philstyle Posted June 1, 2021 Posted June 1, 2021 Some ground units seem to be unable to fire/ direct their AA correctly. Video below and link to trk file: https://drive.google.com/file/d/1C8pfJqN-tSNo3UIEryMdXMOkc6-Z4iwD/view?usp=sharing 4 On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/
Baby_James Posted June 1, 2021 Posted June 1, 2021 Yes this is extremely annoying at the moment! So +1 for this! Hope we can get it fixed ASAP. 4
PeeGoose Posted June 1, 2021 Posted June 1, 2021 Same issue spotted here in a replay using Tacview. The AAA on the Orne estuary there starts firing to infinity. 2 1
kurtj Posted June 1, 2021 Posted June 1, 2021 (edited) Not only is it unrealistic (would be gun barrel meltdown carnage), but that much tracer can have a significant graphical performance impact. Edited June 1, 2021 by kurtj
Magic Zach Posted June 6, 2021 Posted June 6, 2021 +1 Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 4090, Ryzen 7 7800X3D, 32GB DDR5-3600, Samsung 990 PRO Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria, Germany
Flappie Posted June 26, 2021 Posted June 26, 2021 @philstyleI tried to replay your track but I keep getting Lua error messages. ---
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