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DCS: F-4E Phantom II by Heatblur Simulations


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Impressionanti questi nuovi screen di Heatblur! Era un modulo su cui non avevo particolari interessi, ma devo dire che visto così, fa venir voglia di averlo anche solo per collezionismo e guardarselo in hangar!

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Il Phantom II oltre ad essere uno degli aerei con le forme più belle di sempre è anche stato un velivolo di importanza strategica con un successo commerciale significativo, adottato da molti paesi comprendo buona parte dei ruoli necessari un una forza areonautica.

Heatblur è, se non la migliore,  sicuramente tra le migliori terze parti presenti nel panorama DCS.

L'insieme di queste sue cose non può che portare  ad un prodotto per me estremamente atteso ed interessante.

Riguardo ad una sua uscita non la credo per nulla vicina, non è stata pubblicata manco una foto del cockpit e non abbiamo idea dello stato di avanzamento degli sviluppi, a meno che siano proprio all’opposto di Razbam che sono ormai due anni che fa circolare notizie molto corpose sullo strike eagle, ma dubito che senza nessuna seria anticipazione rilasci il modulo a sorpresa.

 

 

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1 hour ago, nessuno0505 said:

🤔 Chuck Yeager's air combat?

Confermo, lo screen è stato preso da Chuck Yeager's air combat. Quanti ricordi.. Per esempio, per avviare il gioco, c'era il sistema di protezione che ti obbligava a cercare ogni volta una parola diversa all'interno del manuale cartaceo.


Edited by Pelmo
 

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2 hours ago, komemiute said:

Yes, l'ho adorato sul mio 286 ed ho ancora la scatola. 

Grande! Il mio primo simulatore di volo in assoluto è stato il mitico F/A-18 Interceptor per Amiga 500, da li in poi li ho posseduti praticamente tutti. Se penso alla fortuna che si ritrovano i ragazzi di oggi, che possono partire con una grafica pazzesca come abbiamo su DCS.. Chissà cosa vedranno loro fra 30 anni..

Comunque sempre su Amiga 500 volavo con il F4 sul simulatore Fighter Bomber, qualcuno di voi se lo ricorda?

A questo link potete pure provarlo subito: https://archive.org/details/msdos_Strike_Aces_1990 Cosi vi fate un flash! Mamma mia, pensare che a quei tempi per noi era oro..

  • Like 1
 

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Spot the target on this Phantom Phriday!

Using the APQ-120 in the F-4E will be a challenge, and our next generation physically based radar simulation is aimed at providing as full of a simulation as is possible on a modern CPU. You'll need to take into account all sorts of clutter, varying terrain types, cities and other natural phenomena as you search for and engage targets. Master WSO's assemble!

We continue pushing hard on finishing up the remaining Phantom features required for release and are sparing no effort on finishing up the remaining big ticket items to get a Heatblur quality Phantom in your hands ASAP.

 

Bye
Phant


Edited by phant

AMVI

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  • 4 weeks later...

Developing DCS: F-4E has been a uniquely challenging experience, as we've undertaken a complete rewrite of our entire technology base in order to increase fidelity, realism and stability. Approaching every facet of the F-4E through the lens of physical modelling - beyond anything we've done before - has been a core tenet of the first of our next generation aircraft, and while this has meant a more difficult and longer development journey than expected, we're super excited about what this means for the future of Heatblur and our aircraft. One key element that has been directly relevant to the F-14 too, has been the RWR (or RHAW).

In 2019, we broke new ground through our simulation of the ALR-67 RWR in the F-14. For the early -A and its ALR-45, we've wanted to go a step further, and developing the ALR-46 for the F-4E was a great opportunity to leverage our latest technologies in a way applicable to both aircraft. After a few tough iterations, which have made delivering the early -A take longer than expected, we’re excited to finally be completing the major elements of our new, next generation RWR model!

Our work has primarily revolved around creating a new signal environment model, which will far more accurately inform the RWR and other sensor devices about various emitters in the world. This model enhances the existing radar warning receiver tools of DCS by performing a simulation of each of the radars in the game to produce their signal at the point of the aircraft. Each radar has information defined in a schema, some examples being:


• Antenna Gain
• Antenna Speed
• Carrier Frequency
• Pulse Repetition Frequency (Search and Track)
• Peak Power
• Search Pattern (if it has one)
• Tracking Pattern (whether the radar is conscanning, mono-pulse, or sweeping like the fan song for example).
• Beam width and height.


This simulation happens only when the radar warning receiver is being irradiated by a given radar and requires no additional information from DCS to be synchronized between modules that use this system.

Further simulation includes everything from antennas and their placement, bands and associated processing (including e.g. slow signal processing in dense signal environments) and track correlation for multiple pings and associated emitter identification tables. 

And perhaps best of all, together with our partners at Eagle Dynamics, we hope to contribute our simulation of the signal environment and associated schema to become a core part of DCS, making it available to both first and third party developers for use and extension. A rising tide raises all boats, and we’re excited to contribute to the core platform in a way that will be beneficial for the EM environment and RWRs’ across the entire simulation.

Finally; with this new model in place, we can begin finalizing features for the ALR-45 in the early -A, in particular the very accurate and important sound synthesis, and this is also one of the final building blocks to fall into place for completion of our upcoming DCS: F-4E! 

Stay tuned for far more in depth walkthroughs of this and other systems we’ve built as part of our Phantom journey, we can't wait to show you what we've built and to finally launch the early and IRIAF -A!

358542622_775631497659656_514906038821491327_n.jpg

FONTE https://www.facebook.com/heatblur/posts/775632780992861?ref=embed_post


Bye
Phant


Edited by phant
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AMVI

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  • 1 month later...
We're warming up your seat! The last miles are always the hardest, and the team is presently working night and day to get DCS: F-4E ready for launch.
The Phantom has now been in development for just over two years, and we've been working incredibly hard to build not only the ultimate recreation of the Phantom, but a sustainable platform for Heatblur moving forward, starting with the launch of the F-4.
Every rivet, screw, breaker, lamp, and otherwise will be accurately recreated in what we hope will be the ultimate simulation of the legendary Phantom. Our current focus is still on wrapping up some of the most complex and intricate systems coming to DCS: F-4E, such as Jester 2.0. Not only do we have to make sure that new features developed are great, polished and fun on day one; but since we'll be re-using a lot of our new technology in both past and future aircraft, we're treading thoughtfully. We've always tried to look for new ways to further DCS and our own products, and the Phantom will be no different. Elements like better in game learning or RPG-lite mechanics in JESTER are just some examples of where we've gone this time around.
Our key priority however is ensuring that you have a great experience on launch day, with a rich and as close to feature complete experience as we can provide, and we'll be sparing no effort to get to the quality you all expect.
We can't wait for you to fly the F-4. Stay tuned for more news, including F-4E, but also MSFS F-14 as well as updates to DCS: F-14, Viggen and other Heatblur elements shipping this year. We're somewhat quiet at the moment as we have our heads down and are working hard, but we hope to share much more soon.
Thank you for all of the support, we couldn't do this without you all!
 
 
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Edited by Maverick87Shaka
  • Like 3

FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen.

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  • 4 weeks later...
  • 4 weeks later...

Quella British é piú o meno simile e, imo, la piú bella.
Phantom_FG1_43Sqn.jpg

Anche la "grigio-bluastra" RN merita.

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"Cogito, ergo RIO"
Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft
Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Internal Draft WIP

Phantom Phamiliarisation Video Series | F-4E/F-14 Kneeboard Pack

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