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Everything posted by LazerPotatoe
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[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
LazerPotatoe replied to shdwp's topic in User Created Missions General
I added an AJS37 with a Strike mission, and he had a bomb loadout, but didn't seem to get any waypoints. EDIT: I guess if I frag them myself, I need to add the Waypoints. I did notice that when the Mission Generator builds the Viggen path, it flies very high and the INGRESS point is sometimes quite far from the strike. But I guess this is still work-in-progress. Cheers, -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
LazerPotatoe replied to shdwp's topic in User Created Missions General
Russia 1975 faction seems to have an issue: INFO:root:[<dcs.unitgroup.VehicleGroup object at 0x000001B9079074A8>] 2020-06-24 00:32:34,341 :: INFO :: [<dcs.unitgroup.VehicleGroup object at 0x000001B9079074A8>] Traceback (most recent call last): File "qt_ui\windows\QNewGameWizard.py", line 80, in accept File "qt_ui\windows\QNewGameWizard.py", line 107, in start_new_game File "theater\start_generator.py", line 178, in generate_groundobjects File "gen\fleet\ship_group_generator.py", line 43, in generate_ship_group File "gen\fleet\dd_group.py", line 15, in generate File "gen\sam\group_generator.py", line 32, in add_unit AttributeError: type object 'MolniyaGroupGenerator' has no attribute 'id' -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
LazerPotatoe replied to shdwp's topic in User Created Missions General
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[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
LazerPotatoe replied to shdwp's topic in User Created Missions General
I think this only happens when I choose Tactical Commander role, instead of flying one of the missions myself. When you get time, do you think you could add a new Blue faction?: Bluefor 1977 F-5e, F-4e, F-14a, A-10a, sa-342M, AJS-37, UH-1 Thanks, -
DCS: Roadmap (unofficial - NO DISCUSSION HERE)
LazerPotatoe replied to Silver_Dragon's topic in DCS 2.9
Some minor typos/corrections, if you please: *2020 - Air to Surface attack AI improvements (on progress) * Damage Model * Systems: * Tanker operations - Communication System / VOIP (Release) (2.5.5) --- Reverb VR (on progress) Kuznetsov -- Arleigh Burke Flight IIA (Release) -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
LazerPotatoe replied to shdwp's topic in User Created Missions General
playing 1965 USA blue vs 1965 Russia red in Caucasus Spring Coldwar 1970 map. getting this error when exiting mission: -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
LazerPotatoe replied to shdwp's topic in User Created Missions General
I really like the new interface. Does anyone know if it is still moddable? Can we adjust which units are included in the different factions/scenarios? I want to add the community A4 aircraft, but can no longer find the planes.py file. Thanks, -
Please bring back object size settings!
LazerPotatoe replied to Greekbull's topic in DCS Core Wish List
+1 -
I would pay for a story-driven campaign for the F-5E.
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Yay! Thanks ED for working on this new protection system.
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Can you exit the cockpit without bailing out?
LazerPotatoe replied to SnakeBT6's topic in DCS Core Wish List
+1 -
Ok, strange. I unzipped the Operation Red Bear_first.miz from the 0.4 download and opened the mission file, and the first section of the lua says: mission = { ['requiredModules'] = { ['MiG-15bis AI by Eagle Dynamics'] = 'MiG-15bis AI by Eagle Dynamics', }, I just re-downloaded the zip from your dropbox, to make sure, and it still is the same. Strange that is says "AI" in the module name... EDIT: I think something is weird in 1.5.7 with the Mig-15bis. If I create a new mission with a Mig-15bis and run it, it turns into a Mig21, and when I go back to the editor, mig15bis is no longer in the list of planes. Anyone else seeing this issue?
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+1 rain on windshield
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Not sure if this helps... "An optional electro-optical mode presents on the cockpit display video information such as that obtained from the Maverick air-to-surface missile. The image is made up of 16 shades of grey and can be expanded by a factor of two if required. " https://www.flightglobal.com/FlightPDFArchive/1979/1979%20-%201126.PDF "It was initially offered in four separate models with the same radar electronics, but different displays. The APQ-159-1 and -2 models used a display that could operate in television mode to operate the AGM-65 Maverick air-to-ground missile, while the -3 and -4 lacked this capability. The -1 and -3 models had a single display, while the -2 and -4's had dual displays for use in the two seater F-5F." http://dbpedia.org/page/AN/APQ-159
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"Hi guys! We will examine this issue in detail and correct the problem. Many thanks." https://forums.eagle.ru/showthread.php?p=3030394#post3030394
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F-5E Dynamic Campaign: Desert Tiger 76
LazerPotatoe replied to MBot's topic in User Created Missions General
MBOT is working on one: "A dynamic campaign for the Viggen is 99% completed and ready, but waiting for some elemental bugs to be fixed" https://forums.eagle.ru/showpost.php?p=3084010&postcount=64 -
I agree -- it doesn't make sense to have a key-command for moving the throttle, unless there is a clickable *unlock* button in the cockpit. You should be able to just check If ThrottleValue > 0 && ThrottleValue < 5% { move to Idle }