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Posted

Hi, could you please tell me some technique to defeat the two Floggers? I tried this mission for 8 or 9 times and I'm always downed by them. Last time I sent my wingman to go pincer right and me to the left, with no luck at all. I'm using Jester and configuring:

CMS MODE: MAN(C,F)

FLARE MODE: PILOT

CMS CONTROL ORDER: CHAFF SINGLE, FLARE SINGLE

SET JAMMER XMIT

Maybe I'm doing something wrong.

Thanks.

Posted (edited)

Here's what I did: 

I'm master arm on, PH selected, TWS Auto.

As the Floggers turn hot, I keep extending to either their left or their right, forcing them to keep turning into me, but still creating some offset.

Once I get the launch warning, I fire the AIM-54 right into his face (in TWS), which will go pitbull shortly after launch, which gives the Flogger something to worry about while I beam his missile, drop altitude and have Jester (hopefully) put out some chaff. Simultaneously, I order my wingman to engage bandits. Usually my Phoenix takes out the first MiG while his missile gets trashed, so I aggressively reengage with Sparrows /Sidewinder if wingy failed to take number two out.

Edited by Jayhawk1971
  • Like 1
Posted

Pincer is a good idea, I usually use a chaff program for more chaff, and have them locked already with the ACM guard up. As soon as they launch I launch a Sparrow just to scare them and put the missile on my 3 or 9, then maneuver further to defeat it. Order your wingman to attack too. Once the missile is defeated the Floggers are quite easy to catch.

  • 3 weeks later...
Posted

I kept them at an angle(*) (about 30° left) so when they turned in and shot, I was already beaming them. I notched and extended on full burners, and that defeated the missile. Then I turned back offensive, got the first one with a head-on AIM9, then turned inside at the merge and gunned the second one. 

Maybe having played Zone 5 first helped my A2A skills 😄.

But I need to read up on chaff and flares programs, to help Jester a bit.

 

(*) my original idea was to roleplay and not get too close (25nm) from the mainland. 

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