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Posted (edited)

I always thought something was off with the Mi-24 AI gunner (not petro) and its magical hands capaple of tracking planes going at transonic speeds (and in many cases way off the pitch/bank limits of periscope/radio-emitter).

Today I got proof the AI has no hands on the tracking of the missile, but the missile is guiding itself with IR-seeker-ish logic.

The track below shows a headon of a F-15C vs Mi-24p. The F-15C does a pass and damages the hind a bit with guns. Then on the second pass, both of them fire at eachother. The aim-120 reaches first and obliterates the Hind, but magically the Ataka keeps a perfect track, pulls a lot of g's and still hits the Eagle a good few seconds after the Hind destruction. The game clearly declares that AI as killed (it only says "pilot dead" because the AI is not programed as 2-crewed, but as a single entity).

nullimage.png

mi-24_AI_A2A_dead.trk

Edited by Skuva
add debriefing
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  • 2 weeks later...
Posted

SACLOSs in this game appear overwhelmingly powerful. Tunguskas, Hinds, T-90s, etc. can hit highly maneuvering targets easily even without radar guidance, making them exceptionally dangerous to helicopters and even fixed-wing aircrafts.

  • Like 1
Posted (edited)

yeah, but for ground units at least they only shoot at slow moving targets, have angle limits, miss a lot if you pull even 1.1G, and if the unit dies during guidance the missile goes straight or balistic. The Hind AI is literally just "built different".

My guess is that the guidance logic for ground units does not work properly on aircraft. So they just copied from some self-guided missile. It could be an understantable workaround if it at least had a G limit or something. But currently, as shown in the track, it can pull 5G's and guide itself into a target going 750kmh laterally also pulling some G's.

Edited by Skuva
  • Like 1
  • 4 weeks later...
Posted (edited)

i mean helicopters in general always seems to know exactly where enemies AA is located and what the perfect range to stay away

helicopter AI is as deathly as plane AI is dumb it, always has been this way

Edited by Hawkmoon
  • 2 months later...
Posted

Was doing some air to air testing against the AI MI-24, and it would appear that even after his aircraft is destroyed, the AT-9 continues tracking its target.

AT-9, if I'm correct, is a beam riding SACLOS missile that requires the launching platform to continuously guide. If the launching platform is dead, the missile should go unguided, I believe?

Track attached:AT-9 tracking after dead.trk

 

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  • 4 weeks later...
Posted

A fix is in the works to prevent AT-6 and AT-9 missiles to guide themselves to the target when the launcher is dead.

Now, about targeting fast planes: I tested several skills for the Mi-24P: it seems that only Aces are capable of doing what is shown in OP.

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  • 4 weeks later...
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