BuzzU Posted January 26, 2023 Posted January 26, 2023 (edited) Before the latest patch we had to brighten the HUD with the rocker switch. It's full bright for cold or hot starts now. MFD's are still the same. Edited January 26, 2023 by BuzzU 1 Buzz
ColinM9991 Posted January 26, 2023 Posted January 26, 2023 Is the issue that MFDs aren't bright while the hud is, or that the hud is brighter than it normally is/was?
BuzzU Posted January 26, 2023 Author Posted January 26, 2023 MFD's are still an issue. The HUD is fixed. 2 Buzz
ColinM9991 Posted January 26, 2023 Posted January 26, 2023 4 minutes ago, BuzzU said: MFD's are still an issue. The HUD is fixed. Ah, okay - excellent. I was going to do a diff to see if I needed to post anything here to help your case. Not sure if you've seen, but thankfully I did find the root cause for the MFCDs being darker. 1
BuzzU Posted January 26, 2023 Author Posted January 26, 2023 (edited) Yes, I saw it. It's not such a big deal for me because I use Trackir and zoom in when using the MFD's. Edited January 26, 2023 by BuzzU Buzz
ColinM9991 Posted January 26, 2023 Posted January 26, 2023 (edited) Just peeking through the LUA files. It's interesting you say that the HUD brightness has been fixed. I'm not familiar with this issue, but I can't see any changes with regards to hud brightness. In the following screenshot you can see a diff tool. On the left is 2.7, on the right is 2.8. There have been no changes to Cockpit\Scripts\HUD. The only changes are the bizarre update to the MFCDs to use SRGB, for whatever reason, the the inclusion of the ARC-210 LUA scripts, and also the removal of LockOn_Options.flight.easy_radar support (Arcade mode) - which I don't quite understand enough to know if this is intentional. Edited January 26, 2023 by ColinM9991 1
BuzzU Posted January 26, 2023 Author Posted January 26, 2023 Are you looking at the latest patch that came out today? This isn't between 2.7 and 2.8. 2.7 HUD had to turn up HUD brightness too. Buzz
ColinM9991 Posted January 26, 2023 Posted January 26, 2023 9 minutes ago, BuzzU said: Are you looking at the latest patch that came out today? This isn't between 2.7 and 2.8. 2.7 HUD had to turn up HUD brightness too. Yeah it's the latest patch but compared with 2.7 standalone. Maybe it's a knock on effect of some lighting update
BuzzU Posted January 26, 2023 Author Posted January 26, 2023 You don't see any HUD settings changed? Buzz
ColinM9991 Posted January 26, 2023 Posted January 26, 2023 25 minutes ago, BuzzU said: You don't see any HUD settings changed? Not from what I can see I'm afraid.
BuzzU Posted January 26, 2023 Author Posted January 26, 2023 Well, something changed in my install. I've had to turn up the brightness with the item rocker switch everytime I got in the cockpit for a long time. I don't have to do anymore. You're not experiencing the same thing? Anybody else experiencing what I am? Buzz
BuzzU Posted January 27, 2023 Author Posted January 27, 2023 Has the brightness changed for anybody else? Buzz
BuzzU Posted January 27, 2023 Author Posted January 27, 2023 109 views and not one person can say they have the new setting? Buzz
ColinM9991 Posted January 27, 2023 Posted January 27, 2023 (edited) I'll test it out again later but I can't see any difference, personally, nor anything in the files, related to hud brightness, that has changed between this and the last version. Brightness is usually configured in LUA (Game Install\Mods\aircraft\A10C_II\Cockpit\Scripts\HUD), unless it's also configured in the compiled binaries which I can't see. This is purely speculation, but maybe you had an axis bound for brightness that was starting half set? I don't know. Edited January 27, 2023 by ColinM9991
BuzzU Posted January 27, 2023 Author Posted January 27, 2023 (edited) No, I would never do that. It only took a few seconds to turn it up when entering the cockpit. Nothing to turn up now. It's at full bright. I remember guys complaining the HUD wasn't bright enough in the past. They were surprised it could be made brighter with the item rocker. So, I know i'm not alone on this. Your HUD is always at full bright? Edited January 27, 2023 by BuzzU Buzz
bofhlusr Posted January 28, 2023 Posted January 28, 2023 (edited) At "Instant Action"/"Take-Off" start-up, I had to use the rocker on the UFC to see the symbols on the HUD. The picture on the left is before I touched the brightness rocker button to display symbology on the HUD. (I had changed the default color to black fonts prior to the upgrade. After the upgrade, it seems less black now at maximum brightness and the fonts seem thinner). Edited January 28, 2023 by bofhlusr Win Pro 10, A-10c (rarely used, but started with Falcon AT!), P3D v4 (100+ add-ons mostly ORBX), i7-8700k, 16 GB 3200 Mhz RAM, Gigabyte Z370M DS3H, Corsair water cooler, EVGA SuperNOVA Gold 650W, PNY GTX 1070ti, Dell 27" G-sync monitor, Logitech 3D Pro, NVMe OS drive, TB's of free space on SSD.
bofhlusr Posted January 28, 2023 Posted January 28, 2023 For Night mode, the fonts seem thicker. Win Pro 10, A-10c (rarely used, but started with Falcon AT!), P3D v4 (100+ add-ons mostly ORBX), i7-8700k, 16 GB 3200 Mhz RAM, Gigabyte Z370M DS3H, Corsair water cooler, EVGA SuperNOVA Gold 650W, PNY GTX 1070ti, Dell 27" G-sync monitor, Logitech 3D Pro, NVMe OS drive, TB's of free space on SSD.
bofhlusr Posted January 28, 2023 Posted January 28, 2023 I found an old screen capture of the HUD taken about a week ago. The picture below was before the last update which apparently happened in the last 24 hours (1/26/2023)? Maybe it's just me, but the HUD seems to look different a week ago (see below) compared to today after the update (see above). I was not aware of the update until it was mentioned in this forum's post. Win Pro 10, A-10c (rarely used, but started with Falcon AT!), P3D v4 (100+ add-ons mostly ORBX), i7-8700k, 16 GB 3200 Mhz RAM, Gigabyte Z370M DS3H, Corsair water cooler, EVGA SuperNOVA Gold 650W, PNY GTX 1070ti, Dell 27" G-sync monitor, Logitech 3D Pro, NVMe OS drive, TB's of free space on SSD.
ColinM9991 Posted January 28, 2023 Posted January 28, 2023 (edited) Do you have a before and after showing the difference of your black hud? Comparing night and day modes, or Off and On, isn't really enough to show a difference. To be honest, I'd argue your black hud should be undone for comparisons too. At some point today I'll compare with my 2.7 and latest Open Beta installs, and then again between the previous 2.8 and current Open Beta. Edited January 28, 2023 by ColinM9991
BuzzU Posted January 28, 2023 Author Posted January 28, 2023 He showed before and after the patch for the black font. The top picture showing the black font before and after turning the brightness up. That's how it looks now after the patch. The bottom picture is how it looked before the patch. I use the black font too and get the same results. It upsets me that the black font changed. It also isn't at full bright when entering the cockpit. The default green font hasn't changed the way it looks at full bright but it doesn't need to be turned up in brightness when entering the cockpit. The reason I see the green font is because I did a new install and hadn't changed the green to black font yet. So, we have two situations that both changed since the patch. Buzz
BuzzU Posted January 28, 2023 Author Posted January 28, 2023 I just installed A-10C and the HUD brightness is unchanged. I still need to turn it up to get full brightness. So, the only thing changed (for me) is A-10C II with default green font. It's already set at full brightness all the time. I'm not sure why but there it is. Buzz
ColinM9991 Posted January 28, 2023 Posted January 28, 2023 (edited) Okay, I've tested now and can also see a difference between 2.7 and 2.8, however I disagree that the brightness is set to full by default - it's not. What it looks like is the text brightness has changed as a side-effect of a lighting and/or shadow change thus giving the text more of a glow, or the resources being used to display text, ceTexPoly, has been updated. The brightness can still be adjusted, making the green a bit more vivid, as you can see in the following pictures. 2.8 Before adjusting brightness 2.8 After adjusting brightness For reference, to see the difference between 2.7 & 2.8 2.7 Before adjusting brightness 2.7 After adjusting brightness Looking at both before pictures I think the text actually looks to be a similar brightness, it just has a more vivid glow around it in 2.8. Notice the RWR and other panels are also a bit darker in 2.7. In general I'd say this is just a knock-on effect of the changes to lighting and shadows, whereas the MFCD degradation was a deliberate change. Edited January 28, 2023 by ColinM9991 1
BuzzU Posted January 28, 2023 Author Posted January 28, 2023 We get different results. Before it was so dim I could barely read the font before turning it up. Now, I can attempt to turn it up but nothing happens. It's all the way up. Maybe different computer systems will show it different? Buzz
jaylw314 Posted January 28, 2023 Posted January 28, 2023 28 minutes ago, BuzzU said: We get different results. Before it was so dim I could barely read the font before turning it up. Now, I can attempt to turn it up but nothing happens. It's all the way up. Maybe different computer systems will show it different? It seems like multiple people have seen no change, including myself. Have you tried the standard troubleshooting of doing a repair and clearing shaders? 1
BuzzU Posted January 28, 2023 Author Posted January 28, 2023 (edited) It's not something I need to repair for the default green. I don't have to turn it up now. Except, I use black font and do need to turn that up but it's not as bright now. So, win one and lose one. bofhlusr see's the same change I do in the black font. He didn't mention the green font. Not worth spending anymore time on this. I thought it was good they adjusted the green font on startup but it seems it only happens for me. ?? Edited January 28, 2023 by BuzzU Buzz
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