Lukas2438 Posted October 19, 2022 Posted October 19, 2022 Hello guys, a few months ago my preplaced SCUD launchers in a mission started preparing and finally launching the missiles towards the Fire at point marker created via Mission editor. As of now this no longer works. I tried to use the F10 Map while in mission to set a target, but after clicking on start fire nothing happens, too. I know it usually takes a few minutes until the SCUD launcher is ready, but there's absolutely no movement. Any ideas or simply a bug? Greetings Lukas
NeedzWD40 Posted October 20, 2022 Posted October 20, 2022 I cannot duplicate this issue. They fire with both the editor set command and through CA. Did you double check the min and max ranges for the target? 1
Solo_Turk Posted October 20, 2022 Posted October 20, 2022 I have had similar issue with scud. my problem was about terrain. sometimes scud don't erect its missile because terrain isn't flat enough. check this change their position.
Lukas2438 Posted October 27, 2022 Author Posted October 27, 2022 Hello again, I did create a very simple "mission" just including two SCUD launchers and a GAME MASTER slot to occupy. Weird thing now is, that Ground-1 with a target about 60 percent of max range will not engage, but the Ground-2 prepares and launches its scud missile with a target at about 95 % of max range. Tested this with swapped targets so Ground-1 would engage the identical point that Ground-2 was firing at just before, but still nothing. Is there maybe a bug with the first placed scud unit overall, Ground-1 in this case? SCUD-test.miz
Solution Flappie Posted October 28, 2022 Solution Posted October 28, 2022 I don't have your issue with today's OB: scuds.trk ---
Lukas2438 Posted October 29, 2022 Author Posted October 29, 2022 Well, it seems that the OB update some kind of fixed my problem. I can confirm that in all of my recent tests on different maps/locations the launchers fired all desired missiles. Anyways thank you very much for looking into this. 1
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