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F-14 AI too easy to shoot down (with AMRAAM)


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Here is the thread I already started: 

 

 

But to sum up, after last update, F-14 AI is too easy to shot down. I just tried with F-16 and it's AMRAAM missiles, I would also give it a try with F/A-18 and Mirage, but I anticipate the same result. Since the problem lies in F-14 and it's evasive maneuvers.

There is also some issue with Phoenix missile being underperforming, at least compared to the the one before latest update, but that's for other thread, not here.

 

f16_vs_f14_2x_bvr4.trk Tacview-20220927-212328-DCS-a2a_syria_f14.zip.acmi Tacview-20220927-194630-DCS.zip.acmi Tacview-20220927-200349-DCS-a2a_syria_f14.zip.acmi Tacview-20220927-200848-DCS-a2a_syria_f14.zip.acmi

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If you replace the F-14s with another aircraft do they still have an issue or are they better at evading? I really dont see a lot of issue with the hits, I mean they seem like good shots, and I see the F-14s mostly trying to evade.

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50 minutes ago, NineLine said:

If you replace the F-14s with another aircraft do they still have an issue or are they better at evading? I really dont see a lot of issue with the hits, I mean they seem like good shots, and I see the F-14s mostly trying to evade.

Any plans for in the future for AI to execute out maneuvers (skates/aborts)? Especially vs. active missiles like the AMRAAM it would be more effective and realistic to kinetically defeat missiles rather than trying to evade them.

AI could use a timeline the same as real pilots which would work nicely with an AI decision tree. At specific ranges they would skate/abort regardless of RWR indication, high skill AI may be better at recognizing they aren't targeted and can press the timeline, lower skill AI may be worse at recognizing they were targeted and press when they shouldn't have and then execute their current evasion tactics.

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  • 2 weeks later...
On 10/3/2022 at 9:58 PM, NineLine said:

If you replace the F-14s with another aircraft do they still have an issue or are they better at evading? I really dont see a lot of issue with the hits, I mean they seem like good shots, and I see the F-14s mostly trying to evade.

The main problem I have with the current BVR ai is that they always work the same way:

Go straight to the enemy and climb at 11000m, no matter the plane (planes like the Mirage 2000 would fly higher realistically).

Then either they have time to launch a missile, and always crank and dive, no matter what the enemy plane is (why dive and lose altitude if the enemy plane has no BVR missile? Or way inferior ones?)

Or, the enemy plane launches a missile first, and the ai only begins to evade when the missile goes active, which is usually too late. They don't anticipate a missile is probably already inbound based on the type, aspect, altitude and speed of the enemy plane.

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2 hours ago, Mad_Shell said:

Or, the enemy plane launches a missile first, and the ai only begins to evade when the missile goes active, which is usually too late. They don't anticipate a missile is probably already inbound based on the type, aspect, altitude and speed of the enemy plane.

They can also be really flaky with supporting their missiles. I was just flying F-14 vs MiG-25, and the MiG would fire first with AA-6's which are much faster than AIM-7's. Yet immediately upon firing back with AIM-7's the AI would turn and break lock despite having the advantage.

I'd suggest adding AI comments to existing threads so they're all in one place and can be referenced easily.

 

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