Mr. Wilson Posted February 13, 2022 Posted February 13, 2022 The task of the test is to determine the dependence of the detection range on the altitude of the target Test conditions: Two jets converge face2face at different altitudes. The attacking jet (F16) flies below the target (Mig29) in the first case and above the target in the second case. Result: CASE 1 -- Fighter h=2000 ft / Target h=10 000 ft / Detection range=19 nm CASE 2 -- Fighter h=30 000 ft / Target h=10 000 ft / Detection range=29 nm I think the result should have been the opposite... The radar against the background of the earth should see worse than against the sky. If this is the right job, I would like to see the comments of the developers. FCRbug.trk 2
Mr. Wilson Posted February 23, 2022 Author Posted February 23, 2022 @BIGNEWY @NineLine Аny news about your investigating?
ED Team BIGNEWY Posted February 23, 2022 ED Team Posted February 23, 2022 Hi sorry for the late reply, we are not seeing any bug here. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Frederf Posted February 23, 2022 Posted February 23, 2022 There are two competing effects. Being close to the ground can be bad for radars due to the strong self-interference from the ground. Uplook is good as the main beam doesn't have a ground backdrop and the secondary beam is hitting the ground at a lower grazing angle. A head on, low altitude, look up scenario isn't obvious (to me) any particular reason to have difficulty except maybe overall gain (if that's something the radar even does).
Geraki Posted February 24, 2022 Posted February 24, 2022 Another problem that occurred right now is the difficulty to make STT a target . During MP we experience many times difficulty to make STT in RWS or TWS
Harker Posted February 27, 2022 Posted February 27, 2022 Another problem that occurred right now is the difficulty to make STT a target . During MP we experience many times difficulty to make STT in RWS or TWS Are you sure it's not due to ECM? Hornets, Vipers with the switch in pos 1 and 2 and most AI units will use ECM only when locked. So, if you're attempting STT, they use ECM and you can't lock them. If that's the case, it's not a bug.What were the ranges you were trying to lock in STT from? If they were above ~21 NM, the above is normal behavior for DCS. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Geraki Posted February 28, 2022 Posted February 28, 2022 21 hours ago, Harker said: Are you sure it's not due to ECM? Hornets, Vipers with the switch in pos 1 and 2 and most AI units will use ECM only when locked. So, if you're attempting STT, they use ECM and you can't lock them. If that's the case, it's not a bug. What were the ranges you were trying to lock in STT from? If they were above ~21 NM, the above is normal behavior for DCS. All aircraft are without ECM , there is a difficulty from bug to STT , you can easy bug a target but when you push TMS up for STT many times it is very difficult to lock . it is not normal to bug a target above 21 miles and then you can not STT it since you demand the power of the radar to "lock" put the radiation in specific space. 1
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