normanleto Posted July 18, 2022 Posted July 18, 2022 As in the topic. Is there any page with clearly indicated possible damages? I did some testing myself and visual damage is already done pretty well, but how about systems damage? I had the same question regarding F-16 damage model, but on the other forum. Best, ...10 years with dcs...
FalcoGer Posted August 2, 2022 Posted August 2, 2022 Here are a few random thoughts in no particular order regarding damage and system failures that I have noticed so far: The main landing gear seems pretty much indestructible. You can slam down really hard and the chopper doesn't care There are some bugs with single engine operation, in particular torque requirements more than double Pylons and tail can be shot off, balance is affected. Also without tail you will start to spin at low speeds. Dual engine out will result in power loss, emergency hydraulics seem to work as they should, providing control authority for a few seconds to land safely DECU can be killed, resulting in engine going full pelt Overspeeding engine shaft can be snapped by providing a sudden increase in torque requirement by slamming the collective up. This will result in the engine failing. Computer failures (WP/SP/DP) appear to not be a thing. CPG and PLT can be shot dead. After being shot, you can not have George get an oil change to be put back into action. Never had a gun malfunction or optics (TADS/PNVS) malfunction. Cockpit windows can be shot, but you don't see the holes from the inside. WSPS seems to work in some cases. if not it usually just snaps the rotor blades. I've never had an engine fire Never had a hydro failure Never had an oil issue Never had an avionics overheat issue Power loss was always associated with engine failures, TRU/Gen failures are not a thing unless you specifically turn stuff off yourself. Failure checklists are not loaded into the DTU (sadness), so no quick references on the engine page. Ice indications jump happily between between severe, moderate and light icing, even at insane temperatures. But nothing is affected. I've had a few radios fail on me before I've had my radar altimeter shot out before, it was stuck at the last value it read (so the best thing to do is to turn it off completely and rely on baro instead) Zeroize doesn't do anything. One of them should fry the chips and do irreversible damage. Can't remember which one though. No canopy jettison (sadness), as an extension, no injuring people in the 50ft danger area when jettisoning the canopy. INUs seem to drift, and independently. But it's really tame and you only really notice when you return after a long flight and the helicopter indicates movement when you're clearly still. Nothing much else seems to be modeled. 3 1
macedk Posted August 6, 2022 Posted August 6, 2022 On 8/2/2022 at 3:57 PM, FalcoGer said: Here are a few random thoughts in no particular order regarding damage and system failures that I have noticed so far: The main landing gear seems pretty much indestructible. You can slam down really hard and the chopper doesn't care There are some bugs with single engine operation, in particular torque requirements more than double Pylons and tail can be shot off, balance is affected. Also without tail you will start to spin at low speeds. Dual engine out will result in power loss, emergency hydraulics seem to work as they should, providing control authority for a few seconds to land safely DECU can be killed, resulting in engine going full pelt Overspeeding engine shaft can be snapped by providing a sudden increase in torque requirement by slamming the collective up. This will result in the engine failing. Computer failures (WP/SP/DP) appear to not be a thing. CPG and PLT can be shot dead. After being shot, you can not have George get an oil change to be put back into action. Never had a gun malfunction or optics (TADS/PNVS) malfunction. Cockpit windows can be shot, but you don't see the holes from the inside. WSPS seems to work in some cases. if not it usually just snaps the rotor blades. I've never had an engine fire Never had a hydro failure Never had an oil issue Never had an avionics overheat issue Power loss was always associated with engine failures, TRU/Gen failures are not a thing unless you specifically turn stuff off yourself. Failure checklists are not loaded into the DTU (sadness), so no quick references on the engine page. Ice indications jump happily between between severe, moderate and light icing, even at insane temperatures. But nothing is affected. I've had a few radios fail on me before I've had my radar altimeter shot out before, it was stuck at the last value it read (so the best thing to do is to turn it off completely and rely on baro instead) Zeroize doesn't do anything. One of them should fry the chips and do irreversible damage. Can't remember which one though. No canopy jettison (sadness), as an extension, no injuring people in the 50ft danger area when jettisoning the canopy. INUs seem to drift, and independently. But it's really tame and you only really notice when you return after a long flight and the helicopter indicates movement when you're clearly still. Nothing much else seems to be modeled. A few ....Look forward to your in depth post 2 OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC]
ED Team BIGNEWY Posted August 6, 2022 ED Team Posted August 6, 2022 Damage model is work in progress during early access. 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Miro Posted August 7, 2022 Posted August 7, 2022 (edited) In the current AH-64 (BoS Like) damage model, I like that you can fall from a certain height, hit the ground at a certain speed and the crew will survive, which is realistic. Don't change it! For example, in the Mi-24, even a side tipper can kill. Edited August 7, 2022 by Miro 2 :pilotfly:
normanleto Posted August 24, 2022 Author Posted August 24, 2022 I have several hours already in Apache module, but I never got back to base with any kind of failure (except visuals) caused by an enemy. No engine failure. ZSU or tanks MG's seem to always tear off the tail and apache falls from the sky not killing any member, which is fine. You can stop the engines and contemplate the silence of the oranges plantation in Syria. Have you guys ever got some random failures on the way back? 1 ...10 years with dcs...
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