NightFlier Posted January 19, 2021 Posted January 19, 2021 Hi guys, I got a crash using Mission Editor, I just zoomed out and it crashed. Here is the log attached. All the pc, game and GPU drivers are updated. Many thanks dcs.log Night Flier _________________________________________________________________________________________ i7 9700K, MSI RTX 2080, 32GB RAM (3200 MHz), SSD m.2 1TB, Monitor 32'' WQHD 2560x1440, Windows 10 Pro
Flappie Posted January 20, 2021 Posted January 20, 2021 Hi Night Flier. See these two texture error messages? I get them too when I place the Oliver Perry unit on the map. And your crash happened right after them. Can you please try to reproduce the crash by placing a Oliver Perry unit on the map? I see DCS has an error when trying to load "DCSS-WAIFU" mod: "/services/DCS-WAIFU/bin/.dll: file not found". You might want to check this. 2021-01-19 15:09:50.449 INFO DCS: Screen: MissionEditor 2021-01-19 15:09:56.670 INFO LUA-GUI_MAP: levelformap=0 2021-01-19 15:10:16.928 INFO LUA-GUI_MAP: levelformap=1 2021-01-19 15:10:20.523 ERROR_ONCE DX11BACKEND: texture 'oliver perry hull bump' not found. Asked from 'NGMODEL' 2021-01-19 15:10:20.523 ERROR_ONCE DX11BACKEND: texture 'oliver perry hull specular' not found. Asked from 'NGMODEL' 2021-01-19 15:10:20.608 INFO EDCORE: try to write dump information 2021-01-19 15:10:20.610 INFO EDCORE: # -------------- 20210119-151020 -------------- 2021-01-19 15:10:20.610 INFO EDCORE: DCS/2.5.6.59625 (x86_64; Windows NT 10.0.19041) 2021-01-19 15:10:20.611 INFO EDCORE: C:\WINDOWS\SYSTEM32\d3d11.dll 2021-01-19 15:10:20.612 INFO EDCORE: # C0000005 ACCESS_VIOLATION at CA8889C1 00:00000000 2021-01-19 15:10:20.613 INFO EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World OpenBeta;C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'DAVIDE' 2021-01-19 15:10:20.614 INFO EDCORE: OS-Version: 10.0.19041 () 0x100-0x1 2021-01-19 15:10:21.377 INFO EDCORE: 0x00000000001289C1 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0xF431 2021-01-19 15:10:21.378 INFO EDCORE: 0x00000000000186FD (dx11backend): RenderAPI::DX11Renderer::setShaderResources + 0xCD 2021-01-19 15:10:21.378 INFO EDCORE: 0x0000000000063B1D (dx11backend): createRenderer + 0x4AB8D 2021-01-19 15:10:21.378 INFO EDCORE: 0x00000000000633BD (dx11backend): createRenderer + 0x4A42D 2021-01-19 15:10:21.378 INFO EDCORE: 0x0000000000060B99 (dx11backend): createRenderer + 0x47C09 2021-01-19 15:10:21.378 INFO EDCORE: 0x0000000000012EC4 (dx11backend): RenderAPI::DX11Renderer::draw + 0x364 2021-01-19 15:10:21.379 INFO EDCORE: 0x000000000002AA9F (NGModel): model::load_json_mat + 0x56DF 2021-01-19 15:10:21.379 INFO EDCORE: 0x000000000002DD33 (NGModel): model::ModelMaterial::draw + 0xF3 2021-01-19 15:10:21.379 INFO EDCORE: 0x0000000000047B5B (NGModel): model::NGModelLods::reload + 0x21B 2021-01-19 15:10:21.379 INFO EDCORE: 0x0000000000121A47 (Visualizer): RenderParserImpl::DrawZWritedNoClear + 0xA7 2021-01-19 15:10:21.379 INFO EDCORE: 0x0000000000103413 (Visualizer): DemoScene::setUpdateFuncL + 0x19A3 2021-01-19 15:10:21.380 INFO EDCORE: 0x0000000000122A63 (Visualizer): RenderParserImpl::isEmpty + 0x673 2021-01-19 15:10:21.380 INFO EDCORE: 0x00000000000FBE2F (Visualizer): DemoScene::draw + 0x3CF 2021-01-19 15:10:21.380 INFO EDCORE: 0x000000000001506E (lua-gui_map): (function-name not available) + 0x0 2021-01-19 15:10:21.380 INFO EDCORE: 0x000000000006292E (dxgui): gui::Widget::drawClipped_ + 0x1E 2021-01-19 15:10:21.380 INFO EDCORE: 0x00000000000629CD (dxgui): gui::Widget::drawModelView_ + 0x5D 2021-01-19 15:10:21.380 INFO EDCORE: 0x0000000000023099 (dxgui): gui::Container::drawChildren + 0x69 2021-01-19 15:10:21.381 INFO EDCORE: 0x000000000006292E (dxgui): gui::Widget::drawClipped_ + 0x1E 2021-01-19 15:10:21.381 INFO EDCORE: 0x00000000000629CD (dxgui): gui::Widget::drawModelView_ + 0x5D 2021-01-19 15:10:21.381 INFO EDCORE: 0x0000000000023099 (dxgui): gui::Container::drawChildren + 0x69 2021-01-19 15:10:21.381 INFO EDCORE: 0x0000000000068287 (dxgui): gui::WindowBase::draw_ + 0x17 2021-01-19 15:10:21.381 INFO EDCORE: 0x000000000006292E (dxgui): gui::Widget::drawClipped_ + 0x1E 2021-01-19 15:10:21.381 INFO EDCORE: 0x00000000000629CD (dxgui): gui::Widget::drawModelView_ + 0x5D 2021-01-19 15:10:21.382 INFO EDCORE: 0x0000000000020EDD (dxgui): gui::WindowsManager::captureMouse + 0x13D 2021-01-19 15:10:21.382 INFO EDCORE: 0x0000000000019847 (dxgui): gui::GUI::draw + 0x177 2021-01-19 15:10:21.382 INFO EDCORE: 0x000000000016226A (Visualizer): smSceneManager::CreateSceneManager + 0xD85A 2021-01-19 15:10:21.382 INFO EDCORE: 0x000000000015DFC3 (Visualizer): smSceneManager::CreateSceneManager + 0x95B3 2021-01-19 15:10:21.382 INFO EDCORE: 0x00000000007C3AAE (DCS): CoreUtils::TempFilesManager::operator= + 0x3D1D3E 2021-01-19 15:10:21.382 INFO EDCORE: 0x0000000000794834 (DCS): CoreUtils::TempFilesManager::operator= + 0x3A2AC4 2021-01-19 15:10:21.382 INFO EDCORE: 0x0000000000794BF9 (DCS): CoreUtils::TempFilesManager::operator= + 0x3A2E89 2021-01-19 15:10:21.383 INFO EDCORE: 0x00000000018572FC (DCS): AmdPowerXpressRequestHighPerformance + 0xBEA2F8 2021-01-19 15:10:21.383 INFO EDCORE: 0x000000000098462E (DCS): CoreUtils::TempFilesManager::operator= + 0x5928BE 2021-01-19 15:10:21.383 INFO EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2021-01-19 15:10:21.383 INFO EDCORE: 0x000000000004D0D1 (ntdll): RtlUserThreadStart + 0x21 2021-01-19 15:10:21.675 INFO EDCORE: Minidump created. ---
NightFlier Posted January 27, 2021 Author Posted January 27, 2021 (edited) @FlappieThanks for the reply; I got another crash on Mission Editor in the same way as before, just zooming in. The Perry Class you said is always there as I use this miz as a base so it should crash everytime but it doesn't. I actually work on this miz almost everyday with hundreds of test in game straight from the editor without any problem. Here you have this crash's log file. (I checked WAIFU, as you mentioned, and is working correctly now compared to the first log) dcs.log Edited January 27, 2021 by Night Flier Night Flier _________________________________________________________________________________________ i7 9700K, MSI RTX 2080, 32GB RAM (3200 MHz), SSD m.2 1TB, Monitor 32'' WQHD 2560x1440, Windows 10 Pro
Flappie Posted January 27, 2021 Posted January 27, 2021 This time, we can see the crash happens at the very moment you zoom in: 2021-01-27 16:36:14.238 INFO DCS: Screen: MissionEditor 2021-01-27 16:36:17.398 INFO LUA-GUI_MAP: levelformap=0 2021-01-27 16:36:17.441 INFO EDCORE: try to write dump information 2021-01-27 16:36:17.442 INFO EDCORE: # -------------- 20210127-163617 -------------- 2021-01-27 16:36:17.443 INFO EDCORE: DCS/2.5.6.59625 (x86_64; Windows NT 10.0.19041) 2021-01-27 16:36:17.443 INFO EDCORE: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d67c20d727d4578c\nvwgf2umx.dll 2021-01-27 16:36:17.444 INFO EDCORE: # C0000005 ACCESS_VIOLATION at D8B09FDD 00:00000000 2021-01-27 16:36:17.445 INFO EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World OpenBeta;C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'DAVIDE' 2021-01-27 16:36:17.446 INFO EDCORE: OS-Version: 10.0.19041 () 0x100-0x1 2021-01-27 16:36:18.157 INFO EDCORE: 0x0000000000439FDD (nvwgf2umx): NVDEV_Thunk + 0xBC68D 2021-01-27 16:36:18.157 INFO EDCORE: 0x00000000010B5F5F (nvwgf2umx): cask::ShaderList<cask::SoftmaxShader,cask::SoftmaxOperation>::availableShaders + 0x7916F 2021-01-27 16:36:18.157 INFO EDCORE: 0x00000000010B5EDA (nvwgf2umx): cask::ShaderList<cask::SoftmaxShader,cask::SoftmaxOperation>::availableShaders + 0x790EA 2021-01-27 16:36:18.157 INFO EDCORE: 0x00000000010AB0FD (nvwgf2umx): cask::ShaderList<cask::SoftmaxShader,cask::SoftmaxOperation>::availableShaders + 0x6E30D 2021-01-27 16:36:18.157 INFO EDCORE: 0x0000000000681D5A (nvwgf2umx): cask::SafeEnum<cask::GemmChip_ENUMCLASS_SCOPEWRAPPER>::SafeEnum<cask::GemmChip_ENUMCLASS_SCOPEWRAPPER> + 0x165CA 2021-01-27 16:36:18.158 INFO EDCORE: 0x00000000016383CC (nvwgf2umx): OpenAdapter12 + 0x3A934C 2021-01-27 16:36:18.158 INFO EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2021-01-27 16:36:18.158 INFO EDCORE: 0x000000000004D0D1 (ntdll): RtlUserThreadStart + 0x21 2021-01-27 16:36:18.431 INFO EDCORE: Minidump created. The DLL crashing is not the same as before, but the crashlog keep mentioning shaders. I don't have many ideas, so let's try the simplest things: Empty "C:\Users\your-name\AppData\Local\Temp\DCS.openbeta", Empty "C:\Users\Flav\Saved Games\DCS.openbeta\fxo", Empty "C:\Users\Flav\Saved Games\DCS.openbeta\metashaders2", Empty "C:\ProgramData\NVIDIA Corporation\NV_Cache" (you might get error messages because some files are currently in use by desktop apps like Chrome or Firefox - just hit "Ignore"). ---
NightFlier Posted January 31, 2021 Author Posted January 31, 2021 Hi @Flappie I've done all the cleaning you suggested but today I got another crash in ME, this time selecting a boat in the group unit. (I want to point out that the crash happens randomly and not so frequently) Here is the log. dcs.log.old Night Flier _________________________________________________________________________________________ i7 9700K, MSI RTX 2080, 32GB RAM (3200 MHz), SSD m.2 1TB, Monitor 32'' WQHD 2560x1440, Windows 10 Pro
Flappie Posted January 31, 2021 Posted January 31, 2021 You're still getting some mod errors: the VPC airfield, theA-4E mod and DCS-WAIFU: 2021-01-31 20:45:15.075 ALERT Scripting: loadfile: [string "C:\Users\DAVIDE\Saved Games\DCS.openbeta\Mods/tech/VPC Airfield..."]:6: '=' expected near '-' ... 2021-01-31 20:45:18.031 ERROR SOUND: can't open proto file "/sounds/28/sdef/a4e-carriercatapult_in.sdef" 2021-01-31 20:45:18.031 ERROR SOUND: failed to load sdef A4E-CarrierCatapult_In referenced in /sounds/28/sdef/aircrafts/a-4e-c/a4e-carriercatapulttakeoff_in.sdef 2021-01-31 20:45:18.036 ERROR SOUND: can't open proto file "/sounds/28/sdef/a4e-carriercatapult_in.sdef" 2021-01-31 20:45:18.036 ERROR SOUND: failed to load sdef A4E-CarrierCatapult_In referenced in /sounds/28/sdef/aircrafts/a-4e-c/a4e-carrierlaunchbardisconnect.sdef ... 2021-01-31 20:45:19.947 ERROR SECURITYCONTROL: Failed to load C:\Users\DAVIDE\Saved Games\DCS.openbeta\Mods/services/DCS-WAIFU/bin/.dll: file not found I'm pretty sure your issue comes from a mod. Try uninstalling them, then run the cleanup and repair procedure. ---
Flappie Posted February 21, 2021 Posted February 21, 2021 Hi @Night Flier. Did you get rid of this bug or not? We have a new identical case here. ---
NightFlier Posted February 21, 2021 Author Posted February 21, 2021 Hi @Flappie, actually I haven't got any new crash in mission editor and still using mods (even a couple more now). Night Flier _________________________________________________________________________________________ i7 9700K, MSI RTX 2080, 32GB RAM (3200 MHz), SSD m.2 1TB, Monitor 32'' WQHD 2560x1440, Windows 10 Pro
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