itsthatguy Posted November 17, 2022 Posted November 17, 2022 (edited) In my settings Takeoff assistance is off, yet on some MP servers it's on anyway. No idea what's happening here, this isn't a mission specific setting like wake turbulence or external views is AFAIK. It's very annoying and I'd like to figure out why this is happening. I've been having this problem for at least 2 years as well. Edited November 17, 2022 by itsthatguy
Art-J Posted November 17, 2022 Posted November 17, 2022 (edited) Oh, it very much is mission specific setting - for example, both Fw-190 takeoff tutorial missions have it always on even if you have it off for all your own missions. Don't know where exactly it's set in the mission file, though. In either case, I'd hazard a guess if server admins left it on, it's forced on for all clients then. Edited November 17, 2022 by Art-J 1 i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
itsthatguy Posted November 17, 2022 Author Posted November 17, 2022 (edited) 15 hours ago, Art-J said: Oh, it very much is mission specific setting - for example, both Fw-190 takeoff tutorial missions have it always on even if you have it off for all your own missions. Don't know where exactly it's set in the mission file, though. In either case, I'd hazard a guess if server admins left it on, it's forced on for all clients then. I'm really glad you've just posted this, because I've been asking around (and even posted about it once too, a while ago now) and you're the very first person I've come across who could confirm this. Edited November 17, 2022 by itsthatguy 1
itsthatguy Posted November 18, 2022 Author Posted November 18, 2022 (edited) Alright, I've got some more info here. My friend and I flew a mission on a dedicated server last night. His takeoff assistance was on when he saved the mission, and so it was forced on for me as well. If I take that mission file and load it in SP, takeoff assistance is off in accordance with my settings. Today, I had him turn off takeoff assistance and then re-save the mission and put it up on the server. It was now off for me as well. I then went back into my settings, turned takeoff assistance on, and confirmed that it was working in a SP mission. I went back into the server and takeoff assistance was still forced off. Conclusion: when a mission is loaded onto a dedicated server (and possibly a locally hosted one too, haven't tested this) the takeoff assistance setting of the user who created the mission will be globally enforced. @NineLine It's a strong possibility that this error may extend to other "special settings" and even regular difficulty settings. I seem to recall having a similar issue with "Easy Communication" a while back, where the settings of the user who created the mission would be globally enforced, regardless of whether the option was "enforced" or not. Edited November 18, 2022 by itsthatguy 1
Ala13_ManOWar Posted November 19, 2022 Posted November 19, 2022 On 11/18/2022 at 4:46 AM, itsthatguy said: Conclusion: when a mission is loaded onto a dedicated server (and possibly a locally hosted one too, haven't tested this) the takeoff assistance setting of the user who created the mission will be globally enforced. Good!! You reached the conclusion we all knew, online servers do force realism settings on client side. In truth it's the other way around, it's used usually so people getting in online servers are forced, for instance, to realistic settings no matter how you have that setted up on you end. You can have take off assistance, or wake turbulence off, or endless ammo/fuel, or whatever on your end but online those settings are told by the server, not you. Some of those can be tweaked at the time you launch a mission online, most of them are coded and saved in the mission itself when you save it in ME. It's a quite useful option so many times, no matter how people forgot their settings they'll have all of them the same settings once online as it should be. 2 "I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war." -- Major-General Frederick B. Maurice
itsthatguy Posted November 19, 2022 Author Posted November 19, 2022 (edited) 5 hours ago, Ala13_ManOWar said: Good!! You reached the conclusion we all knew, online servers do force realism settings on client side. In truth it's the other way around, it's used usually so people getting in online servers are forced, for instance, to realistic settings no matter how you have that setted up on you end. You can have take off assistance, or wake turbulence off, or endless ammo/fuel, or whatever on your end but online those settings are told by the server, not you. Some of those can be tweaked at the time you launch a mission online, most of them are coded and saved in the mission itself when you save it in ME. It's a quite useful option so many times, no matter how people forgot their settings they'll have all of them the same settings once online as it should be. Have you ever created a mission??? You call it an option, but the crux of the problem is that it's NOT an option. See this list of options below? These correspond to options in the "Gameplay" section of the regular options menu. This section of the mission editor allows the mission creator to select whether or not he/she wants to enforce a certain option one way or another, or just leave it up to the user's local settings. So for example, a mission creator can enforce labels off or on, or they can just leave it up to the settings of each user if they don't care. Do you see takeoff assistance anywhere in this list? Well, It's not on the list. A mission creator should either be able to choose whether or not it's enforced, or it just shouldn't be enforced. As it is right now, if my friend and I want to fly together, and he wants to use takeoff assist and I don't well tough <profanity>. One of us is going to be unhappy. Do you understand what I'm saying? On 11/17/2022 at 10:46 PM, itsthatguy said: Conclusion: when a mission is loaded onto a dedicated server (and possibly a locally hosted one too, haven't tested this) the takeoff assistance setting of the user who created the mission will be globally enforced. Also, I figured out why I was still able to use my personal options when flying those missions in SP... I have the "No force from mission, use mine" setting on. I never even saw it was there on the bottom right of the gameplay options until just now. @Art-J You might want to check and see whether or not you have this option on, it may stop takeoff assist being on in the aforementioned training missions. Edited November 19, 2022 by itsthatguy
hazzer Posted November 19, 2022 Posted November 19, 2022 Glad there is a thread on this, I have noticed it for quite a while. The option should be either to allow you to use Takeoff assistance or force it off, not force it on! RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
Ala13_ManOWar Posted November 20, 2022 Posted November 20, 2022 Mates, the option should be, don't use take off assistance and just learn how to take off. Not only it's unrealistic, it's awful how it moves the controls when you just try to taxi and in the end you can't even get to the runway so "assisted" . More than obvious every server out there enforces not to use it, as it should be… 18 hours ago, itsthatguy said: Have you ever created a mission??? You call it an option, but the crux of the problem is that it's NOT an option. See this list of options below? These correspond to options in the "Gameplay" section of the regular options menu. This section of the mission editor allows the mission creator to select whether or not he/she wants to enforce a certain option one way or another, or just leave it up to the user's local settings. So for example, a mission creator can enforce labels off or on, or they can just leave it up to the settings of each user if they don't care. Do you see takeoff assistance anywhere in this list? Well, It's not on the list. A mission creator should either be able to choose whether or not it's enforced, or it just shouldn't be enforced. As it is right now, if my friend and I want to fly together, and he wants to use takeoff assist and I don't well tough <profanity>. One of us is going to be unhappy. Do you understand what I'm saying? Not sure now. Do you mean you want everybody to have their own realism options online so everybody flies different and sees and feels different things? Online, that would be nonsense to me, but maybe that's what you mean, dunno. "I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war." -- Major-General Frederick B. Maurice
itsthatguy Posted November 20, 2022 Author Posted November 20, 2022 (edited) @Ala13_ManOWar No, you don't understand what I'm saying. Your understanding of what I'm saying is very far removed from what I'm actually saying. Keep trying though, you might figure it out. Edited November 20, 2022 by itsthatguy 1
Ala13_ManOWar Posted November 20, 2022 Posted November 20, 2022 , roger, wilco. "I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war." -- Major-General Frederick B. Maurice
AJaromir Posted November 22, 2022 Posted November 22, 2022 This is not just problem of P-51D. This is problem of all prop aircrafts in DCS:W in multiplayer.
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