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Posted

Hello folks,

What are your best setting for boresighting NAVFLIR ? Whenever i start "hot", my NAVFLIR feel somewhat aligned, but whenever i do "cold" i have to boresight it.

I assume that depending on "pitch" you're either in "coaxial" mode ( at 0) or that pitch "zero" the FLIR to a "known distance" (IE: Pitch 15 will align at 15 nm -- i'm making this up to demonstrate).

On the backseat there is a post-it that say "Pitch 1.0" but it dosent feel like it.

 

Thanks'

Posted

Do you also have it so after rearming you need to set the pitch to +60?

Natural Born Kamikaze

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AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Virpil Constellation Alpha Prime on Moza AB9 base, Virpil MongoosT-50CM3 Throttle, Turtle Beach VelocityOne Rudder.

Posted
On 10/17/2023 at 7:54 AM, Swift. said:

Yeah I've seen that, keep meaning to report it. The alignment is different between ME loaded and Rearm loaded Navflirs.

 

On 10/17/2023 at 3:35 AM, Amarok_73 said:

Do you also have it so after rearming you need to set the pitch to +60?

 

Yeah i went to 60+ pitch trying to match up the alignement, it didnot worked well, so i was woundering if it was "my fault" or if it need some tweak from Raz

Posted

For me so far it's 60-64 on pitch, and 2-4 on yaw.

Natural Born Kamikaze

-------------------------

AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Virpil Constellation Alpha Prime on Moza AB9 base, Virpil MongoosT-50CM3 Throttle, Turtle Beach VelocityOne Rudder.

Posted

So just something to remember about the navflir pod. Its viewport is not coincident with the HUD POV. So while the FOV matches, the pod itself is located 10 feet below and 5 feet right of the cockpit (and 10-15 feet aft of the HUD) Basically what this means is there will always be some parallax. So far in DCS I have not had to do any yaw adjustment, however if it gets misaligned vertically a pitch boresight of 61 should line that up.

 

Additionally when boresighting it, do not use things close by to align the image with the outside world (hangars, taxiway symbols etc...) use distant objects like the horizon, clouds, far off objects etc. If you align it to objects close by (and especially if you add significant yaw values) then you are going to have an extremely messed up image up at altitude

  • Like 1
Posted (edited)
5 hours ago, Swift. said:

When you say misaligned, do you mean in translation or rotation?

Translation. I've never seen it misaligned in rotation yet. The pod itself being down and right of the cockpit would make one think the misalignment would always reflect such, but I've found it to not be, at least in the past. 

Edited by Nealius
Posted
8 hours ago, KlarSnow said:

So just something to remember about the navflir pod. Its viewport is not coincident with the HUD POV. So while the FOV matches, the pod itself is located 10 feet below and 5 feet right of the cockpit (and 10-15 feet aft of the HUD) Basically what this means is there will always be some parallax. So far in DCS I have not had to do any yaw adjustment, however if it gets misaligned vertically a pitch boresight of 61 should line that up.

 

Additionally when boresighting it, do not use things close by to align the image with the outside world (hangars, taxiway symbols etc...) use distant objects like the horizon, clouds, far off objects etc. If you align it to objects close by (and especially if you add significant yaw values) then you are going to have an extremely messed up image up at altitude

Yes, i'm aware of the parralax and how it would affect an EO on a vehicle being on a turret or a pod on a plane, but the fact (or the impression) is if you start "hot" you're align in a way that is hardly (?) acheivable. So, i was woundering if there was any efficient setting use around so it dont struggle much with it. lol.

 

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