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They will probably use high quality building textures, after all, those are just assets. You'll probably get to see the same buildings in a lot of different places in the world. 🙂 Then again, it's already done that way in existing maps (this also alleviates the "bomb your house" concern, as your neighborhood is unlikely to actually look the part).

Terrain, we'll see. There will probably be low and high detail areas. We can reasonably expect the install to bloat up in size, though.

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