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Posted (edited)

I executed a mission in a nice way, and made a perfect landing after. So I saved the track to watch and cheerfully pat my own back.  🙂
But this time, the track showed me landing in a totally different spot. Total bummer.
Whatintheactual..?

Edited by Moxica

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Posted

track repeatability is very dependent on a number of things: aircraft, terrain, ai ... the simpler the better ... in the main ... they also frequently break between versions

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Posted
4 hours ago, Moxica said:

I executed a mission in a nice way, and made a perfect landing after. So I saved the track to watch and cheerfully pat my own back.  🙂
But this time, the track showed me landing in a totally different spot. Total bummer.
Whatintheactual..?

 

Did you in any moment speed up replay? That is known to break it. And as s-o-f said, if it's a complicated mission it tends to go sideways

Posted (edited)
1 hour ago, admiki said:

Did you in any moment speed up replay? That is known to break it. And as s-o-f said, if it's a complicated mission it tends to go sideways

No. I touched nothing. Short n' sweet mission. Landed in a tigh spot, though.

 

Edited by Moxica

ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X  - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8

Posted
On 12/9/2022 at 7:08 PM, Moxica said:

No. I touched nothing. Short n' sweet mission. Landed in a tigh spot, though.

 

 

The problem is the way tracks are recorded. It's my understanding that the actual position of your aircraft is not recorded. What is recorded is your control inputs. So a track replay effectively re-flies the flight using your original control inputs, any external effect that differs even slightly from your original flight can upset your flight replay.
The longer your flight, the more errors are introduced into the replay.

Apparently if you use a multiplayer track replay, then the position is recorded. 
Even if that multiplayer server is local on your machine, and set to one player (ie you). I haven't tested that though.

Posted

Track files are hit and miss.
Alternately you can record in real time (windows/ NVidia etc) but then you lack the external of course.  

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Posted
On 12/9/2022 at 12:58 PM, Moxica said:

I executed a mission in a nice way, and made a perfect landing after. So I saved the track to watch and cheerfully pat my own back.  🙂
But this time, the track showed me landing in a totally different spot. Total bummer.
Whatintheactual..?

 

TRK playback does not work outside of maybe the first couple of minutes, it is a long running DCS joke

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