Fmax13 Posted May 7, 2021 Posted May 7, 2021 Since the 05/05/21 fix the OnEventEject event no longer works for Warbirds but does for jets. I talked about it to the Moose team, they tell me it's a DCS problem see here: https://discordapp.com/channels/378590350614462464/378590350614462467/840234691507257354 I give you an example missionTEST_EjectCaucase.miz http://wwii.lfdm.free.fr/images/lfdm.png
ED Team BIGNEWY Posted May 9, 2021 ED Team Posted May 9, 2021 reported thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Fmax13 Posted May 9, 2021 Author Posted May 9, 2021 (edited) TEST_Eject.mizTEST_EjectCaucase.miz in the example missions that I have attached if I use "AddGoalScorePlayer" from moose scoring I get this error message but only on Normandy, not on Caucasus 2021-05-09 14: 46: 56.215 ERROR SCRIPTING: Mission script error: [string "C: \ Users \ maxim \ AppData \ Local \ Temp \ DCS.openbeta \ /~mis00007FF2.lua"]: 50796: attempt to index local 'PlayerData' (a nil value) stack traceback: [VS]: ? [string "C: \ Users \ maxim \ AppData \ Local \ Temp \ DCS.openbeta \ /~mis00007FF2.lua"]: 50796: in function 'AddGoalScorePlayer' [string "C: \ Users \ maxim \ AppData \ Local \ Temp \ DCS.openbeta \ /~mis00006B11.lua"]: 35: in function 'onEvent' [string "Scripts / World / EventHandlers.lua"]: 13: in function <[string "Scripts / World / EventHandlers.lua"]: 11> Edited May 10, 2021 by Fmax13 http://wwii.lfdm.free.fr/images/lfdm.png
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