having said that, I am one of the least skilled pilots of the 51st, and as such, the least qualified to say how we win. I can only say that we do and attribute it to training in a strict and "realistic" way... As for et/120 exploits: While flying online in hyperlobby I must admit that I have often "maddogged" an et when unable to gain a lock (usually in a rather desparate situation). The flaws and exploits of lock on are here to stay and we must adapt and learn to use them or counter them effectively in order to survive in the a2a arena of hyperlobby... Having said that, I feel I must add that in the squad vs squad arena these flaws often count for squat, and only great SA and mutual support can effectively counter the enemy's provocations... Ban or allow "maddogging" as you will. But if you would ban it, then be aware that you are opening the door for other people to demand the banning of other, less exploitative tactics currently employed online whenever those people may feel "wronged" in some way. After "maddogging", comes "spamming"... Would you instead have us fire only one missile at a time, as the AI currently does? ~S! Disclaimer: My views in no way represent the views of the entire 51st and also I am rather smashed right now, so if I offend...My bad! 1
RvEYoda Posted May 26, 2008 Posted May 26, 2008 You can fire as many missiles you want, should not be an advantage at long range, if the enemy knows what he is doing. If I sneak up on someone and he starts spamming CMs, then I certainly start spamming missiles to counter the overly effective CMs. It was like one late match on TCL 2v2 bvr, me and AS vs some other team. I screamed to AS on comms "Spam everything!" after he had said something like "5 km!" Well you can't really ban maddogging can you ;). You could remove the LA option for certain missiles, but that would require a patch. S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
IvanK Posted May 26, 2008 Author Posted May 26, 2008 Ok so what is an "et/120 exploits" I understand the ET bit but what are we exploiting in the AIM120 ? Whilst I am at it anyone know for sure if you can real world Shlem an R27R or R27ET ? ... my reading implies you cant. My reading also indicates that to Shlem an R73 (with no radar for Fire zone computation) you need to keep the Shlem circle over the target until you get tone. I assume the R73 seeker auto locks on once tone is heard and you are inside the envelope you are good to fire. In lock on you all you need to do is overlay the Shlem circle authourise lock then let it rip.
GGTharos Posted May 26, 2008 Posted May 26, 2008 There's no real 'AMRAAM exploits' ... the problem is that the beryoza shows the 120's range from you very reliably, and it shouldn't (in fact, it should probably have trouble giving you a warning against a 120 to begin with); couple that with seriously deficient speed and easily affected seeker and you have a poor weapon. As for the ET, it's just a matter of firing it without LA which just isn't done in RL AFAIK. But, hey, it's a game ... until/if ED fixes it, people will use this. That's all there is to it ;) 1 [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
S77th-konkussion Posted May 26, 2008 Posted May 26, 2008 And that realistic procedure will be soon as new rules for all RAF sever users. Noble intent- but highly impractical. [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC]
Geier Posted May 26, 2008 Posted May 26, 2008 There's no real 'AMRAAM exploits' ... the problem is that the beryoza shows the 120's range from you very reliably, and it shouldn't (in fact, it should probably have trouble giving you a warning against a 120 to begin with); couple that with seriously deficient speed and easily affected seeker and you have a poor weapon. As for the ET, it's just a matter of firing it without LA which just isn't done in RL AFAIK. But, hey, it's a game ... until/if ED fixes it, people will use this. That's all there is to it ;) GG, Do you really think RWR/SPO shows launches reliably only with 120 and not other missiles? I guess it was made just for a game balance. Poor 120 and ER with good F15's (range only hehe) and Su27 radars against Mig29S poor radar with R77 and ET munition. All for a fair play:)
GGTharos Posted May 26, 2008 Posted May 26, 2008 You can pretty much do AIM-120='Any Active Radar Missile in the game' where seeker/SPO/RWR issues are concerned. ;) I'm not interested in balance. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Geier Posted May 26, 2008 Posted May 26, 2008 You can pretty much do AIM-120='Any Active Radar Missile in the game' where seeker/SPO/RWR issues are concerned. ;) I'm not interested in balance. Me too. But producers see the picture under another aspect
RvEYoda Posted May 27, 2008 Posted May 27, 2008 Well yeah. Lockon = survey sim ;). Now they know exactly what to do in DCs. I have also shifted more to realism rather than balance. Screw balance :P - Go play ace combat where balance allows f-16 to fight equal with EF2k :P 1 S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
Pilotasso Posted May 27, 2008 Posted May 27, 2008 Screw balance :P - Go play ace combat where balance allows f-16 to fight equal with EF2k :P You would be surprised... shit hot fighter always loose VS shit hot pilot. Forum moderators, sorry for my french. :D .
RvEYoda Posted May 27, 2008 Posted May 27, 2008 my point is of course with equal pilots. Stop trolling :P S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
Frostie Posted May 27, 2008 Posted May 27, 2008 Pouvez-vous dire Sierra Hotel?:) Just to clear up the 120/77 exploit, maddog is way overmodelled with a totally unrealistic huge seeker cone, so to maddog from 20mile is exploiting this, where do you want to draw the line? "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Pilotasso Posted May 27, 2008 Posted May 27, 2008 you draw the line with comon sense. And yes the 120 and 77 seek patterns are overmodeled (every other fire and forget missiles along with them). Its doccumented only the 120 can be maddoged under 10 miles only. Not that it will do much above that then, its overly easy to dodge it anyway. .
Frostie Posted May 27, 2008 Posted May 27, 2008 you draw the line with comon sense. So to think of it tactically, your saying its wrong for a Flanker to fire a maddog ET and run defensively because this is not realistic, but its totally fine for an F-15 or Mig to fire an ARH in TWS or maddog then run defensively hoping the seeker does all the work for you even though this also is an un-realistic and fantastical tactic. Common sense? more like a personal biased opinion.:D "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
GGTharos Posted May 27, 2008 Posted May 27, 2008 Cheapshots are a valid if wasteful tactic in RL, so they likely wouldn't be used a whole lot. Launching a 120 in TWS, supporting it to TTA and then running is also quite valid, and what the weapon was designed to provide among multi-target capability. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Frostie Posted May 27, 2008 Posted May 27, 2008 Making rules for one and ignoring others doesn't help how ever you try and dress it up.^ Face it this sim is a long way from being anywhere near realistic just enjoy it for what it is , I actually find maddog ET's easier to avoid than ARH missiles as you don't even see ARH being launched. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Recommended Posts