MVS-Viper Posted September 8, 2022 Posted September 8, 2022 Please update the air traffic control AI at all airports. Also, allow for aircraft to declare an emergency when coming in for a landing. Clear the pattern and hold all AI aircraft takeoff’s until the plane declaring the emergency has landed. 3
sirrah Posted September 9, 2022 Posted September 9, 2022 What a brilliant and unique idea (sorry, I couldn't resist ) Reason for my sarcasm is that this is requested on a weekly basis (sometimes more than once a week). Nothing personal mate Pretty sure I read that ED's plan is to further develop the SC atc and from there expand that to the land based airports. No eta was given obviously. 3 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
MVS-Viper Posted September 10, 2022 Author Posted September 10, 2022 No offense taken Sirrah. I don’t read the forums in detail everyday, but I do know what annoys me about the game. This is basic stuff that should have been addressed a long time ago IMO. Further, if people are complaining about it on a regular basis - then this is an issue that many users find frustrating and should probably be addressed. 1
SharpeXB Posted September 10, 2022 Posted September 10, 2022 As cool as this sounds, I struggle to imagine how DCS could ever have anything more than the rudimentary ATC it has now. Just look at the number of maps that are now available. Plus having authentic ATC for different eras like WWII. And other than deconflicting the runways I’m not sure there’s any real use for this in the game other than ambiance. MP is just going to have people ignoring this and blasting off from the taxiways in any case. ATC also doesn’t seem to work online very well so you end up having to ignore it anyways The DLC campaigns have authentic ATC with voiceovers. Maybe this feature is best left to that. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
MVS-Viper Posted September 10, 2022 Author Posted September 10, 2022 (edited) I’m with you 100%. If they can just get the ATC to deconflict the runways, stack incoming aircraft, and allow for emergency landings - this would be a huge improvement over the existing ATC. This was a standard feature in Falcon 4.0 - which was released in 1998. All I’m saying is DCS has a very talented team of programmers. Surely they can make this happen for us. Thanks . Edited September 10, 2022 by MVS-Viper
MAXsenna Posted September 10, 2022 Posted September 10, 2022 Oh Sharpy! Are you opposing features that will come now? Try that other Viper sim, it can be done. The "voice overs" for different airports will increase per map. The rest will be equal. 1
SharpeXB Posted September 10, 2022 Posted September 10, 2022 1 minute ago, MAXsenna said: Oh Sharpy! Are you opposing features that will come now? Try that other Viper sim, it can be done. The "voice overs" for different airports will increase per map. The rest will be equal. I’m not against it I just have a hard time imagining that it will get done. Any more realism in the ATC would be very very complicated to implement it seems. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
MAXsenna Posted September 11, 2022 Posted September 11, 2022 3 hours ago, SharpeXB said: I’m not against it I just have a hard time imagining that it will get done. Any more realism in the ATC would be very very complicated to implement it seems. It will come. If it can be done elsewhere, why not in DCS. But yeah, things takes time, and I have a feeling ED wants to do better than others.
Jagohu Posted September 15, 2022 Posted September 15, 2022 Active, dynamic ATC will be part of the F/A-18 single campaign I'm working on for the PG. It is mainly Enroute/Approach though as DCS has it's own Tower implementation which I can't really override. It includes separation from white traffic, AIP based modelled airway structures, airspace structures(upper/lower sectors, restricted areas), SSR code allocation areas, SIDs, STARs, traffic flows, traffic info, pretty much all ATC-related calls(initial calls,climbs/descends/headings for separation/contact). Declaring an emergency is also an option(along with PAR approaches, formation splits, etc.), and you'll get radar vectors to the nearest active runway, carefully choosing the ones DCS AI is not using in case of parallel runway ops. All comms are based on my own experience. For emergency on the boat though it'll be a bit better and it does already clear out the airspace for you, which might not even be realistic but I'll check with the SMEs before release of course. It's work in progress and if you look at my youtube page you will see a few early development videos, which I uploaded just for demoing some features - they've been bugfixed since and the work is continuing. I can't say a release date yet unfortunately, there's still quite a bit to be done, but this part is ready 1 1
sirrah Posted September 15, 2022 Posted September 15, 2022 (edited) 1 hour ago, Jagohu said: Active, dynamic ATC will be part of the F/A-18 single campaign I'm working on for the PG. It is mainly Enroute/Approach though as DCS has it's own Tower implementation which I can't really override. It includes separation from white traffic, AIP based modelled airway structures, airspace structures(upper/lower sectors, restricted areas), SSR code allocation areas, SIDs, STARs, traffic flows, traffic info, pretty much all ATC-related calls(initial calls,climbs/descends/headings for separation/contact). Declaring an emergency is also an option(along with PAR approaches, formation splits, etc.), and you'll get radar vectors to the nearest active runway, carefully choosing the ones DCS AI is not using in case of parallel runway ops. All comms are based on my own experience. For emergency on the boat though it'll be a bit better and it does already clear out the airspace for you, which might not even be realistic but I'll check with the SMEs before release of course. It's work in progress and if you look at my youtube page you will see a few early development videos, which I uploaded just for demoing some features - they've been bugfixed since and the work is continuing. I can't say a release date yet unfortunately, there's still quite a bit to be done, but this part is ready Dear lord, it must have been a massive effort to get this all to work! I could start nitpicking on the automated comms voice to be a tad fast, but I won't because I'm too impressed! For those, like me, not familiar with your work: https://www.youtube.com/user/jagohu/videos Looking forward to that campaign!! I just hope for you, your work will not all be in vein when ED improves their ATC (although given the lack of news on this matter, we all might not live long enough to witness that ) Edited September 15, 2022 by sirrah 1 1 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Jagohu Posted September 15, 2022 Posted September 15, 2022 1 hour ago, sirrah said: Dear lord, it must have been a massive effort to get this all to work! I could start nitpicking on the automated comms voice to be a tad fast, but I won't because I'm too impressed! For those, like me, not familiar with your work: https://www.youtube.com/user/jagohu/videos Looking forward to that campaign of yours!! I just hope for you, your work will not all be in vein when ED improves their ATC (although given the lack of news on this matter, we all might not live long enough to witness that ) Yeah, I know the robotic voice is a pain but that can be adjusted, it's only for testing purposes so I don't have to bother voice actors. It's one hell of a job though to get all the voices anyhow and unfortunately ED doesn't support adding voices as external files (meaning all the voices must be inside the mission file all times) - which makes loading an eternity due tot he many different voices... Anyhow, I'm planning to change the voices, time permitting, thanks for the comment! ED promised to improve Tower ATC, whatever that means, I have never read anything about Approach/Enroute which they probably have not much clue about as it's not something people talk too much about. Here's a picture about the Dubai-Abu Dhabi area from the development. Just to show the airspace complexity here. I wish we had proper airliners though.
MAXsenna Posted September 15, 2022 Posted September 15, 2022 17 minutes ago, Jagohu said: I wish we had proper airliners though. Have you tried CAM?
Jagohu Posted September 15, 2022 Posted September 15, 2022 30 minutes ago, MAXsenna said: Have you tried CAM? Not supported by ED for packaged campaigns.
MAXsenna Posted September 15, 2022 Posted September 15, 2022 Not supported by ED for packaged campaigns.Ah! You're making a DLC. Makes sense. Sounds awesome anyway, so consider it sold! Sent from my MAR-LX1A using Tapatalk 1
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