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Posted (edited)

There is small error in Antons cockpit 3d model, or rather in the shield above gauges. It should be tapered to backwards (probably to give better view for front sides ). In DCS Dora it's done correctly but in A8 it's dead straight from front to back.

Therefore top part of shield is few centimeters too wide, giving it weird appreance.

i don't have original bluprints in my hands but i'll add some screens for back up.

 

fw2.png

 

fw190-01.jpg

 

f2.png

 

 

.pathe.png

 

Longnose-Fw-25-Aircraft-wiring-by-Custom

 

 

Edited by DB 605
  • Like 8

CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat

 

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  • 5 weeks later...
Posted

Maybe @NineLine could pass this to devs to check?

As said before, i don't have blueprints in my hands but comparing to pics of real one, shield frames/cushion should follow roughly the red lines of this screenshot:

 

cock1.jpg

  • Like 2

CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat

 

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Posted

Yea this bugs me too, seems a silly thing to find annoying but it does restrict vision just that little bit more and it's just not very appealing to the eye either. The padded cover on the dash looks unnatural.

  • 1 month later...
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