DSplayer Posted January 18, 2023 Posted January 18, 2023 Bug: When the radar is in standby, you can pickup radar contacts and the radar clutter is still generated. Can I reproduce it 100%: Yes How to reproduce/description: Step 1: Turn the radar to standby. Step 2: Pickup and lock up a target. Result: You will be able to lock up targets when the radar is in standby. The clutter is displayed as well. DCS Version: Open Beta 2.8.1.34667.2 Mods: None. 2 Discord: @dsplayer Setup: R7 7800X3D, 64GB 6000Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
Bremspropeller Posted January 19, 2023 Posted January 19, 2023 As an addendum: The target-box/square won't show when locked onto somebody with the radar in "standby". The rest of the symbology will, though. Haven't tried to shoot, as I was not in the mood of getting kicked from the server 1 So ein Feuerball, JUNGE!
TheSkipjack95 Posted January 25, 2023 Posted January 25, 2023 With the radar in V/Standby and WOW, the RWR detects the radar from fellow F1s. So it is definitely emitting on the ground and in standby. Obviously not correct.
gulredrel Posted February 25, 2023 Posted February 25, 2023 *bump* I'm on stable, just ran into it cause I forgot to set radar to emit from standby position after takeoff and wondered why there is no radar intercept symbology with target locked. Used the F1 CE of course in stable. @fausete Is this known issue?
fausete Posted February 25, 2023 Posted February 25, 2023 Hello, It is a known issue, the radar shouldn't emit when in standby, hence why there is no interception symbology. We're working on it. 4
Aarnoman Posted November 26, 2023 Posted November 26, 2023 @fausete Are we any closer to this being addressed, still occurring in the current open beta version 2.9.1.48335
MysteriousHonza Posted December 6, 2023 Posted December 6, 2023 On 11/26/2023 at 5:39 AM, Aarnoman said: @fausete Are we any closer to this being addressed, still occurring in the current open beta version 2.9.1.48335 Current radar is barely wip, its pretty much placeholder. The proper cyrano IV simulation should be worked on and it should get better before F1M releases iirc.
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