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Posted

I've created a custom weather preset for myself and now the top clouds create a visible pentagon pattern.

Spoiler

E7PZn6r.jpg

qeV14vV.jpg

 

The custom weather: 

Spoiler
visibleInGUI = true,
			readableName = 'Test Wetter',
			readableNameShort = 'Test',
			thumbnailName = 'Test',
			levelMap = 'cloudsMap01.png',
			detailNoiseMapSize = 9000.00,
			precipitationPower = 1.00,
			presetAltMin = 100.00,
			presetAltMax = 1000.00,
			layers = {
				{
					altitudeMin = 1000,
					altitudeMax = 2500,
					tile = 5.000,
					shapeFactor = 0.100,
					density = 0.4,
					densityGrad = 0.300,
					coverage = 0.8,
					noiseFreq = 2.658,
					noiseBlur = 0.429,
					coverageMapFactor = 0.00,
					coverageMapUVOffsetX = 0.00,
					coverageMapUVOffsetY = 0.00,
				},
				{
					altitudeMin = 2500,
					altitudeMax = 6000,
					tile = 9.000,
					shapeFactor = 1.000,
					density = 0.2,
					densityGrad = 1.000,
					coverage = 0.1,
					noiseFreq = 2.658,
					noiseBlur = 0.429,
					coverageMapFactor = 0.00,
					coverageMapUVOffsetX = 0.00,
					coverageMapUVOffsetY = 0.00,
				},
				{
					altitudeMin = 6000,
					altitudeMax = 6500,
					tile = 0.500,
					shapeFactor = 1.000,
					density = 0.8,
					densityGrad = 1.000,
					coverage = 0.4,
					noiseFreq = 2.658,
					noiseBlur = 0.429,
					coverageMapFactor = 0.00,
					coverageMapUVOffsetX = 0.00,
					coverageMapUVOffsetY = 0.00,

 

Could someone at ED look into this? What parameter do I have to edit to get rid of it? Or perhaps ED could refine the system a bit further?

My settings:

Spoiler

NyNMc7J.jpg

 

  • ED Team
Posted

Hi, 

currently it is best to stick to the pre-sets we already have, using the older weather system will lead to this issue, you can see it in older mission also that have not been resaved with a pre-set.

we have more weather features to come in the future. 

thank you 

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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Posted (edited)
16 minutes ago, BIGNEWY said:

Hi, 

currently it is best to stick to the pre-sets we already have, using the older weather system will lead to this issue, you can see it in older mission also that have not been resaved with a pre-set.

we have more weather features to come in the future. 

thank you 

But I am using the new weather system, not the old one. I didn't set the clouds to the old particle system, I left it on the default, new one. 

This custom preset is based on a preset defined by ED for the new clouds. I don't see how changing some numbers makes the cloud go from the new to the old system.

Edited by razo+r
Posted (edited)
5 hours ago, razo+r said:

But I am using the new weather system, not the old one. I didn't set the clouds to the old particle system, I left it on the default, new one. 

This custom preset is based on a preset defined by ED for the new clouds. I don't see how changing some numbers makes the cloud go from the new to the old system.

 

So you edited one of the current presets and got the issue? Which preset?

Edited by Ironhand

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

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