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MT monitoring performance


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Posted

I have no problems so far with MT. Performs well and quite better IMO. My question is how do I monitor the performance? I have been using Task Manager and Performance Monitor. I hear people say gpu / cpu limited... Is the tool to do this essentially the CTRL+Pause/break key? I tried this and get neither indication of GPU/CPU limiting. Thanks.

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Posted (edited)

Make sure you running MT version of dcs, once you press ctrl+pause/break key it will show fps. Then you have to click on the little arrow on the top left and it will show you more information. In my case on screenshot gpu bound (GPU is bottleneck) if it shows CPU main thread CPU is bottleneck.

Screen_230318_083526.jpg

Edited by Bobik2002
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Posted (edited)
5 hours ago, Bobik2002 said:

Make sure you running MT version of dcs, once you press ctrl+pause/break key it will show fps. Then you have to click on the little arrow on the top left and it will show you more information. In my case on screenshot gpu bound (GPU is bottleneck) if it shows CPU main thread CPU is bottleneck.

Screen_230318_083526.jpg

 

thanks so much. i got the below syria free-flight.

 

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“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted

I just wonder how the theoretically FPS value is calculated or why that's even there in the first place.
On my system i saw values going up to over 600. But when changing the MaxFPS value in the DCS config file to 900 instead of the limited 180, i only reached about 200.

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Posted

As I have seen in my tests of my four PCs (

), the Theoretical FPS has absolutely no meaning for the real FPS. For example: without Vsync the real FPS has been 98 bit with Vsync the Theor. FPS has been around 200!

Posted
On 3/20/2023 at 7:08 AM, Lange_666 said:

I just wonder how the theoretically FPS value is calculated or why that's even there in the first place.
On my system i saw values going up to over 600. But when changing the MaxFPS value in the DCS config file to 900 instead of the limited 180, i only reached about 200.

Your the FPS render time you get two values, CPU frametime and GPU frametime, if you have a CPU frametime of 5ms and GPU frametime of 10ms your max FPS is 100 (1000ms from a secon / 10ms  your GPU need to render the frame), the higher frametime of both dictates the FPS of your system, in this case you are GPU bound (as you should be).

I think, for theorically fps the FPS counter takes the lower frametime of both and do the maths based on that, on the above example, your CPU frametime would deliver a max of 200 fps (1000 / 5) if you would have a power enough GPU

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