Jump to content

Recommended Posts

Posted

Draw tool generated text doesn't scale with zoom level:

Is this behaviour intended? If yes: an option to make it scaleable would be great.

[Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC
[Maps] PG, NTTR, Normandy, Sinai, Syria, TC

[OS] Windows 11 Pro
[PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro
[Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H

  • 6 months later...
  • 7 months later...
  • 10 months later...
Posted

Designers should have the choice between scalable text and fixed-size text. For now, we only get scalable text.

Draw tools improvements are low priority right now, which means fixed-size text won't be implemented right away.

  • Thanks 1

---

Posted (edited)
23 hours ago, Flappie said:

Designers should have the choice between scalable text and fixed-size text. For now, we only get scalable text.

Draw tools improvements are low priority right now, which means fixed-size text won't be implemented right away.

Actually, unless we're at crossed purposes that's not the issue at all.

It's not that the font doesn't correctly remain the same (like all labels). It's that the box's position remain in a fixed position - it moves all over the map!

Here is where I placed it at high zoom IN levels.

close.png

Notice the Top left of the label is near a point on the border and also over ground.

 

Here it is, zoomed OUT about halfway between close and maximum:

mid.png

Notice now that the position has not scaled with the zoom level and the label is in a completely different location on the map? It's now almost starting in the water and completely covering parts of the border - this is NOT where I placed it.

 

Finally, here it is at max zoom OUT:

far.png

Totally in the wrong place, despite the font remaining the same size on all three of these snapshots (which isn't a problem) but the placement of where this is, is now so utterly wrong its obscuring much of the area of the map that the route will go. 

 

 

THIS is the problem with scaling/zooming - it's the position floating about, not the size of the font in the label.  

This is a very similar problem to the issue I recently raised about the 'grab point' on a drawing object being wrong for polygons etc.. The fixed point on the map isn't actually fixed... lol. Hence it moves about with zoom level.

 

To fix this, it would be ideal if you would allow the creators to be able to specify the location of where the 'fixed point' on the label actually is.

Of course, the 'quick fix' is always top left, but there are many times where we would need it top right.

Which is chosen will depend on where the mission creator places it and with reference to which side of the label needs to not be obscured. 

Edited by Elphaba
  • Thanks 1
Posted

These are two different things. I believe OP asked for a fixed size.

I checked what you describe: from my point of view, there is no such thing as floating textboxes. Their position is fixed. The problem is that they are left-aligned: the anchor is at the bottom left of the rectangle (white square in the screenshot below). I think you are asking for a centered anchor. Is that it?

 

image.png

---

Posted
12 hours ago, Flappie said:

These are two different things. I believe OP asked for a fixed size.

I checked what you describe: from my point of view, there is no such thing as floating textboxes. Their position is fixed. The problem is that they are left-aligned: the anchor is at the bottom left of the rectangle (white square in the screenshot below). I think you are asking for a centered anchor. Is that it?

 

image.png

Would it help if I put a video on YouTube and created a new bug report or are you happy for me to add to this one, if what I'm reporting is different from the OP?

Posted
28 minutes ago, Elphaba said:

Would it help if I put a video on YouTube and created a new bug report or are you happy for me to add to this one, if what I'm reporting is different from the OP?

You chose wisely. 👍 I'll answer in the new thread.

  • Thanks 1

---

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...