Stewart46660 Posted November 9, 2021 Share Posted November 9, 2021 Hello, would really like the option of being able to spawn AI and static F/18's with their wings down instead of folded. Also able to place static aircraft on the ground with payloads, not just empty every time. 4 Link to comment Share on other sites More sharing options...
Psicodreamics Posted November 10, 2021 Share Posted November 10, 2021 +1 1 [sIGPIC][/sIGPIC] Keep informed about DCS World news at: ALLIED FLYING FORCE CPU Intel Core i7-6700K 4.00 Ghz / Gigabyte Z170X Gaming Motherboard / Memory 32GB DDR4 / Graphic Card Asus GTX1080 Turbo/ S.O. Win 10 Pro 64bits / Link to comment Share on other sites More sharing options...
fagulha Posted November 12, 2021 Share Posted November 12, 2021 +1. Tried to find it by myself (i can place statics with canopy opened for example) and also created a thread about that months ago to see if anyone can help about editing but with no joy. I think it's not possible. - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball". About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat. Link to comment Share on other sites More sharing options...
justduff Posted November 16, 2021 Share Posted November 16, 2021 +1 Link to comment Share on other sites More sharing options...
Stewart46660 Posted November 16, 2021 Author Share Posted November 16, 2021 On 11/12/2021 at 1:21 PM, fagulha said: +1. Tried to find it by myself (i can place statics with canopy opened for example) and also created a thread about that months ago to see if anyone can help about editing but with no joy. I think it's not possible. What did you do manipulate the file? Link to comment Share on other sites More sharing options...
fagulha Posted November 16, 2021 Share Posted November 16, 2021 Just now, Stewart46660 said: What did you do manipulate the file? Added these arguments to the .lua file: custom_args = { [38] = 0.911, --canopy [323] = 1.0, --ladder } - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball". About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat. Link to comment Share on other sites More sharing options...
Minsky Posted December 23, 2021 Share Posted December 23, 2021 On 11/16/2021 at 11:09 PM, fagulha said: [38] = 0.911, --canopy [323] = 1.0, --ladder Can't you do the same with [8] ? Interestingly enough, I remember placing a handful of them back in July, and they've spawned with their wings unfolded. When I load the same file now, they spawn with their wings folded. I haven't touched this file since July when this screenshot was taken: Dima | My DCS uploads Link to comment Share on other sites More sharing options...
fagulha Posted December 23, 2021 Share Posted December 23, 2021 1 hour ago, Minsky said: Can't you do the same with [8] ? Interestingly enough, I remember placing a handful of them back in July, and they've spawned with their wings unfolded. When I load the same file now, they spawn with their wings folded. I haven't touched this file since July when this screenshot was taken: I remember struggling with argument for unfolded wings, at the time i couldn´t make it work (as stated in my previous post) and since then i didn´t touch any files. Sorry i couldn´t help you further. In meantime, if you get it to work feedback will be appreciated. - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball". About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat. Link to comment Share on other sites More sharing options...
Flia Posted November 5, 2023 Share Posted November 5, 2023 +1 please please PC: i7 9700K, 32 GB RAM, RTX 2080 SUPER, Tir 5, Hotas Warthog Throttle, VPC MongoosT-50CM2 Base with VPC MongoosT-50CM2 Grip, VKB-SIM T-RUDDER PEDALS MK.IV. Modules : NEVADA, F-5E, M-2000C, BF-109K4, A-10C, FC3, P-51D, MIG-21BIS, MI-8MTV2, F-86F, FW-190D9, UH-1H, L-39, MIG-15BIS, AJS37, SPITFIRE-MKIX, AV8BNA, PERSIAN GULF, F/A-18C HORNET, YAK-52, KA-50, F-14,SA342, C-101, F-16, JF-17, Supercarrier,I-16,MIG-19P, P-47D,A-10C_II Link to comment Share on other sites More sharing options...
Foka Posted November 6, 2023 Share Posted November 6, 2023 In theory you can - you can manipulate any argument which are animations - wings, canopy, dust covers, gear, etc. The problem is, you have to do it via liveries, so everyone on the servers has to have these liveries, and every variation of arguments is separate livery. Not very practical. Link to comment Share on other sites More sharing options...
percivaldanvers Posted January 14 Share Posted January 14 +1 this would be helpful for a mission I'm making. Link to comment Share on other sites More sharing options...
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