Taz1004 Posted December 19, 2021 Posted December 19, 2021 I'm currently playing user campaign and it's all set to hot start. And INS is set to NAV instead of IFA. Is there way to change the hot start config so it's set to IFA? Or, can I simply switch to IFA? Tried that and didn't seem to work. What's the proper way to convert hot start to cold? I know to change it to ramp start but how do I give myself extra time for cold start? If I simply change start time in weather section, it changes start time for all other AI. Do I have to individually adjust all other timing manually? Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Tholozor Posted December 19, 2021 Posted December 19, 2021 Is GPS available in those missions? If not, NAV is the correct position for the INS knob. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Taz1004 Posted December 19, 2021 Author Posted December 19, 2021 (edited) 16 hours ago, Tholozor said: Is GPS available in those missions? If not, NAV is the correct position for the INS knob. I'm reading that any mission after 1986 have GPS available? This mission is 1992 so I'm assuming yes. Edited December 20, 2021 by Taz1004 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Tholozor Posted December 19, 2021 Posted December 19, 2021 With the knob in the NAV position, if you have a 'P/INS' advisory, you can use IFA. If not, leave it in NAV. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Taz1004 Posted December 19, 2021 Author Posted December 19, 2021 3 minutes ago, Tholozor said: With the knob in the NAV position, if you have a 'P/INS' advisory, you can use IFA. If not, leave it in NAV. Thanks but that wasn't the question. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Tholozor Posted December 19, 2021 Posted December 19, 2021 It's a quick way to tell if you have GPS available. 1 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Taz1004 Posted December 20, 2021 Author Posted December 20, 2021 Ok, I figured out the GPS problem. The mission has to be 1994 or newer. Then the game hot starts with INS automatically set to IFA. But Chuck's guide (Page 85) said GPS is available to any mission 1986 or newer. I'm not sure if the guide is wrong or the game has been changed since the guide. And I'd still like to know what the proper way is to change hot start mission to cold. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Bunny Clark Posted December 23, 2021 Posted December 23, 2021 On 12/20/2021 at 7:03 AM, Taz1004 said: And I'd still like to know what the proper way is to change hot start mission to cold. Open the mission up in the Mission Editor, select the player flight, change the first waypoint TYPE to "Takeoff from ramp." Keep in mind this may mess up mission timings depending on how the mission is built. Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards
Taz1004 Posted December 23, 2021 Author Posted December 23, 2021 Just now, Bunny Clark said: Open the mission up in the Mission Editor, select the player flight, change the first waypoint TYPE to "Takeoff from ramp." Keep in mind this may mess up mission timings depending on how the mission is built. Thanks but your answer was my question. On 12/19/2021 at 2:27 PM, Taz1004 said: What's the proper way to convert hot start to cold? I know to change it to ramp start but how do I give myself extra time for cold start? If I simply change start time in weather section, it changes start time for all other AI. Do I have to individually adjust all other timing manually? Basically I was asking if there is any easier way without affecting all other timing. I guess answer is no. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Bunny Clark Posted December 23, 2021 Posted December 23, 2021 3 minutes ago, Taz1004 said: Basically I was asking if there is any easier way without affecting all other timing. I guess answer is no. Sorry, but you are correct. You would need to go through the AI flights and triggers manually to see what may be screwed up if you take an extra 10 minutes to get off the ground. Some missions will be totally fine, some may get completely borked, it really depends how the mission creator built the mission. I've found it to be best practice to build in a trigger for when the player leaves the ground or enters a zone to start the actual mission, that way if different players take more or less time to takeoff (or AI flights cause a traffic jam) it won't screw up the mission before the player even gets started. A bonus to building missions this way is that changing between hot and cold start will then make no difference to the mission. 1 Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards
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