giaco1 Posted February 24, 2009 Posted February 24, 2009 Hello everyone, I saw that Black Shark, during night flights, even with the moon the night is too dark, so the NVG does not amplify very well! I am a military pilot and fly with the an / avs 9 (anvis9). My NVG are the 3rd generation as the OVN-1 in this game and I think that the OVN-1 present in game amplify too light. there would be 2 solutions: increase a little the brightness of the night, or increase the amplification of the NVG OVN-1. someone could develop this mod? Thanks [sIGPIC][/sIGPIC]
sobek Posted February 24, 2009 Posted February 24, 2009 Hello everyone, I saw that Black Shark, during night flights, even with the moon the night is too dark, so the NVG does not amplify very well! I am a military pilot and fly with the an / avs 9 (anvis9). My NVG are the 3rd generation as the OVN-1 in this game and I think that the OVN-1 present in game amplify too light. there would be 2 solutions: increase a little the brightness of the night, or increase the amplification of the NVG OVN-1. someone could develop this mod? Thanks There is a rotary knob that allows you to set the amplification level of the NVG, it's on the panel that is occluded by the cyclic stick. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
giaco1 Posted February 24, 2009 Author Posted February 24, 2009 I know the rotary knob and i turn on max, but the amplify of NVG is really to LOW!! I dont know the real OVN-1, but if it is 3rd gen NVG is like my anvs-9!! Bye [sIGPIC][/sIGPIC]
AlphaOneSix Posted February 24, 2009 Posted February 24, 2009 (edited) I use AN/AVS-9 as well, and the OVN-1 really doesn't compare. OVN-1 goggles would be considered 2nd generation. AN/AVS-9 have roughly two times better light magnification than the OVN-1. That being said, it is probably still a bit too dark out when the moon is up. I'm not sure the game takes ambient light into consideration for the goggles. Still, it's the best NVG representation in a video game yet, so we're getting there. Edited February 24, 2009 by AlphaOneSix
giaco1 Posted February 24, 2009 Author Posted February 24, 2009 OK aplhaonesix, nice to meet you, but i think that the night is to dark when the moon is up!!! OK, if the OVN-1 is a 2nd generation, the result is good. Sorry, was my fault, because i found on internet that the OVN1 is a 3rd gen!! The anvis9 is the best!!! [sIGPIC][/sIGPIC]
jctrnacty Posted February 24, 2009 Posted February 24, 2009 Yesterday I was playing night vision and i must say I didnt see anything. When I tried to look at abris I had to switch NVG off but then i didnt see anything outside the copter. [sigpic][/sigpic] MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit
AlphaInfinity Posted February 24, 2009 Posted February 24, 2009 The NVG implementation is certainly the best I have seen in a game of any kind. [sIGPIC][/sIGPIC] |Core i7 5820k@3.8ghz|ASUS X99 Deluxe mobo|16GB Corsair Dominator Platinum DDR4 2666|EVGA GTX980 SLI | 4x500GB Samsung PRO SSD|Corsair RM1000 GOLD|Track IR5|5x LG 27inch LCD| Windows 8.1 PRO
EtherealN Posted February 24, 2009 Posted February 24, 2009 jctrnacty, when using NVG's in the game I would recommend turning down the brightness of the ABRIS screen (as well as shutting off cockpit lighting of course). This will make the ABRIS viewable through the goggles. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
AlphaOneSix Posted February 24, 2009 Posted February 24, 2009 ABRIS viewable through the goggles. This is the only issue I actually have the the NVG's in the game. Focal point. You should not be able to clearly see anything in the cockpit, regardless of light level. When flying, your focal point is near infinity, so anything within about 5 feet is fuzzy and blurry. You certainly would not be able to read anything in the cockpit through the goggles. But I live with it, since I'm sure it would be a real pain to try to implement in the game.
EtherealN Posted February 24, 2009 Posted February 24, 2009 Do you mean that as a specific issue with the NVG's? I've never tried any NVG's IRL so I've no clue about how they're made with regards to that. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
LazerPotatoe Posted February 25, 2009 Posted February 25, 2009 There is a great tutorial series by BBall at Frugals, explaining how to fly at night, and configure NVGs: Part I: http://forums.frugalsworld.com/vbb/showthread.php?t=136607 Part II: http://forums.frugalsworld.com/vbb/showthread.php?t=136615 Part III: http://forums.frugalsworld.com/vbb/showthread.php?t=136622 Part IV: http://forums.frugalsworld.com/vbb/showthread.php?t=136640 Thanks to BBall 1 LP modules: F5-E / A4-E / A-10A / AJS-37 / SA-342 / UH-1H / Ka-50 / Mi-8 / CA would buy: OH-58 /AH-64A / AH-1 / Sepecat Jaguar / F-111
crazysundog Posted February 25, 2009 Posted February 25, 2009 Wow, just read partI, will read the rest later; very good read!!
ED Team JimMack Posted February 25, 2009 ED Team Posted February 25, 2009 A brilliant series of articles Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.
Ulrich Posted February 25, 2009 Posted February 25, 2009 Hello everyone, I saw that Black Shark, during night flights, even with the moon the night is too dark We have different opinions on the brightness of our nights. Some pilots are satisfied with it.
AlphaOneSix Posted February 25, 2009 Posted February 25, 2009 Do you mean that as a specific issue with the NVG's? I've never tried any NVG's IRL so I've no clue about how they're made with regards to that. Your eyes change focus automatically, and very quickly, when you change what you're looking at. Goggles can't do that, you set the focus manually. When you're flying with goggles, you set the focal point out to inifinity, which results in everything from about 20 feet on out being in focus. But as you come closer, everything gradually falls out of focus. By the time you get into the cockpit, everything through the goggles would be terribly out of focus. You would be able to tell that you were looking at a gauge, for example, but you wouldn't be able to see the indicator or any of the numbers. In order to read the cockpit instruments, you look "under" the goggles. What this means is that you keep your head up like you're still looking outside, but you look down with your eyes, so that you are not looking at the instruments through your goggles.
Raven434th Posted February 25, 2009 Posted February 25, 2009 A simple yet workable solution is(if you can)...increase your monitor brightness setting for night flights(your computer monitor not the ingame targeting monitor)works for me. MODUALS OWNED AH-64D APACHE, Ka-50, UH-1H, Mi-8MTV2, Mi-24,Gazelle, FC3, A-10C, A-10CII, Mirage 2000C, F-14 TOMCAT, F/A-18C HORNET, F-16C VIPER, AV-8B/NA, F-15 E, F-4 Phantom, MiG-21Bis, L-39, F-5E, AJS 37 Viggen, MiG-19, F-86, MiG-15Bis, Spitfire IX, Bf-109K, Fw-190D, P-51D, CA, SYRIA, AFGHANISTAN,NEVADA, NORMANDY, PERSIAN GULF, MARIANA ISLANDS,SUPER CARRIER, WORLD WAR II ASSETS PACK, HAWK T1 SYSTEM SPECS AMD 7600X 4.7 Ghz CPU , MSI RX 6750 12 gig GPU ,32 gig ram on Win11 64bit.
ARM505 Posted February 25, 2009 Posted February 25, 2009 Pity, because workable 'depth of field' effects are currently used in stuff like ARMA, COD5 etc. But I suppose we could only call that a low priority, and it's still the best implementation of NVG's as has been said.
EtherealN Posted February 25, 2009 Posted February 25, 2009 AlphaOneSix, figured it would be something like that. Obvious question is whether NVG's allow you to manually change the focus in such a way that you could (practical or not is obviously a different question) get it to focus within the cockpit? (Not trying to be combative on the issue, is just curious on how they function and it's cheaper to ask than to purchase one. :P ) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
AlphaOneSix Posted February 25, 2009 Posted February 25, 2009 Oh yes, you can absolutely change the focus, but it's not something you could (or should) do while flying. It's just like using binoculars, you have to twist the focus ring on each tube.
Frederf Posted November 1, 2009 Posted November 1, 2009 Any chance we can get blurry cockpit through NVDs?
Speed_2 Posted November 1, 2009 Posted November 1, 2009 What would be fun for me would be to improve the sky to include more stars and the milky way. Is there any way to mod that in? Also, I do find the clouds through the NVGs to be way too bright. We spend alot of time flying over uninhabitted areas where the clouds would DARKER than the background sky, yet the brightness of clouds at night and especially through the NVGs is more akin to what you'd see over a large city or under a full moon, especially compared to the dark terrain. Since adjusting the brightness of clouds to depend on how close they are to a city or town would probably be too difficult, I was wondering if it were possible to turn the cloud brightness down to some intermediate, compromise level between dark and bright skies? arrogant, realism-obsessed Falcon 4 junkie
Speed_2 Posted November 1, 2009 Posted November 1, 2009 Oh, I think I found it, Bazar->World->SkyObjects Looks to be stars and stuff. arrogant, realism-obsessed Falcon 4 junkie
Focha Posted November 2, 2009 Posted November 2, 2009 Being not familiar with night vision equipments, why do you guys say this is the best NVG effects that you have seen in a game? I saw the ArmA and ArmA II NVG effects and by comparing it to some photos of the real one it's pretty credible. What do you guys say that it is a good effect if not the best one comparing it to that game and reality? Best regards. ASUS N552VX | i7-6700HQ @ 2.59GHz | 16 GB DDR3 | NVIDIA GF GTX 950M 4 Gb | 250 Gb SSD | 1 Tb HD SATA II Backup | TIR4 | Microsoft S. FF 2+X52 Throttle+Saitek Pedals | Win 10 64 bits
AlphaOneSix Posted November 2, 2009 Posted November 2, 2009 The NVG effects in ArmA and ArmA II suffer from some of the same problems as every other game with NVG's so far, including this one: NVG's have a set focus, so you can't see anything close up. For example, if you're using NVG's, forget about looking through any kind of weapon sight. Each game does their NVG's a bit differently, and each has their plusses and minuses, so to speak. I don't own ArmA or ArmA II, so I can't comment on it for the most part (except the fact that it shows close up objects in focus), but I do have DCS:BS and it's fairly well done, at least compared to past attempts by games.
Frederf Posted November 2, 2009 Posted November 2, 2009 The NVDs in DCS are slightly more real than ArmA's IMHO. The DCS effect of washout has no equal. In ArmA it's like having a green eye, using weapon sights and whatnot. Also the auto bright adjust in ArmA is completely bonkers. I don't know of any game that really nails the focus limitation, even America's Army which you think would. ArmAII's NVDs make the stars look hugely fat like marshmallows which is so confusing. I don't think I've seen a game tackle the slight near IR vision and seeing through light dust/smoke/fog.
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