Hawkmoon Posted January 11, 2022 Posted January 11, 2022 hi, i was building a road farp and noticed that if i wanted to take off or land at night on a improvised runway i can't place indicator lights to indicate every important markpoint (runway start-end, a rudimentary ALS, etc etc) so i thing it would be nice (and even low effort) to make small lights that can be placed, not much, just one steady and one flashing, with different colors Because right now we can only land using NVG or flying really low with the landing light on especially with planes that don't have TACAN or any radionavigation aid a dream come true would be a placeable ILS but i guess that is a bit much to ask 3
Northstar98 Posted January 11, 2022 Posted January 11, 2022 (edited) +1, though I'd extend it to just lights in general; runway lights, floodlights/portable lights, beacons etc. And definitely +1 for NAVAIDs, I wished for a similar thing here a few years ago (though now we have a portable TACAN we can place in the mission editor). For ILS, the functionality kinda already exists with ICLS for aircraft carriers, just missing an appropriate model. Edited January 11, 2022 by Northstar98 2 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Mike Force Team Posted January 13, 2022 Posted January 13, 2022 What about adding backup power generators?
Mike_Romeo Posted January 13, 2022 Posted January 13, 2022 (edited) On 1/11/2022 at 12:09 PM, Hawkmoon said: hi, i was building a road farp and noticed that if i wanted to take off or land at night on a improvised runway i can't place indicator lights to indicate every important markpoint (runway start-end, a rudimentary ALS, etc etc) so i thing it would be nice (and even low effort) to make small lights that can be placed, not much, just one steady and one flashing, with different colors Because right now we can only land using NVG or flying really low with the landing light on especially with planes that don't have TACAN or any radionavigation aid a dream come true would be a placeable ILS but i guess that is a bit much to ask You could create a trigger zones which releases every min a illumination flare over the farp if a plane is inside that zone. Edited January 13, 2022 by Mike_Romeo 1 My skins
Hawkmoon Posted January 13, 2022 Author Posted January 13, 2022 2 hours ago, Mike_Romeo said: You could create a trigger zones which releases every min a illumination flare over the farp if a plane is inside that zone. illumination flares could be useful but they totally ruin the immersion and you have to hope there is no wind, also they won't be any good as a rudimentary ALS or as a marker for start and end of a runway/taxiway i guess 10 cm pole with a light on it could be very easy to do and to implement, we don't need nothing more 1
Mike Force Team Posted January 13, 2022 Posted January 13, 2022 Another way to make the runways lights "movable" is to run over them with street sweepers or with lawn mowing equipment. 1
Northstar98 Posted January 14, 2022 Posted January 14, 2022 (edited) On 1/13/2022 at 4:35 PM, Mike_Romeo said: You could create a trigger zones which releases every min a illumination flare over the farp if a plane is inside that zone. Unless you're only interested in illuminating the general area, or having a fireworks display, this isn't really a solution. Edited January 15, 2022 by Northstar98 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Rudel_chw Posted January 14, 2022 Posted January 14, 2022 There is a Mod that has this type of light, but I would have to check if it still works on dcs 2.7 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Hawkmoon Posted January 15, 2022 Author Posted January 15, 2022 On 1/14/2022 at 2:13 AM, Rudel_chw said: There is a Mod that has this type of light, but I would have to check if it still works on dcs 2.7 do you have a link? 1
Scotty Rotten Posted August 18, 2022 Posted August 18, 2022 Would also love to have this if possible. On 1/14/2022 at 3:13 AM, Rudel_chw said: There is a Mod that has this type of light, but I would have to check if it still works on dcs 2.7
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