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Posted

Some lighting assets in the structures set of the mission editor would be great, especially for constructing Farps.

also a longer fence asset as well for the same reason

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Posted

+1

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Posted
17 hours ago, Volkhov said:

Some lighting assets in the structures set of the mission editor would be great, especially for constructing Farps.

also a longer fence asset as well for the same reason

Lighting assets would certainly be a great addition. iirc, right now the only option we have to illuminate something permanently in DCS, is to add one of the ground vehicles (forgot which one) inside a static object (for instance a tent), so that its headlights lit the area. Saw a tutorial video on YT about this somewhere, but I can't find it now. But anyway, pretty absurd that this is needed imho..

 

About your second request; What do you mean by "a longer fence asset as well for the same reason"?

I mean, we don't have any fence asset right now. Or am I missing something?

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Posted (edited)
18 minutes ago, sirrah said:

Lighting assets would certainly be a great addition. iirc, right now the only option we have to illuminate something permanently in DCS, is to add one of the ground vehicles (forgot which one) inside a static object (for instance a tent), so that its headlights lit the area. Saw a tutorial video on YT about this somewhere, but I can't find it now. But anyway, pretty absurd that this is needed imho..

APC Tigr has headlights.

 

18 minutes ago, sirrah said:

About your second request; What do you mean by "a longer fence asset as well for the same reason"?

I mean, we don't have any fence asset right now. Or am I missing something?

I think he means that we get a long fence so you don't have to copy paste let's say 50 small ones just to cover a long distance.

Edited by razo+r
  • Like 2
Posted
On 11/11/2022 at 4:59 AM, razo+r said:

APC Tigr has headlights.

 

I think he means that we get a long fence so you don't have to copy paste let's say 50 small ones just to cover a long distance.

 

Exactly. I think it is the WWII asset pack that has a little razorwire section, and there is the static concrete jersey barrier, but those are maybe 6 ft long, so trying to fence off say a FARP is incredibly tedious. 

 

And yes, the APC Tigr is the classic workaround for lighting, but it really isn't great lol 

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