EasyEB Posted February 22, 2021 Posted February 22, 2021 When loading the gun with HEI at mission start the rounds fall short of the CCIP. It seems as if the CM aimpoint is calculated. Changing the ammo type to CM and back to HEI in IFFCC resolves the issue. HEI_CCIP_Miss.trk 1
ED Team BIGNEWY Posted February 22, 2021 ED Team Posted February 22, 2021 Hi Easyeb, I can see the issue in the track, but when I try on my own all seems ok for me. Are you using any mods by any chance? thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
EasyEB Posted February 23, 2021 Author Posted February 23, 2021 18 hours ago, BIGNEWY said: Hi Easyeb, I can see the issue in the track, but when I try on my own all seems ok for me. Are you using any mods by any chance? thank you Weird. I had all mods disabled when recording the track. I’ll do a repair and get back to you. 1
EasyEB Posted February 28, 2021 Author Posted February 28, 2021 (edited) Tried a long repair and deleted saved games folder with no change. Edited February 28, 2021 by EasyEB
Stuka Posted March 2, 2021 Posted March 2, 2021 I was able to reproduce. Reported. You are right: when HEI rounds are loaded, the pipper is by default on the API impact point. switching gun ammo from HEI -> CM -> HEI, "fixes" the problem. Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro
Recommended Posts