Rissala Posted August 10, 2021 Posted August 10, 2021 (edited) The Hornet was designed to be a ground attack/strike aircraft from the design table. It does not use armour to defend itself but rather redundancy of different systems. This extends to the engines as well. With the Hornet soon to be out of EA, I'd expect to at least get an engine failure, or damage of some sort to a single engine on our twin engine jet. This is not currently possible. The damage model treats the engines as a simple block that can only get visual damage. The engines can only be shut down with fuel starvation, or the complete destruction of the jet. (according to my testing and gameplay) Systems such as the avionics already have a simple damage and destruction modelled, which is fun and exciting when trying to RTB with a stricken jet. The bare minimum what I'd love to see done to the engine damage models: -Possibility of seperate engine damage/destruction from external threats -Visual damage seperation (right now the visual damage treats the engines as a single block from the bottom) -Engine fire from exteral threats -Reduced thrust from damage -The ability to create failures to a specific engine from the mission maker Other nice-to-have but not neccessary things: -Vibrations from damage -Fire spreading to the other engine (a real threat with the engines near each other) -Generator failure -Fuel control system failure -Oil leak with a black trail All of the bare minimum things are already in the game with FC3 planes and some FF modules such as F14 and A-10C. Edited August 10, 2021 by Rissala Title 6
Hulkbust44 Posted August 10, 2021 Posted August 10, 2021 That would be great. The engines are already modeled independently, we just need that for the DM. ED is working on a new DM, right now it is being tested on the warbirds. 2
Rissala Posted December 29, 2021 Author Posted December 29, 2021 (edited) Just had to post another reply to this (dead) topic. Flew a dangerous low level mission to kill a HVA. Got hit 2 times in the rear by 23mm. Result: Just some boring visual damage and all systems function perfectly fine. The visual damage model suggests that engines are completely shot through but there are no failures. Judging from the direction the shells came from, I should have at least gotten a severe engine nr. 1 failure/fire and a series of L engine issues (hydro, L gen etc.). Now it is just some visuals and a boring RTB. Imagine the thrill of RTB:ing with 1 engine and a fire in the other. Imagine actually extinguishing the engine by using the fire suppression system I was thaught to use in the very first startup training mission... To put it very simply, my point just is that the Hornet does get shot at much more frequently than other fighters thanks to its "A" designation. So I'd say it is sad that the damage model (which is fine with fuel and avionics systems) is severely lacking with engines. Edited December 30, 2021 by Rissala 2
Bunny Clark Posted January 1, 2022 Posted January 1, 2022 ED is currently building an entirely new complex and dynamic damage model from the ground up. It is currently implemented for WWII aircraft where they are working out the kinks in the structural and systems modeling. Once that is complete, it'll start being implemented for the modern aircraft. As a result, all the modern jets have a pretty simple and barebones damage model right now as a placeholder. 1 Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards
wilbur81 Posted January 1, 2022 Posted January 1, 2022 I long to actually hear Betty say, "engine fire, left!" and it not be a preflight test. 2 i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display
Rissala Posted January 3, 2022 Author Posted January 3, 2022 On 1/1/2022 at 9:20 PM, Bunny Clark said: ED is currently building an entirely new complex and dynamic damage model from the ground up. It is currently implemented for WWII aircraft where they are working out the kinks in the structural and systems modeling. Once that is complete, it'll start being implemented for the modern aircraft. As a result, all the modern jets have a pretty simple and barebones damage model right now as a placeholder. I hope they start with the A-10 and the Hornet.
GumidekCZ Posted June 29, 2023 Posted June 29, 2023 @BIGNEWY Hello there, I will just repeat abovementioned question for just case that it was forgotten to answer from ED side. It's has been many years from Hornet first release, so ... Any news about other damage model than just texture scratches or completely destroyed plane with wings ripped off - simply said. 2
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