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Posted (edited)

Edit: I am referring to mission 2

Is there a way for the player to change the skin for Paco's bird, from low-viz to the CAG bird for this training mission set?

I ask because, at least for me, spotting the "explosive seat warning triangle" on this low-viz skin with my VR headset is really hard (Vive Pro doesn't have the best resolution). This is further being complicated since the player is on the right side with the sun being on the left for most of the time, which makes it even harder to spot with lead being silhouetted against it.

Formation flying is still possible, of course, and I realize that further down the road (with the Blue Lions) most Tomcats will come with low-viz anyway, but for the introduction training it would be nice if the reference points were a bit easier to spot, until the overall "sight picture" has been thoroughly imprinted onto my brain.🙂

I saw a CAG bird in the intro mission on the ramp, and that livery would make spotting so much more convenient.

Edited by Jayhawk1971
  • Like 1
Posted (edited)
vor 1 Stunde schrieb Reflected:

If you put in a request to only fly form on the cag bird you’d quickly earn a new callsign: triangle.

😂 😂

I see you did use the CAG bird in mission 3. Made my VR-life a lot easier. Still hard enough, though (I opted not to mess with the gamma to see how I'd do; average, average, and below average for the formation stuff)

BTW, nice touch with the sound effect during night AAR. 👍😀

Sweating Heat Wave GIF

 

Edited by Jayhawk1971
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Posted (edited)

If the triangle is hard to spot, align the tip of the intake with an imaginary vertical line coming down from the apex of the RIO's canopy frame. That's roughly the same alignment.

Edited by Nealius
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Posted (edited)
vor 4 Stunden schrieb Nealius:

If the triangle is hard to spot, align the tip of the intake with an imaginary vertical line coming down from the apex of the RIO's canopy frame. That's roughly the same alignment.

 

Yeah, I did that. It just would have been easier to have a more prominent visual cue. And I mostly blame the poor VR resolution, which is so pixelated that it's actually hard to see the exact tip of the intake.

Well, VR is a tradeoff. Overall, "being there" quality > resolution and performance, for me personally.

Edited by Jayhawk1971
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