Yellonet Posted August 6, 2008 Posted August 6, 2008 Can you even see the muzzleflash from that gun in daylight? I mean with human eyes, not through a camera. i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
AlphaOneSix Posted August 6, 2008 Posted August 6, 2008 No. A camera wouldn't see it either, at least not during the day.
Yellonet Posted August 6, 2008 Posted August 6, 2008 No. A camera wouldn't see it either, at least not during the day.That's what I suspected... and honestly, don't we want a simulation that shows us what our eyes can see? i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
CAT_101st Posted August 7, 2008 Posted August 7, 2008 http://www.youtube.com/watch?v=WLkTNBsfD7g well I see sevral videos in real time that show the M1A1 A2 firing during the day. And the blast are easaly seen. My 2 cents. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Yellonet Posted August 7, 2008 Posted August 7, 2008 Can you see it with your own eyes though? i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
CAT_101st Posted August 8, 2008 Posted August 8, 2008 To put thin in prospective. The human eye can capture under normal conditions up to 30-40 FPS when the human body starts to get stressed or a good shot a adrenaline the brain will start to capture up to 120 FPS (this is medical fact). A video camcorder of medium or high quality will capture 34-50 FPS. Knowing these two facts, I don’t see why the human eye can’t see the muzzle flash from the tanks you see in videos. Now I know that you will need to be watching for the flash to be able to see it. It should not overwhelm the environment in the game. But I can see that you would miss it if you weren’t looking for it during the day time. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
nemises Posted August 8, 2008 Posted August 8, 2008 speaking of tank fire in a game: http://www.gametrailers.com/player/37929.html lookin good!
hitman Posted August 9, 2008 Posted August 9, 2008 You cant really see muzzle flashes either from small arms at either daylight or twilight, with the exception of weapons with a high rate of fire. The M2 flash you cant really percieve, however the M249 you can see the muzzle flash. I say this with personal experience. Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2 MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
CAT_101st Posted August 9, 2008 Posted August 9, 2008 You really can't compare the 5.56 rounds to a tank round. The 5.56 round when fired out of a M2 with a 20" barrel, The powder burns before the round leaves the barrel. I have a custom AR with a 16" barrel and I hardly see any flash. But I am loading my own rounds for best performance. So you put that same 5.56 round in a M4 with a 14" barrel and the chance of mussel flash is increased. Thank you for serving. :flowers: Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Canada Posted August 9, 2008 Posted August 9, 2008 A video camcorder of medium or high quality will capture 34-50 FPS. There has been a lot of discussion concerning this subject, I'd like to clarify things a bit. Standard NTSC video cameras capture 29.97 fps (about 60 interlaced fields per second (1/60 shutter speed)) and PAL camcorders capture 25 fps, at 50 interlaced fields per second (1/50) shutter speed. Frame rate is not a question of quality, it's a question of geographical situation. Ex: Canada is NTSC, UK is PAL. To see or not to see a muzzle flash on video (or any brief light source) is not framerate-related, it is determined by the exposure ratio of a single frame (shutter speed/framerate); a 50% exposed frame, as in video, will not see a flash if it happens after 50% of its length. Even less if shutter speed is higher. Trust me on this, my daytime job is camera operator. And the human eye is very likely to see absolutely all light, even breif ones, as each cell in the retina is "refreshed" randomly(you can trust me on this too, my mom's an ophtalmologist). I'm sorry about my poor choice of words, but I'm trying to make it clear. 1 Helicopters fly.
CAT_101st Posted August 9, 2008 Posted August 9, 2008 Thanks for the info. It does suport what I am trying to say. That if a camra can see it so can the human eye. :book: Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Canada Posted September 19, 2008 Posted September 19, 2008 Thanks for the info. It does suport what I am trying to say. That if a camra can see it so can the human eye. :book: ...Not necessarily: A single frame normally isn't exposed during it's entire length. Normally it's half of it's time. So, depending on when, for example, short light flashes occur, it may not be possible to see them (if they occur during the latter half of the exposed frame) By the way, if you haven't seen me around for a while, it's because I've been in a coma since August 19 (I got hit by a motorcycle while crossing the street next to where I live). I just came back from the hospital today. But, fear not, for I am perfectly healed and I've got no brain damage. I've got a lot of catching up to do on this forum !!! Helicopters fly.
CAT_101st Posted September 20, 2008 Posted September 20, 2008 Ouch:surprise: glad your ok. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
sobek Posted September 20, 2008 Posted September 20, 2008 At least you were spared one month of waiting ;) good to see you back in one piece. :thumbup: Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Skkuda Posted September 20, 2008 Posted September 20, 2008 Hi everyone. If posted before, sorry for the waste of time. Ok I see a windshield wiper in the helicopter. In rainy conditions in the game is usable? is going to affect us if not used under rain? (poor visibility for example) Thought that was a very important immersion factor. Thanks in advance Scuda AKA Electro [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic56197_1.gif[/sIGPIC] AMD Phenom IIx4 955 Black Edition@3.2Ghz Asus M4A785TD-M EVO 6Ghz DDR3 1033 NVidia Geforce GTX 570 hd1280 Mb GDDR5
sobek Posted September 20, 2008 Posted September 20, 2008 The windshield wiper is animated but i don't know if, at this point, theres any representation of raindrops on the windshields. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
nemises Posted September 20, 2008 Posted September 20, 2008 Hi Scuda, I've seen this brought up before, and , unfortunately, at this stage (ie with the "old" engine) , there will be no weather effects on the windhshield, so the wiper is (I believe) just there for completeness, and is non functional beyond it's animation. Going forward, they hope to add weather effects such as rain strike on the windshield into the new engine. Shame really, as even EECH has this effect! but if there is an engine limitation that would be too hard to overcome, then fair enough. Lets just look forward to BS on the old engine - as lets face it, with or without animated rain drops on the windsheild, this is set to be the most amazing flight sim ever released. ... and then start looking forward to all the lovely goodness in the new engine also :)
sobek Posted September 20, 2008 Posted September 20, 2008 Shame really, as even EECH has this effect! The implementation in EECH is very crude (it's an old game after all, even though the mods are superb) and i think it's better to leave it out than make an unfitting effect that does not match the look of the rest of the game. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
-Skipper- Posted September 21, 2008 Posted September 21, 2008 And do we have an animation of the rubber being exchanged when refueling? [sIGPIC][/sIGPIC]
Ross-impress Posted September 21, 2008 Posted September 21, 2008 By the way, if you haven't seen me around for a while, it's because I've been in a coma since August 19 (I got hit by a motorcycle while crossing the street next to where I live). I just came back from the hospital today. But, fear not, for I am perfectly healed and I've got no brain damage. I've got a lot of catching up to do on this forum !!! Glad you're OK, Carpe Diem.. Ross.. Configuration: Windows 11 Home/ Intel Core i9-12900F/ RTX 3080 10 GB/ 64GB DDR4-3200/ 2 TB m.2 NVMe/ HP Reverb G2/V2/ Thrustmaster Cougar Hotas/ INSTAGRAM ACCOUNT: @ross_impress • Instagram-foto's en -video's (everything about the real flying world, drone and DCS)
Canada Posted September 21, 2008 Posted September 21, 2008 Glad you're OK, Carpe Diem.. Ross.. Thanks, much appreciated. 1 Helicopters fly.
Vekkinho Posted September 21, 2008 Posted September 21, 2008 ^^^^^ That's bad Canada, I'm glad You're back! [sIGPIC][/sIGPIC]
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