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Posted (edited)

[Original threat lost, apologies!]

Situational Overview

Following a REDFOR insurgency post the Falklands war, a new Caudillo has taken over larger parts of the southern tip of
South America.

BLUEFOR has been tasked to sweep the RED zones South to North and re-establish the previous order.

USMC has landed close to Ushuaia and Port Willams and has established a bridgehead. The HMS Invincible provides protection in the channel, the USS Forrestal is crusing east of the mainland.

CAP operations has been established from Ushuaia and CTLD/CSAR helicopter operations from  Ushuaia Helo Port and FARP London.

USMC SOF have been inserted deep into the Phase-One-Zone Rio Grande and provide target information and target markers.

https://www.digitalcombatsimulator.com/en/files/3328279/

Background

This late cold-war mission is set on the South-Atlantic/Falkland maps. Sound output leverages Text-To-Speech-Generation(TTS) via SRS, best via Google (own account needed) or Windows Desktop (far less voices). For SRS-TTS to work on your PC, consult this guide:

https://github.com/FlightControl-Master/MOOSE_GUIDES/blob/master/documents/Moose TTS Setup Guide.pdf

Before running, you need to setup the SRS and Load/Save paths correctly to match your system and/or server, and create a folder for persistence.
Read and follow the instructions in the README.txt file on how to do that!

Help is available via the MOOSE Discord https://discord.gg/aQtjcR94Qf

Version history
* Features SRS-TTS
* Features Persistence
* Build with Moose 🙂
* V1.41p1 - Phase One Initial Community Release
* V1.42p1
*** Removed dependency on WWII Assets and A-4-EC.
*** Made the config an external file, see README.txt for details on how to adjust.
*** Repaired ground saving and loading.
* V1.43p1
*** All F1CE and M2K now belong to France, not the US
*** SOF messages timing changed
* V1.44p1
*** Improved Conquer Airbase Logic
*** Exchanged AWACS Voice (now faster) to avoid overlaps
* V1.45p1
*** Marker creation on conquered Airbases for CTLD loading zones now lighter.
* V1.46p1
*** Added two Spanish F1EE in Puerto Williams

SRS Output Demo from the Mission (YouTube)

 

Edited by Apple
  • Like 2
  • 2 weeks later...
Posted (edited)

This missions looks like one of the best I've played by now... unfortunately cannot find more people  with South Atlantic map on their inventory.

This "Phase One" in title is leaving room for sequels 🙂 

Looking into scripts I found out that somehow this mission have a sort of dynamic forces balancing, or am I wrong?

 

Edited by Abburo

Romanian Community for DCS World

HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom

Posted (edited)

It has a basic balancing, ie no ground attacks when there’s no players, players are blessed with extra interceptors etc. 

indeed not many ppl have the map; it got a lot more green wood area in the latest patch. 

Edited by Apple
  • 9 months later...
  • 1 month later...
Posted

Setting up SRS is a rocket science. Is there an option to use premade audio files instead?

MSI z790, i5 13600k128 Gb DDR4, RTX 4090, 980 pro 2 Tb, MSI 2 Tb, 4 SATA SSD, 3 HDD, SB AE-7, Acer 35" curved UltraWide 200Hz, LG CX 55" HDR 120Hz G-Sync, Logitech G510s, Razer Tartarus v2, Logitech g502, Pimax crystal lightThrustmaster WARTHOG, Viper TQS mission pack, RS FSSB MK II Ultra, TPR pedals, Cougar MFDs, Logitech flight switch and radio panels, x56 throttle, Saitek throttle quadrant, Trackir 5, Buttkicker gamer+, Moza r12, RSV2, CRP, HGP, Steam controller, Sony Dualsense, Edifier s760d 5.1 540Wt, Beyerdynamic dt 990 (600 ohm), dt 770 pro (250ohm), Razer stream controller, Elgato stream deck XL

ALL maps and modules except Mig-19

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