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Posted
1 hour ago, currenthill said:

You're not giving me much to work with here. 

Maybe this?

Skärmbild 2023-08-12 114028.jpg

Hi CH, no, I can't download the Su-24 and the Mig-29.

Thank you 

Timex 3

Posted (edited)
32 minutes ago, banana888999 said:

 

Is there any way to make your warship mod show close-in gun ballistics? What code needs to be added? I like your mod very much, I hope you can improve the ballistic display of close-in guns! Thanks

 

Hey! I'm sorry, but I don't understand what you're asking. 

13 minutes ago, Timex3 said:

Hi CH, no, I can't download the Su-24 and the Mig-29.

Thank you 

Timex 3

You're still not giving me any additional information about your issue. I just tried to download them, and it seem to work just fine. 

Edited by currenthill
  • Like 1
Posted
12 minutes ago, Timex3 said:

Hi CH, no, I can't download the Su-24 and the Mig-29.

Thank you 

Timex 3

It's working perfectly for me, the problem is on your side.

  • Like 1

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Posted

Installed the US soldiers mod. Tried checking them out in the Encyclopedia section but DCS crashes when I try selecting Infantry tab.

F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3

Posted
23 hours ago, spikef22 said:

CH has unironicly done more for the core of DCS than ED has in about a half decade. 

Just have to wait for the Ka-52 build. Can't remember who is making it but they are taking their time on every part of the bird. Definitely going to be worth the wait.

  • Like 2
Posted (edited)

it seems the Su-24 and MiG-29 mods make some of the AI assets dissapear suchs as armor and ship, can you check @currenthill 

 

It seems it conflicts with your vehicle and ship mods, and also ED carriers because the base game ground vehicle still works just fine

Edited by EA-18G_BlockII
Posted

Hi @currenthill.
Have you ever considered creating WWII assets? An AI Messerschmidt Me-262 would be a game-changer for people that plays that era. I don't mean a flyable one, just an AI asset would be enough to add another level of realism to the B17 bombing raids. As a P-51 pilot, for example, you would have to defend them against a superior and faster plane. 
I see that you are into modern equipment but after I saw the new Su-24MU and Mig-29 MU2 I was wondering again if you could open an exception and provide the community with such a historically relevant plane. The DCS WWII community lacks the diversity of planes we see on other simulators.

By the way, congrats for such great work. You are definitely the best and most active asset creator in the whole community.

Vilson

  • Like 1
Posted
1 hour ago, EA-18G_BlockII said:

it seems the Su-24 and MiG-29 mods make some of the AI assets dissapear suchs as armor and ship, can you check @currenthill 

 

It seems it conflicts with your vehicle and ship mods, and also ED carriers because the base game ground vehicle still works just fine

 

I saw the same with the supercarriers, but I have a lot of additional mods so I didn't go through and check what the conflict(s) were.

I presume currenthill is not seeing these issues.

  • Like 1
Posted

Seeing the same behavior as EA-18G_BlockII.

2023-08-13 03:46:12.678 INFO    APP (Main): MissionSpawn:spawnShips 80
2023-08-13 03:46:12.696 ERROR   woShip (Main): Failed to create ship: Descriptor not found weapons.shells.M61_20_AP_gr

 

Posted
11 hours ago, CarbonFox said:

Installed the US soldiers mod. Tried checking them out in the Encyclopedia section but DCS crashes when I try selecting Infantry tab.

Well, I haven't added any encyclopedia information to them in their current release. But I had no issue selecting Encyclopedia => Infantry and looking at the Swedish Infantry for example.

5 hours ago, EA-18G_BlockII said:

it seems the Su-24 and MiG-29 mods make some of the AI assets dissapear suchs as armor and ship, can you check @currenthill 

 

It seems it conflicts with your vehicle and ship mods, and also ED carriers because the base game ground vehicle still works just fine

 

I'm very sure my assets don't conflict with each other, I run all of them simultaneously all the time. And I check for any kind of conflict errors in the log before every release. There can still be conflicts with other mods though. I would need to see some logs to be sure what's happening though. 

I just tried the same setup, using both my Su-24 and MiG-29 (and all my other assets too) together with a supercarrier and DCS core game ships, no issues at all. 

5 hours ago, vilson.farias said:

Hi @currenthill.
Have you ever considered creating WWII assets? An AI Messerschmidt Me-262 would be a game-changer for people that plays that era. I don't mean a flyable one, just an AI asset would be enough to add another level of realism to the B17 bombing raids. As a P-51 pilot, for example, you would have to defend them against a superior and faster plane. 
I see that you are into modern equipment but after I saw the new Su-24MU and Mig-29 MU2 I was wondering again if you could open an exception and provide the community with such a historically relevant plane. The DCS WWII community lacks the diversity of planes we see on other simulators.

By the way, congrats for such great work. You are definitely the best and most active asset creator in the whole community.

Vilson

Thanks! I really haven't had the time for WWII assets since there are so much modern equipment to make. But as always, I don't rule anything out. 

4 hours ago, HawaiianRyan said:

I saw the same with the supercarriers, but I have a lot of additional mods so I didn't go through and check what the conflict(s) were.

I presume currenthill is not seeing these issues.

You are correct, I don't see the conflict at all. I need logs. 👍🏻

4 hours ago, Citizen said:

Seeing the same behavior as EA-18G_BlockII.

2023-08-13 03:46:12.678 INFO    APP (Main): MissionSpawn:spawnShips 80
2023-08-13 03:46:12.696 ERROR   woShip (Main): Failed to create ship: Descriptor not found weapons.shells.M61_20_AP_gr

 

Interesting, that ammo isn't one of mine though. 

  • Like 1
Posted

I'm also experiencing problems with the stable version (invisible elements, altered operation, etc.) but these problems disappear with the beta version, for which these assets are tested and planned. 👍

Posted
14 minutes ago, akitaken said:

I'm also experiencing problems with the stable version (invisible elements, altered operation, etc.) but these problems disappear with the beta version, for which these assets are tested and planned. 👍

Interesting, that's a good point. 👍🏻

I only run and test my assets on the latest version of Open Beta. 

  • Like 2
Posted
7 hours ago, EA-18G_BlockII said:

it seems the Su-24 and MiG-29 mods make some of the AI assets dissapear suchs as armor and ship, can you check @currenthill 

 

It seems it conflicts with your vehicle and ship mods, and also ED carriers because the base game ground vehicle still works just fine

 

I had the same issue but thought it was the updates to the ships causing it since they can now engage air targets like AAA would and all the AAA units were disappearing for me, sure enough I removed them from my mods folder and everything is normal, weird thing is that I put them back in the mods folder and I had no issues at all.

Posted

image.pngMiG-29MU2 Fighter (Ukraine) version 1.2.0 released!
Changelog Version 1.2.0

  • Added western pylon adapters to ADM-160B and AGM-88C
  • Changed to correct pylons for 1150 l drop tanks
  • Changed to more realistic pylon types for all munitions
  • Removed redundant model files
  • Like 2
  • Thanks 7
Posted

Hi @currenthill, Thanks for your wonderful mod. I have tested the Storm shadow as well as Taurus and I found these missiles can be easily detected and intercepted by outdated SAM such as SA-75, Buk, Kub, ... Is this normal feature of these missiles? Because I think these missiles are stealth. 

  • Like 1
Posted
29 minutes ago, Lavilyse said:

So i just compared the Jassm with the Taurus and Storm Shadow. Does the Jassm really fly at a heigt at 1700 feet? seems very high to me. 

Well, we'll probably never know for sure. But I only use publicly available information, and that's the data I have at this point. 

"The missile's mid-course guidance uses the inertial navigation system/ Global Positioning System (GPS) unit developed for the Joint Direct Attack Munition (JDAM) and Joint Stand-Off Weapon (JSOW) guided bombs, with either a high-level or low-level (down to about 1,600 ft) cruise altitude. The terminal phase sees the JASSM fly a steep dive onto the target using an imaging infrared (IIR) seeker before the WDU-42/B (J-1000) penetration and blast fragmentation warhead detonates." 

  • Like 4
Posted (edited)
2023/8/13 AM1点42分,currenthill说:

嘿!抱歉,我不明白你在问什么。 

您仍然没有向我提供有关您的问题的任何其他信息。我刚刚尝试下载它们,看起来效果很好。 

 

20230814014906_1.jpg20230814014922_1.jpg

How can I make them show ballistics?

What code can be added to achieve this?

Edited by banana888999
  • Thanks 1

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