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Posted

Have someone an idea of how much DCS:BS will require of the computer?

Seems to bee a lot, of what i have seen... Would 6600GT (128 mb) bee enough?:huh:

Posted

Almost no computer will be able to handle DCS:BS with everything on full. Also the simulation is much more dependant on CPU than on graphics card. Get a good processor and plenty of RAM and that graphics card should do ok.

i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5

  • ED Team
Posted (edited)

6600 is not acceptable...

Recently I was using 7950GT 512MB and switched to 8800GTS 640MB.

Now no more problem with graphics part, only CPU limits the FPS.

In game settings are NOT high for vis. range, mirrors and water. Even flares became more friendly.

 

Other config.

e6600 @ 2.4GHz

4 x 1GB RAM @ 800MHz

Onboard sound.

 

It's known that main FPS limiter is CPU. Please, write down full config of Your PC.

Edited by Laivynas

Best Regards, Dmitry.

 

"Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак


 
Posted

That's good to hear. I've got a 8800GTS 640mb and E6600 2.4ghz in my box. Maybe it's time to overclock the CPU and I shouldn't be too bad off.

[sIGPIC][/sIGPIC]

  • ED Team
Posted

Yea... It's a good idea to overclock.

Best Regards, Dmitry.

 

"Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак


 
Posted

to Laivynas:

 

what resolution you are using?

[sIGPIC][/sIGPIC]

C2D E4500@3GHz + Scythe Katana , 2GB/800, GF9600GT@720 (GV-NX96T512HP), Cyborg Evo, Freetrack (2.2), Samsung 20" @1680x1050, Fortron BSII 400W (peak 430W), Win7 HP x64

  • ED Team
Posted
to Laivynas:

 

what resolution you are using?

 

1280x1024 19" monitor

Best Regards, Dmitry.

 

"Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак


 
  • ED Team
Posted
Found out recently that in 22" wide screen gameplay becomes choppier as you zoom out the cockpit.

 

Same here.

Zoom out cause FPS drop.

 

At least in BS we'll have new rendering distance method - more narrow angle of view, more far You'll see things.

Also when flying over towns narrowing view increases FPS.

Best Regards, Dmitry.

 

"Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак


 
Posted

Laivynas, what is your average frame rate while flying over regular terrain.. trees, fields and roads?

i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5

Posted
Found out recently that in 22" wide screen gameplay becomes choppier as you zoom out the cockpit.

 

That's because if you zoom out your FoV is increased and there are lot more objects needed to be rendered on screen... you can use ingame FPS counter to see number of objects displayed... and if you use mirrors it's even more as not only game shows objects in your FoV but also to your rear :)

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

  • ED Team
Posted
Laivynas, what is your average frame rate while flying over regular terrain.. trees, fields and roads?

 

We have built in FPS limiter...

In average mission with medium complex landscape FPS is prox. 27-30 (30 - default FPS limit).

But in general FPS depend on same things as in LO:FC. Adding more AI wil certainly lower FPS during mass attacks.

Best Regards, Dmitry.

 

"Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак


 
Posted (edited)
That's because if you zoom out your FoV is increased and there are lot more objects needed to be rendered on screen... you can use ingame FPS counter to see number of objects displayed... and if you use mirrors it's even more as not only game shows objects in your FoV but also to your rear :)

 

Same here.

Zoom out cause FPS drop.

 

At least in BS we'll have new rendering distance method - more narrow angle of view, more far You'll see things.

Also when flying over towns narrowing view increases FPS.

 

micropauses (loading?) not just FPS drop, I was not expecting it since my machine is (still) high end. But ok Im clarifyed. DCS terrain LOD is interesting indeed. :)

 

I only found out this week because last weekend I could not resist to buy a 22" sansung monitor for "only" 220 Euro (5ms 8000:1 contrast). :D

Edited by Pilotasso

.

Posted

At least in BS we'll have new rendering distance method - more narrow angle of view, more far You'll see things.

Also when flying over towns narrowing view increases FPS.

 

This is good to hear! :)

 

I'm wondering what kind of FPS increase I'll see for every 100 mhz I overclock. I'm starting at 3.0 ghz. w/basically the same video card Laivynas has, 4 gig PC 800 ram.

Posted

Quick question:

Are Multicores supported by DCS?

 

Think I read something about it, that in Blackshark MCores aren't supported and will be supported with a later patch, won't they?

Posted (edited)

Quick answer:

Not yet with first module ("Black Shark"). DCS will support multicores later when will come new game engine.

 

I couldn't wait longer and have to buy new rig 'cuz it's the best time now (prices) for "little" shopping. My new specification:

 

Intel Core2Duo E8500 (3,16 GHz)

Gigabyte GA-X48-DS5

2 x 2048 MB Geil PC1066 CL5 EVO in Dual Channel

2 x PowerColor Radeon HD4850 in CrossFire

2 x Seagate 250 GB (16 MB cache) in RAID 0

24" wide (16:10) mat LCD Belinea o.display (1920x1200)

Everything closed in CoolerMaster Stacker ATX/BTX big tower with additional coolers and... 600W PSU ---> I know Kuky I could do wrong (guy from the shop made me to do so ;), he simply convinsted me) but I have ability to add another 600W PSU later if it won't be enough - this is cheaper solution and if one fails, second still works. I won't loose whole 1200W PSU which is expensive. So far so good.

 

+ ofcourse TrackIR4 + TrackClipPro, Saitek X52, Logitech Driving Force Pro (900 degrees wheel) for using its pedals in BS

 

 

^^ I hope this will be enough for BlackShark in at least medium/high settings... Will it? Or you can't say 'cuz you're still before optimilazation?

Edited by Poko24
Posted
Quick answer:

Not yet with first module ("Black Shark"). DCS will support multicores later when will come new game engine.

 

Thanks for clarification :thumbup:

Posted

It's 2008 already :) I'm hoping BS to be out in Dec... shopping time...

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted
2008!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:mad:

 

Don't feed the troll. ;)

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

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