Emacs Posted April 22, 2023 Posted April 22, 2023 Hi there, first - thank you for the Normandy 2.0 map ! It runs super smooth on my i9900K & RX6800XT. Installation was smooth. Mission editor works fine. The level of detail is incredible! Now on to my point: I explored the French coastline in the area between Dieppe and Le Treport, because I have been there several times in recent years. Today the whole area of the coast is characterized by high cliffs (similar to those of Dover) with some smaller beaches and harbors in between. In the Normandy 2.0 map the whole area is more or less flat terrain rolling smoothly into a single beach strip and then into the sea. To get an idea, google Criel sur mer (is next to Le Treport): criel sur mer – Google Suche Although Le Treport and Dieppe look believable for 1944, the coastline itself does not. At all. Cheers, Emacs 2
Emacs Posted April 22, 2023 Author Posted April 22, 2023 The area around Le Havre is fine. Lots of cliffs. Coastline looks fine there. But as as soon as you leave Le Havre to the North East the coastline becomes totally flat. Brightened only by the occasional sand pyramid (I guess that's a preview for Sinai ?). Looks to me as if something went wrong with the mesh in that area.
Magic Zach Posted April 24, 2023 Posted April 24, 2023 interesting. Looks like there may need to be some cliffs added there Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 4090, Ryzen 7 7800X3D, 32GB DDR5-3600, Samsung 990 PRO Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria, Germany
Silver_Dragon Posted April 24, 2023 Posted April 24, 2023 (edited) That zone on the Normandy 1.0. 2.0 has outside of map hight detail area and overlap with ED The Channel map. On them Dieppe Cliffts and others has added. Normandy 2.0 The Channel map: Edited April 24, 2023 by Silver_Dragon For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Cliffhanger31 Posted April 24, 2023 Posted April 24, 2023 It’s not completely outside of the high detail area, seeing as Dieppe is in included in high detail the cliffs should definitely be added as well. 1
ED Team NineLine Posted April 24, 2023 ED Team Posted April 24, 2023 Generally, if it's included in The Channel map it won't be on Normandy 2, the images are a general representation and the detail areas are not a hard edge, you may see some high details drift outside the lines and vice versa. The pyramids need fixed and I will ask if the cliffs at least can be put in. Thanks. 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Emacs Posted April 24, 2023 Author Posted April 24, 2023 Hi Nineline, ok -understood and I‘m fine with that. Adding the cliffs in that area and some point in the Future would be awesome ! Thank you! Great map !!! Cheers, Emacs 1
ED Team NineLine Posted April 24, 2023 ED Team Posted April 24, 2023 I have requested consideration for the cliffs at least, and identified a few of the sand pyramids as well. Thanks! 2 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Anaclete2 Posted April 25, 2023 Posted April 25, 2023 Hi, I love the map! the shore is very detailed, with cliffs and details that make it look real. For instance Etretat is wonderfull! however, north of Saint Martin, no more cliff but only a sandy shore. First of all the beach should be made of stones, but I undertand that I am being picky! But the issue is that the shore should not be flat as it is represented. Youcould take the example of Criel sur Mer, north of Dieppe. And there is this very creative pyramid of Sand on 49'58''34 N 01'12''35 E. Thanks
Anaclete2 Posted April 25, 2023 Posted April 25, 2023 On 4/22/2023 at 9:13 AM, Emacs said: Hi there, first - thank you for the Normandy 2.0 map ! It runs super smooth on my i9900K & RX6800XT. Installation was smooth. Mission editor works fine. The level of detail is incredible! Now on to my point: I explored the French coastline in the area between Dieppe and Le Treport, because I have been there several times in recent years. Today the whole area of the coast is characterized by high cliffs (similar to those of Dover) with some smaller beaches and harbors in between. In the Normandy 2.0 map the whole area is more or less flat terrain rolling smoothly into a single beach strip and then into the sea. To get an idea, google Criel sur mer (is next to Le Treport): criel sur mer – Google Suche Although Le Treport and Dieppe look believable for 1944, the coastline itself does not. At all. Cheers, Emacs Hi, fully agreed!
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