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Posted

Good morning

Having a smooth flight this morning, then spotted two Hinds trying to take off.

I was 40,000 ft up in the skies, armed with two of the smaller Maverick-H variants.

Anyway, managed to get a lock on both Hinds and let rip one Mav H on each of those Hinds.

Both targets hit - thanks to the boresighting that I did en-route to target area.

However, both Hinds were merely 'damaged' and not completely destroyed! darn I did not know those Hinds have such tough chassis!?

 

 

hinds damaged.png

 i7-11800H @ 2.30GH | 16Gb 3200MHz | GeForce RTX 3060 | Samsung 1TB SSD | KINGSTON 520GB SSD

Posted

They are damaged beyond repair,

but to be fair, they should be burning since they are full of fuel and a missile just hit them, not much of a wreck too.

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Posted

I mean, just by looking at the screenshots, it is clear that they are, in practice, destroyed.

This is a thing with most aircraft hit on ground in DCS, more apparent with relatively tougher ones like Mi-24, Su-25, A-10, P-47 etc. You'll shred them to bits, but they often won't register as a kill. I personally don't get hung up on it too much. If it's a single player mission, you have killed them, it's just arbitrary digital counter didn't tick up twice, if it's a multiplayer sortie, they ain't getting up, and you'll most likely get the kills awarded when they switch airframes, or you've denied them doing anything that matters.

It isn't fully ideal, yes, but that's one of the remaining areas where handling of damage in DCS leaves something to be desired. But I don't think it is that critical unless the mission has triggers that revolve around those aircraft being registered as destroyed.

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Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V

DCS-Dismounts Script

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