=617= Evil Posted October 9, 2022 Posted October 9, 2022 (edited) Final Edit: Not a bug. A feature I only half understood. Carry on. Mods I'll leave this up in case anyone else needs it, but please delete at your discretion. I've encountered this a couple times in the last few days. If this is a known issue I apologize for the redundancy, but I haven't had it happen at least not in the last couple months. I'll break down in as much detail as I can in the steps and actions leading up to the bug. It's worth noting that the TGP always works fine in NAV mode. But in AG mode is when the issue arises. -Hot start jet in flight. -Go into AG mode, MAN handoff setting on the TGP. -Mark point HUD mode. Use HMCS to designate markpoint and slew TGP. -Bring up MAV weapon page; PRE mode. -Conduct Maverick attacks until weapons are depleted and OFF weapon page is displayed. This is where the bug presents itself near as I can tell. EDIT: This isn't where the issue begins. The bug presents whenever you try to switch to a new weapon system. Even the Gun. More info in edit below. The TGP is now locked in a fixed position (not on a steerpoint or a markpoint) just somewhere in front of and below the jet. The FPS of the MFD slows down and when you try to slew the TGP the reticle just kind of 'twitches' and flashes and the crosshair won't slew. HUD SOI and attempt to lock TGP onto previous steerpoint made with markpoint. No success. Use HUD to create new markpoint/steerpoint and then lock TGP. No success. Go back to NAV mode and use TGP to create new mark/steerpoint, then return to AG mode. No success. Roll steerpoint back to premade one from the mission editor. No success in getting TGP to slew or lock to it. Switch to CCIP cluster bomb mode, TGP resumes buggy behavior. Thus far, I've tried: -Switching TGP into SP mode -Switching TGP off and letting it warm back up -Master Arm on/off Behavior remains in TV, BHOT, WHOT modes as well. The TGP is definitely SOI when I'm trying to manipulate it. Behavior persists on both MFDs. EDIT 1: AFTER FURTHER TESTING: The issue begins once you switch to a new weapon system, even the gun in A-G mode. So, after expending all Mavericks, the TGP continued to work properly while in A-G mode, back to Nav mode, Master Arm on/off, etc. No issues. But when I switched to the A-G gun mode, the issue reappeared. I tried going back to normal AG mode, mav SMS page, switching between VIS, BORE and PRE, and then back to AG gun mode and it continued to cause the bug. However, going back to the Mavericks, even though I had zero left, the TGP went back to normal operation. EDIT 2: Confirm issue persists with all types of Mavericks. Even when used in VIS or BORE mode and not PRE mode. No markpoints were created, no new steerpoints were created. No 3rd party apps or software running, not even SRS. Jammers not activated, radio not turned on, laser not turned on. EDIT 3: Shut off TGP and conducted Maverick attack in BORE mode. Turned on TGP and after the warmup process, the issue persists. EDIT 4: Did not expend all Mavericks. Fired one, then attempted to switch to A-G Gun mode and issue persisted. EDIT 5: Conducted same test, but with dropping JDAMs after using TGP to establish a point track. Issue persists. Not limited to Mavericks. EDIT 6: Issue persists even without dropping weapons at all. Simply bringing up your TGP and then switching weapons causes the TGP to lock up the same way. If anyone has any insight as to the cause of this or any way to prevent it, it would be helpful. Thank you! Edited October 9, 2022 by =617= Evil 1 In Thrust We Trust.
Solution Tholozor Posted October 9, 2022 Solution Posted October 9, 2022 The TGP will point at the calculated impact point in CCIP and STRF modes. 1 1 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
=617= Evil Posted October 9, 2022 Author Posted October 9, 2022 3 minutes ago, Tholozor said: The TGP will point at the calculated impact point in CCIP and STRF modes. Welp. I feel like an idiot. You're 100% right, this is exactly what was happening. Thank you. 1 In Thrust We Trust.
Rongor Posted February 25, 2023 Posted February 25, 2023 Is it accurate that the pilot has no way to override this forced slaving to the impact point?
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