WelshZeCorgi Posted April 15, 2021 Posted April 15, 2021 Will it be possible to use the dynamic campaign that ED is developing online? It would be interesting for 20+ players on the blue team to try and defeat a Human red team commander coordinating the AI on his side using the RTS system that ED mentioned on a server using the dynamic campaign. Would that be something we could do with the dynamic campaign?
upyr1 Posted April 16, 2021 Posted April 16, 2021 I would love this especially if we can do head to head
WelshZeCorgi Posted April 20, 2021 Author Posted April 20, 2021 I think it would kind of work like Zeus for ARMA, though I would prefer my enemy human commander to not have access to magical weather and lightning powers. 1
QuiGon Posted April 21, 2021 Posted April 21, 2021 Do we even know if the DC will have a commander function in general (singleplayer)? Or will it just generate dynamic missions to fly? Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Spartan111sqn Posted April 21, 2021 Posted April 21, 2021 the big sense is to have DC on line, otherwise it will be too poor.
Mike_Romeo Posted April 21, 2021 Posted April 21, 2021 (edited) There are btw allready servers with a dynamic campaign. For exapmle: Edited April 21, 2021 by Mike_Romeo My skins
Spartan111sqn Posted April 22, 2021 Posted April 22, 2021 Good!, yes I know, but I mean online inside a squadron. That's it that we can build up a campaign and fly it online with squadron mates only. Usually enter in a public server to fly is chaotic and with almost no rules, no bullseye, and people fly without any care for their lives or coming back with the aircraft. That behaviour is not realistic. I hope that this DC when available we can organice our online campaign locally and we can apply our SOPs and ROE on a more organized way.
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