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Micro-stutter/blurry-ness when initially banking


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Posted

Hi All,

Has anyone else noticed what I can only describe as micro-stutter when banking left or right in VR? this is particularly evident in the Hornet but is present in all aircraft. For my test (although it's present in every quick-start mission, map etc), I've been simply flying the quick start F-18 Nevada mission.

To reproduce, when in the cockpit keep your head still and move the stick laterally left and right and you should notice (if looking at the UFC) that for a fraction of a second the console gets blurry. 

I've tried turning off the 'G force moves head in cockpit' setting and that eliminates maybe ~80% of the blurry-ness but its not gone entirely. I also tried this with my OG Reverb, QUEST Pro and Pico 4 and I get the same result so just to be clear, I don't think this is headset, aircraft, map or graphic setting related (hence why I'm not attaching a track file). 

Anyone else notice this?

Thanks

Intel 12900k @ 5.2Ghz, RTX 4090, Samsung 1TB NVME, Thrustmaster Warthog & F-18 stick, Pendular Rudder Pedals - Quest Pro

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Posted

This is the same issue I have posted in a couple threads.  I always thought it was a setting in windows that I set that effected all my games but now maybe its just DCS.  You using Windows 11?   I reinstalled Windows 10 and I can at least get a couple maps to run smooth.  

AMD 7900x; Nvidia MSI 4090 Trio; MSI x670e MEG ACE; gSkill 64gb; Thrustmaster F16 Control; WinWIng F16 Throttle; Thrustmaster TPR Rudder Pedals; Meta Quest 3 

  • 3 weeks later...
Posted

Hi

I have the same problem in oculus rift S in MT .

microstutter is permanent on every map ( Marians is unplayable now for me) .It kills immersion in VR while you look right or left.

It is DCS problem because ver 2.7 was much smoother and without permanent microstutterring.

Some say that it is solved in the latest patch but it is not.

Regards

Posted (edited)

Nowadays when a new version comes in I only fire up an F/A-18 Marianas free flight mission to test a low altitude flyby over the island at high speed and look at the sides. Usually it takes 4-5 minutes to ensure, that it's still an unusable garbage stuttering mess in VR, so I ditch DCS until the next patch.

I have no hopes now, literally months have passed only with the testing of the MT before "this state" which is right now a huge stepback for me in VR. If DLSS and Vulkan will be added at this rate this would take another YEARS to get the new and shiny EDGE which finally DELIVERS the performance in VR everyone's waiting for. It's a pity.

Edited by St4rgun
  • PC: 14700K | Gigabyte Z790 | Palit 3090 GamingPro | 32GB | Win10 Pro
  • HMD: HP Reverb G2 | OpenXR @ 150% |  DCS 2.9: PD: 1.0, DLSS 4 Profile "K" / "Performance" with Sharpening 1
  • Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP
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