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Red and blue color in the George target list is hard to read


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Posted

I find the red and blue colors in the new George target list hard to read.  I'm using VR, Varjo Aero.  User control of these new target list colors would be great.  I tired both color schemes.  Colors and font are different in the Hind.  No problems reading it in the Hind.

I also notice double vision where the menu display from one eye isn't aligned with the other in both modules.  Not always terribly mis-aligned, but always double.  Sometimes not even overlapping, but far enough apart to read twice in the same line.  Never had this issue with the old menu. 

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Posted

Agree I'm going cross-eyed trying to read it in VR. But huge improvement on what we had! Thanks

Colours arnt great for reading, but not sure how they can make that better beyond changing the background colour of the text.

Posted
1 hour ago, spikenet said:

Agree I'm going cross-eyed trying to read it in VR. But huge improvement on what we had! Thanks

Colours arnt great for reading, but not sure how they can make that better beyond changing the background colour of the text.

Colors and text in the Hind are easy to read.  If they copied that to the 64 and fixed the alignment it would be perfect.

  • Like 2
Posted

I find the red hard to see in 2D just from being a bit colour blind. The yellow/green for free fire/hold fire is also too similar for me. Maybe one day these things might be changeable as a setting, can always hope!

Posted

Red, Blue and yellow colors work well for me in VR VivePro2.

But I understand with lots of different monitors in 2D and even different VR headsets in 3 D, there can be problems with predefined colors. Maybe optional adjustable settings for these colors could help users.

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