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disabling mods


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Posted

hello all,

 

i have three mods, tacview, srs, voice attack. i experience really long load times. i read some posts that either updating the mods or disabling them fix the long load times. can someone hook me up with the process to disable?

 

thanks!

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

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Posted
hello all,
 
i have three mods, tacview, srs, voice attack. i experience really long load times. i read some posts that either updating the mods or disabling them fix the long load times. can someone hook me up with the process to disable?
 
thanks!
I wouldn't really call those mods. VoiceAttack is a completely standalone application and has nothing do to with DCS, and doesn't even know about it.
Search for how to uninstall SRS and TacView. Can't remember if you have to do more that rename/delete the export.lua in the \Saved Games\DCS.xxx\Scripts\ folder and the relevant folders under \Saved Games\DCS.xxx\mods\tech
My load times were improved by deleting other mods in the \Saved Games\DCS.xxx\aircraft and \Saved Games\DCS.xxx\tech folders.

Do you have any other real mods?
The best way is actually using a mod manager, as that will uninstall mods by disabling them in the GUI, which makes troubleshooting very easy. Disable all, and then enable one by one the ones you need, to see if enabling one slows the startup time. One can also use a realtime log viewer like BareTail to watch the startup progress. (Pre latest update F-14 sounds took two minutes to load on my system , now it's all good )
I use Open Mod Manager, successor to OVGME, latest update was today.
Cheers!

Sent from my MAR-LX1A using Tapatalk

Posted

Another technique I use to disable "scripts" mods is to rename the "Saved Games\DCS...\Scripts\Export.lua" file. This way, the game cannot find it.

---

Posted
Another technique I use to disable "scripts" mods is to rename the "Saved Games\DCS...\Scripts\Export.lua" file. This way, the game cannot find it.
Yup. Just like what I wrote.

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Posted

thanks! i looked at the export.lua and it was saved the day i reinstalled VIACOM which had appended the file

 

Quote

-- Data export script for DCS, version 1.2.
-- Copyright (C) 2006-2014, Eagle Dynamics.
-- See http://www.lua.org for Lua script system info 
-- We recommend to use the LuaSocket addon (http://www.tecgraf.puc-rio.br/luasocket) 
-- to use standard network protocols in Lua scripts.
-- LuaSocket 2.0 files (*.dll and *.lua) are supplied in the Scripts/LuaSocket folder
-- and in the installation folder of the DCS. 

-- Expand the functionality of following functions for your external application needs.
-- Look into Saved Games\DCS\Logs\dcs.log for this script errors, please.


local vaicomlfs = require('lfs'); dofile(vaicomlfs.writedir()..[[Scripts\VAICOMPRO\VAICOMPRO.export.lua]])
pcall(function() local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[Mods\Services\DCS-SRS\Scripts\DCS-SimpleRadioStandalone.lua]]); end,nil);


local Tacviewlfs=require('lfs');dofile(Tacviewlfs.writedir()..'Scripts/TacviewGameExport.lua')

 

TacviewGameExport.lua is in same folder as expected. does that need to be renamed too?

 

the original export.lua looks like this

 

Quote

-- Data export script for DCS, version 1.2.
-- Copyright (C) 2006-2014, Eagle Dynamics.
-- See http://www.lua.org for Lua script system info 
-- We recommend to use the LuaSocket addon (http://www.tecgraf.puc-rio.br/luasocket) 
-- to use standard network protocols in Lua scripts.
-- LuaSocket 2.0 files (*.dll and *.lua) are supplied in the Scripts/LuaSocket folder
-- and in the installation folder of the DCS. 

-- Expand the functionality of following functions for your external application needs.
-- Look into Saved Games\DCS\Logs\dcs.log for this script errors, please.

local Tacviewlfs=require('lfs');dofile(Tacviewlfs.writedir()..'Scripts/TacviewGameExport.lua')

 

my reload of VIACOM was an attempt to rectify the already present issue. so not sure if this will work. i will try but is there another step if this does not correct the issue?

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AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted
thanks! i looked at the export.lua and it was saved the day i reinstalled VIACOM which had appended the file
 
my reload of VIACOM was an attempt to rectify the already present issue. so not sure if this will work. i will try but is there another step if this does not correct the issue?


No, no need to touch the TacView file.
Export.lua is the only one you need to take care of in regards to VAICOM.
If the procedure didn't solve it, give a shout out and we'll take it from there!


EDIT: The updated file looked okay as far as I could see.

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Posted

i tested after moving files out of saved games and with files in the saved games. both load times are about 51 seconds from double clicking the DCS to main menu. no difference between the two.

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted
i tested after moving files out of saved games and with files in the saved games. both load times are about 51 seconds from double clicking the DCS to main menu. no difference between the two.
What mods did you move?
I have around one minute start up time now, after removing certain mods.
Only mods I have now are:
Graphics and input mods in the core
Some cockpit mods and the A-4C-E, MB-339 and T-45 modules in Saved Games.
I also have SRS, VAICOM and TacView, but like I said, don't consider them as mods.
Cheers!

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Posted

i have only the non-mods you stated and skyhawk, goshawk, and the range targets. i am guessing since i timed it at 50 seconds to load, i am probably complaining over a non-issue. it sure seemed longer when i was waiting for the sim to load before my wife got back home from errands. thanks for the help.

  • Like 1

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted
i have only the non-mods you stated and skyhawk, goshawk, and the range targets. i am guessing since i timed it at 50 seconds to load, i am probably complaining over a non-issue. it sure seemed longer when i was waiting for the sim to load before my wife got back home from errands. thanks for the help.
Haha, yeah. When I found the culprits on my own system, I sort of concluded that getting a faster load time, means new computer. I shaved off a couple of minutes though.

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