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Disable dots for all labels


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Posted

If there are any (I'm still not sure), is there a way to disable just the dots for object labels, all types of objects? If it's going to simplify things, for just one general label mode e.g. FULL. I've looked into the labels.lua file but it doesn't speak to me 🙂 I don't mind if the symbols (e.g. chevrons for aircrafts) are gone as well.

Posted
On 9/15/2023 at 1:10 PM, Bucic said:

If there are any (I'm still not sure), is there a way to disable just the dots for object labels, all types of objects? If it's going to simplify things, for just one general label mode e.g. FULL. I've looked into the labels.lua file but it doesn't speak to me 🙂 I don't mind if the symbols (e.g. chevrons for aircrafts) are gone as well.

hello. labels confusion has been around since the beginning and a lot of opinions are out there. take a look at this post by AIRGOONS. it is the best explanation i have seen.

https://www.airgoons.com/w/DCS_Reference/Labels

also i have attached my LUA and the original LUA so you can see the difference.

\Users\USERNAME\Saved Games\DCS.openbeta\Config\View

Labels-2018-06-24.lua Labels.lua

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted

@silverdevil While that reasource is simply perfect, I don't think it answers my question. Probably because I'm trying to do the opposite from everyone else 😄 While everybody's after shaving off everything leaving the dots to stay the longest as the objects get further I don't want to see them. Ever. Maybe that resource tells how to do it and I'm just to dumb 🙂

Posted
On 9/15/2023 at 7:10 PM, Bucic said:

is there a way to disable just the dots for object labels, all types of objects?

You'd have to remove the "dot" symbols from the lua (I dind't test it) like this:

Quote

 

local aircraft_symbol_near  =  "" --U+02C4
local aircraft_symbol_far   =  "" --U+02C4

local ground_symbol_near    = ""  --U+02C9
local ground_symbol_far     = ""  --U+02C9

local navy_symbol_near      = ""  --U+02DC
local navy_symbol_far       = ""  --U+02DC

local weapon_symbol_near    = ""  --U+02C8
local weapon_symbol_far     = ""  --U+02C8

local function dot_symbol(blending)
    return {"","CenterCenter", blending or 1.0 , opacity  or 0.1,0,4}
end

 

 

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