DirtyMike0330 Posted June 5, 2023 Posted June 5, 2023 2 hours ago, YoYo said: Thx, I have to install OTT, Im using only ODT but I noticed that it doesnt remember settings (not always). I'm on Link cable of course. One more thing puzzles me, but I honestly haven't had time to test it. Perhaps you know the answer? It's about the ground textures, the ones further away, which at these settings (as in the screenshot below) seem more blurred. While it is not so visible in DCS (but this effect is present as well), it is more visible in IL-2 BoX, e.g. However, interestingly, the Default settings of QPro hasnt this effect. The textures on the horizon are not that blurry. Theoretically, it should be the other way around . There's probably some culprit for that, but I don't know what. It's not a big problem, but the fact that with the HP G2 the textures were sharper. I'm interested in your findings here if you decide to try to figure out what specific setting is causing the blurriness for you. 1 PC: ASUS TUF 4090oc - Ryzen 7950X3D - 32gb DDR5 6000 - Quest Pro Sims: DCS, IL2, MSFS Pilot Skill: Drunk guy from Independence Day RIO Skill: Goose (post neck-break)
DirtyMike0330 Posted June 5, 2023 Posted June 5, 2023 2 hours ago, slughead said: As for your blurriness.... you've answered your own question. You said it doesn't happen with default settings. That means something you've changed has caused this. Go back to default, and make one change at a time to isolate what has caused it. Interesting comment on link sharpening and the encode resolution here: I’ll have to try enabling/disabling the link sharpening while in headset today and see how it actually affects anything on the horizon. The 3600 vs 3905 debate is also interesting. 1 PC: ASUS TUF 4090oc - Ryzen 7950X3D - 32gb DDR5 6000 - Quest Pro Sims: DCS, IL2, MSFS Pilot Skill: Drunk guy from Independence Day RIO Skill: Goose (post neck-break)
slughead Posted June 5, 2023 Posted June 5, 2023 (edited) 1 hour ago, DirtyMike0330 said: Interesting comment on link sharpening and the encode resolution here: I’ll have to try enabling/disabling the link sharpening while in headset today and see how it actually affects anything on the horizon. The 3600 vs 3905 debate is also interesting. Why not just leave the encoder width at default? Other than that, I have said in another thread that setting the encoder width greater than the resolution width of the headset is a pointless waste of processing power that's better used for extra headroom or visual features. Besides, this is the encoder resolution, not the render resolution. Encoder resolution is the streaming resolution - the image you are sending across the link. Render resolution is the image that the application generates. Setting the encoder resolution low would cause blurriness. Setting it higher won't make any difference to the visual quality. That's governed by the render resolution. FWIW, I run the encoder resolution width at default, i.e., 0. I also run with dynamic bit rate at default settings. Edited June 5, 2023 by slughead 3 Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
markturner1960 Posted June 5, 2023 Posted June 5, 2023 1 hour ago, DirtyMike0330 said: I'm interested in your findings here if you decide to try to figure out what specific setting is causing the blurriness for you. Plus one as I also notice some indistinct textures at distance.......may be related to draw distance, will need to look, but was not an issue with my G2..... System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
YoYo Posted June 5, 2023 Posted June 5, 2023 (edited) I made a dedicated throne for QPro : G2 was hanging but QP must sit at the station. Edited June 5, 2023 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
slughead Posted June 5, 2023 Posted June 5, 2023 What's the lowest FOV that people are running at? I'm currently at 0.75. I can see the top edge of the image when looking straight up (head up, eyes up) so this will be noticeable in turning fights. At 0.6 the edge is visible all the time. I can see the top edge at most FOV reduction values so it's a tradeoff of fps vs some loss of realism in certain head positions. The fps improvement is significant though, so much so that I've also enabled turbo mode in the OpenXR Toolkit and have a good 18% GPU headroom with all settings maxed out in DCS. (4090, 13900k). In Caucus I'm maintaining 72fps and rarely dipped into ASW flying fast, low and turning over cities. Yet to test on other theatres which we know will zap the fps. Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
DirtyMike0330 Posted June 5, 2023 Posted June 5, 2023 3 hours ago, slughead said: What's the lowest FOV that people are running at? I'm currently at 0.75. I can see the top edge of the image when looking straight up (head up, eyes up) so this will be noticeable in turning fights. At 0.6 the edge is visible all the time. I can see the top edge at most FOV reduction values so it's a tradeoff of fps vs some loss of realism in certain head positions. The fps improvement is significant though, so much so that I've also enabled turbo mode in the OpenXR Toolkit and have a good 18% GPU headroom with all settings maxed out in DCS. (4090, 13900k). In Caucus I'm maintaining 72fps and rarely dipped into ASW flying fast, low and turning over cities. Yet to test on other theatres which we know will zap the fps. I’ve only tried .87 so far and only on Enigma’s Cold War, where I’m able to maintain 90fps with all high+ settings. I need to see how it fares on other maps and maybe something like the Hoggit server as well. We both have 4090s and comparable CPUs, I’m surprised you’re not easily hitting 90 on Caucasus PC: ASUS TUF 4090oc - Ryzen 7950X3D - 32gb DDR5 6000 - Quest Pro Sims: DCS, IL2, MSFS Pilot Skill: Drunk guy from Independence Day RIO Skill: Goose (post neck-break)
slughead Posted June 5, 2023 Posted June 5, 2023 1 minute ago, DirtyMike0330 said: I’ve only tried .87 so far and only on Enigma’s Cold War, where I’m able to maintain 90fps with all high+ settings. I need to see how it fares on other maps and maybe something like the Hoggit server as well. We both have 4090s and comparable CPUs, I’m surprised you’re not easily hitting 90 on Caucasus I haven’t tried 90Hz yet. The frame timings look ok for it though but I prefer to have the extra headroom. Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
markturner1960 Posted June 6, 2023 Posted June 6, 2023 .8 for me…… I don’t want to lose any visual real estate! System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
some1 Posted June 6, 2023 Posted June 6, 2023 Openxr toolkit has a similar feature that works with any headset, you can adjust fov in real time and see how low you can get before you start seeing screen edges. Difference is, IIRC openxr increases pixel density for the visible part instead of simply shutting down pixels, so this setting does not improve fps, but image quality. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
YoYo Posted June 6, 2023 Posted June 6, 2023 Guys, a slightly different question. In general, I like QP more and more, there is one technical thing that I don't like. Namely, when I take off the headset that works, it immediately goes into sleep mode. If I put it back on after 2-5 minutes, for example, there is a half chance that something will hang (take off the headset, e.g. when flying in DCS in VR mode, sometimes it's ok, sometimes it causes CTD). Any idea to stop the goggles from going into sleep mode right away? Is there any way to turn it off or delay it? I'm on link cable. There is some sensor that causes this sleep mode. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
slughead Posted June 6, 2023 Posted June 6, 2023 1 minute ago, YoYo said: Guys, a slightly different question. In general, I like QP more and more, there is one technical thing that I don't like. Namely, when I take off the headset that works, it immediately goes into sleep mode. If I put it back on after 2-5 minutes, for example, there is a half chance that something will hang (take off the headset, e.g. when flying in DCS in VR mode, sometimes it's ok, sometimes it causes CTD). Any idea to stop the goggles from going into sleep mode right away? Is there any way to turn it off or delay it? I'm on link cable. There is some sensor that causes this sleep mode. There’s a setting in the Oculus config for this. Might be in the developer settings in the headset or pc app. Yup, in the headset under power settings. 1 Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
YoYo Posted June 6, 2023 Posted June 6, 2023 (edited) Thanks for guiding, that's probably it (example from Q2), and in these "without cable" options I didn't play too much yet ;), thanks. Different solution: https://levelup.gitconnected.com/how-to-keep-your-oculus-quest-2-from-going-to-sleep-when-you-take-it-off-8cfb4b661248. Edited June 6, 2023 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
slughead Posted June 6, 2023 Posted June 6, 2023 A few people have mentioned the QP audio quality is poor. Have you tried placing your hands on either side of your ears? It makes a huge difference. You can get some clip-on cups that mimic the effect. Or DIY some card and clips. Meta Quest Pro Audio Booster and Top Strap Comfort Mod also - Etsy UK You can also get these... I haven't tried them. Stereo VR Headphones Custom Made for Meta Quest Pro-Fully Immersive Improved Audio Experience with Deep Bass 3D 360 Degree Drivers - Clip On Design Easy to Install and Remove: Amazon.co.uk: Electronics & Photo Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
skywalker22 Posted June 6, 2023 Posted June 6, 2023 9 minutes ago, slughead said: A few people have mentioned the QP audio quality is poor. Have you tried placing your hands on either side of your ears? It makes a huge difference. You can get some clip-on cups that mimic the effect. Or DIY some card and clips. Meta Quest Pro Audio Booster and Top Strap Comfort Mod also - Etsy UK You can also get these... I haven't tried them. Stereo VR Headphones Custom Made for Meta Quest Pro-Fully Immersive Improved Audio Experience with Deep Bass 3D 360 Degree Drivers - Clip On Design Easy to Install and Remove: Amazon.co.uk: Electronics & Photo I use my own headphones (hyperX II) over vr headset, its tight, but it can be done that's comfortable.
slughead Posted June 6, 2023 Posted June 6, 2023 I just tried the optional Oculus earbuds. They're not bad to be fair. Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
freehand Posted June 6, 2023 Posted June 6, 2023 (edited) I don't mind the sound except for big explosion's which could do with little more boom. I like placing friends in VR standing on the ground during a replay and see them jump when the **** hits the fan lol. Edited June 6, 2023 by freehand
sea2sky Posted June 7, 2023 Posted June 7, 2023 Can someone confirm that it is enough to use either OTT or ODT alone please? I prefer OTT, but got an impression that some settings (particularly FOV) don't get applied until I run ODT on top of OTT. i5-9600K@4.8GHz ★ 32Gb DDR4 ★ rtx5070ti ★ Quest Pro ★ Warthog on Virpil base
nikoel Posted June 7, 2023 Posted June 7, 2023 (edited) 3 hours ago, sea2sky said: Can someone confirm that it is enough to use either OTT or ODT alone please? I prefer OTT, but got an impression that some settings (particularly FOV) don't get applied until I run ODT on top of OTT. I can only speak for myself but I use one tool alone that’s ODT as it’s first party. The length of time that has passed since OTT was updated doesn’t stand well with me Additionally I see some people have all kinds of multipliers everywhere thinking they are doing some magic voodoo bs to channel more pixel density without the cost to performance. They set 1.3x inside oculus, then 1.5x inside the the debug then 0.6 value inside OpenXR Toolkit and I’m sure there is someone out there who also had a fiddle with the DCS Pixel Density as well. Their graphics card fans spin up before launching the stupid game because it’s too busy computing the end resolution value which was equal to the one they started with Edited June 7, 2023 by nikoel 1 1
YoYo Posted June 7, 2023 Posted June 7, 2023 5 hours ago, sea2sky said: Can someone confirm that it is enough to use either OTT or ODT alone please? I prefer OTT, but got an impression that some settings (particularly FOV) don't get applied until I run ODT on top of OTT. The biggest problem of ODT is that this software doesnt remember part of settings (Service corner), so it needs to look everytime after restart of Windows if you want to use VR mode. Btw. You have ODT right now (its a part of Oculus soft) OTT is a separate download. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
slughead Posted June 7, 2023 Posted June 7, 2023 5 hours ago, nikoel said: Additionally I see some people have all kinds of multipliers everywhere thinking they are doing some magic voodoo bs Yes, it's very entertaining reading it Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
TZeer Posted June 7, 2023 Posted June 7, 2023 7 hours ago, slughead said: Yes, it's very entertaining reading it Or they leave the resolution at standard in the occulus software, just to fire up the ODT 2 sec later and pushing the multiplier...
skywalker22 Posted June 7, 2023 Posted June 7, 2023 An issue to resolve: when dogfighting, flying in one circle fight, and when having the other aircraft on the edge of my visible sight, aircraft is not a clean one, but it's ghosting. Didn't have that issue with Reverb G2 before. Maybe it is just some setting. Anyone noticed that, and maybe even fix it?
skywalker22 Posted June 8, 2023 Posted June 8, 2023 Also another issue, some artifacts started to appear at the bottom of the lenses. Is that white line, and bellow it is all more white (that whiteness takes about up to 40% of the whole width of the lenses at the bottom. Anyone see anything like it before? This is how it looks like (picture taken in msfs): null
slughead Posted June 8, 2023 Posted June 8, 2023 1 minute ago, skywalker22 said: Also another issue, some artifacts started to appear at the bottom of the lenses. Is that white line, and bellow it is all more white (that whiteness takes about up to 40% of the whole width of the lenses at the bottom. Anyone see anything like it before? This is how it looks like (picture taken in msfs): null Yes. Have you changed the settings from default in the ODT? Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
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