gregfp66 Posted June 6, 2021 Share Posted June 6, 2021 Hello, is it possible to reduce the movement sensibility of the ground designation (diamond) on the hud and hmd. Its way too sensitive and hard to correct and aim with some precision Thanks 1 Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 6, 2021 Share Posted June 6, 2021 I had it binded to two axes on my hotas, then used the Axis Tune button to adjust its curve to get slower movement, like this: 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Swift. Posted June 6, 2021 Share Posted June 6, 2021 55 minutes ago, Rudel_chw said: I had it binded to two axes on my hotas, then used the Axis Tune button to adjust its curve to get slower movement, like this: This isn't really what the problem is here. In Hornet the HUD designation Slew is much much much faster than anything else in the jet. So if you reduce the overall TDC authority you might get a controllable HUD slew, but will get an agonisingly slow radar/SA cursor and TPOD slew. 4 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 6, 2021 Share Posted June 6, 2021 1 hour ago, Swiftwin9s said: This isn't really what the problem is here. In Hornet the HUD designation Slew is much much much faster than anything else in the jet. So if you reduce the overall TDC authority you might get a controllable HUD slew, but will get an agonisingly slow radar/SA cursor and TPOD slew. Ahh, sorry, its been a while since I last flew the Hornet so I didn’t remembered that. Maybe it should be reported as a Bug, rather than a wish item. 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
wilbur81 Posted June 6, 2021 Share Posted June 6, 2021 2 hours ago, Swiftwin9s said: This isn't really what the problem is here. In Hornet the HUD designation Slew is much much much faster than anything else in the jet. So if you reduce the overall TDC authority you might get a controllable HUD slew, but will get an agonisingly slow radar/SA cursor and TPOD slew. Agreed. You're right. i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display Link to comment Share on other sites More sharing options...
Skysurfer Posted June 6, 2021 Share Posted June 6, 2021 (edited) It should actually be the other way around. Radar slew should be fast and HUD slew should be rather slow and precise. Edited June 6, 2021 by Skysurfer Link to comment Share on other sites More sharing options...
Lazerhawk Posted September 27, 2021 Share Posted September 27, 2021 On 6/6/2021 at 4:30 PM, Skysurfer said: It should actually be the other way around. Radar slew should be fast and HUD slew should be rather slow and precise. This! Over sensitive HMD slew is driving me nuts Link to comment Share on other sites More sharing options...
Spectre1-1 Posted September 28, 2021 Share Posted September 28, 2021 @BIGNEWY hope you can forward it to the team, I can search for HUD videos if you want at an available time. this is such a small feature but an incredibly important one. Link to comment Share on other sites More sharing options...
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