flag02004 Posted December 17, 2024 Posted December 17, 2024 7 hours ago, Gogi12 said: Hi @Zahnatom I ment conflict with this mod and HDS. Authors were the same as HDS. Check this below, it's not the latest HDS version, but is compatible with 2SAP : On 1/18/2024 at 2:52 PM, flag02004 said: Hi everyone, I'm not the author of this mod, i did an updated version of their work (merged with the "S300 pack" mod) which was functional after last DCS updates...because they (the authors) didn't, and i don't know if they are still working on it or not... I wish they are. That's why i wasn't ready with the idea of releasing my version on their topic. I asked them here about it....but no answer... It seems that there are a lot of people interested in that mod. So here is the link: https://drive.google.com/drive/folders/1HiO0eHcI-qu0aLEPdmkIeWD4GVPSDQxU?usp=drive_link Nota: If you are using the "SAM Sites Asset Pack", or "2SAP" mod, you will need to copy the texture folder from my version and overwrite texture folder of the "2SAP" mod....or you will not get my new texture set.
Gogi12 Posted December 17, 2024 Posted December 17, 2024 (edited) 7 hours ago, flag02004 said: Check this below, it's not the latest HDS version, but is compatible with 2SAP : Thanks, I have Your older version, but was hoping for the latest merged version to include SAMP/T and SA-7. Edited December 17, 2024 by Gogi12 1
=БК=Vadim Posted March 13 Posted March 13 Hello there, is it possible to manage the software from the F10 menu?
navyjoker2000 Posted March 24 Posted March 24 (edited) Does this Mod and SAM sites asset pack (same dev) play nice with the Currenthill Mods? Which RWR mod do I need to see them on rwr?! Edited March 24 by navyjoker2000
AvgeekJoe Posted March 25 Posted March 25 1 hour ago, navyjoker2000 said: Does this Mod and SAM sites asset pack (same dev) play nice with the Currenthill Mods? Which RWR mod do I need to see them on rwr?! I believe Currenthill's RWR update includes HighDigitSAMs. 2
navyjoker2000 Posted March 25 Posted March 25 3 hours ago, AvgeekJoe said: I believe Currenthill's RWR update includes HighDigitSAMs. Thank you! 1
rwbishUP Posted March 25 Posted March 25 I can't get any control/fire infrastructure to control the, SA-17 BUK TEL. Is it not functioning right now? AMD Ryzen 7 9800X3D, ROG ASTRAL RTX5080, G.SKILL TRI Z5 64gb, 4tb M.2 x 2, WIN 11 PRO x64
flag02004 Posted March 27 Posted March 27 On 3/25/2025 at 4:45 PM, rwbishUP said: I can't get any control/fire infrastructure to control the, SA-17 BUK TEL. Is it not functioning right now? Hi, you have to use the "SR" et the "CP" from SA-11 group, the SA-17 TEL (BUK-M1) is a updated version of the SA-11 TEL (BUK) 1
rwbishUP Posted March 28 Posted March 28 10 hours ago, flag02004 said: Hi, you have to use the "SR" et the "CP" from SA-11 group, the SA-17 TEL (BUK-M1) is a updated version of the SA-11 TEL (BUK) Yeah, I tried that setup and the launchers will come to life and track the target for about 180 deg, then just returns to parked position. AMD Ryzen 7 9800X3D, ROG ASTRAL RTX5080, G.SKILL TRI Z5 64gb, 4tb M.2 x 2, WIN 11 PRO x64
Abburo Posted March 28 Posted March 28 2 hours ago, rwbishUP said: Yeah, I tried that setup and the launchers will come to life and track the target for about 180 deg, then just returns to parked position. This behavior was observed previously on other assets packs and the reasons are the core changes done by ED. It requires assets maintenance by devs.. Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
flag02004 Posted March 30 Posted March 30 On 3/28/2025 at 1:15 AM, rwbishUP said: Yeah, I tried that setup and the launchers will come to life and track the target for about 180 deg, then just returns to parked position. I don't have that kind of problems....tried a test mission yesterday with multiple bogey and different layers of SAMs including an SA-17 Site...all working as intended....and the last one to shoot at the last aircraft remaining was a SA-17 TEL....
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