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Allowing an AI to also be a client


skypickle

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I have a mission where I escort a blackhawk. The blackhawk has a series of waypoints and actions that allow it to follow the script presented in the briefing. However, I would like to also make this Blackhawk available to be flown by another person in a multiplayer scenario. Is this possible?

One way I thought of doing this was to have an AI blackhawk as well as a client blackhawk. The client blackhawk has a name 'blackhawk pilot'. I would then have a switched condition that tests for the condition 'PART OF GROUP IN ZONE" and specify the group as the 'blackhawk pilot' and the zone would be the initial FARP. The action would be to set Flag 1 to the value one. Then I would have a waypoint for the AI blackhawks that would have an advanced action to land if Flag 1 is 1.

 

 


Edited by skypickle

4930K @ 4.5, 32g ram, TitanPascal

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Wouldn’t be simpler to have two separate versions of the mission, one for SP and the other for MP?

 

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@skypickle you can place the AI blackhawk cold start from parking, late activated by radio, and the Client Blackhawk cold start from ground on the same spot.

When you spawn in the escort, you can activate with radio the AI BH, or wait for Client BH to spawn (in both cases the radio item is then removed).

Example attached (Client BH is an apache).

test-AI-client-same-spot.miz

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thank you. i see that the client has advanced waypoint actions at most waypoints 

WPT 1 has cas -a and EPLRS(on) -a]

WPT 2-4 CAS -a

The AI tho has no advanced waypoint actions. Was this an oversight?

What is the effect of the advanced waypoint action for a client?

 

 

4930K @ 4.5, 32g ram, TitanPascal

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