Jump to content

GraphicsCore.dll seems to be causing crashes in mt. Didn't happen before 2.9


Go to solution Solved by silverdevil,

Recommended Posts

Posted

Hi, 

I have had this issue quite consistenlty now. The game dies after 10-15 minutes. 
The only thing I could see in the log is this 

 

2023-10-29 14:00:17.927 INFO    EDCORE (29380): # -------------- 20231029-140018 --------------
2023-10-29 14:00:17.928 INFO    EDCORE (29380): DCS/2.9.0.47168 (x86_64; MT; Windows NT 10.0.19045)
2023-10-29 14:00:17.929 INFO    EDCORE (29380): F:\DCS World\bin-mt\GraphicsCore.dll
2023-10-29 14:00:17.930 INFO    EDCORE (29380): # C0000005 ACCESS_VIOLATION at 00007ffa112ab1d2 00:00000000
2023-10-29 14:00:17.931 INFO    EDCORE (29380): SymInit: Symbol-SearchPath: '.', symOptions: 532, UserName: 'raimo'
2023-10-29 14:00:17.932 INFO    EDCORE (29380): OS-Version: 10.0.19045 () 0x100-0x1
2023-10-29 14:00:17.933 INFO    EDCORE (29380): 0x000000000004b1d2 (GraphicsCore): render::RenderGraph::~RenderGraph + 0x4DC2
2023-10-29 14:00:17.934 INFO    EDCORE (29380): 0x00000000000514b2 (GraphicsCore): render::RenderGraph::bakeGraph + 0x2012
2023-10-29 14:00:17.935 INFO    EDCORE (29380): 0x0000000000050d9e (GraphicsCore): render::RenderGraph::bakeGraph + 0x18FE
2023-10-29 14:00:17.935 INFO    EDCORE (29380): 0x000000000000e94f (SceneRenderer): DCSSceneRenderer::bakeRenderGraph + 0x3F
2023-10-29 14:00:17.935 INFO    EDCORE (29380): 0x000000000013db67 (Visualizer): smCamera_Implement::getClipRegion + 0x1A7E7
2023-10-29 14:00:17.936 INFO    EDCORE (29380): 0x0000000000048a2b (edCore): ed::this_thread::yield + 0x14A4B
2023-10-29 14:00:17.936 INFO    EDCORE (29380): 0x0000000000047cf2 (edCore): ed::this_thread::yield + 0x13D12
2023-10-29 14:00:17.936 INFO    EDCORE (29380): 0x00000000000495a3 (edCore): ed::this_thread::yield + 0x155C3
2023-10-29 14:00:17.936 INFO    EDCORE (29380): 0x00000000000335b1 (edCore): ed::thread::_get_current_thread_id + 0x71
2023-10-29 14:00:17.936 INFO    EDCORE (29380): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92
2023-10-29 14:00:17.936 INFO    EDCORE (29380): 0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14
2023-10-29 14:00:18.135 INFO    EDCORE (29380): Minidump created.

Although I'm not sure. Attaching the full log, just in case. 

Grateful for any help. 

dcs.zip

  • Solution
Posted
On 10/29/2023 at 10:07 AM, SPAS79 said:

Hi, 

I have had this issue quite consistenlty now. The game dies after 10-15 minutes. 
The only thing I could see in the log is this 

just before the dump, i see this line

Quote

2023-10-29 14:00:10.805 ERROR   VISUALIZER (22484): xrEndFrame failed with error: XR_ERROR_RUNTIME_FAILURE

 

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted

OK so I had a bit of a go yesterday and it seems to be working. 
I'll do some more testing before calling it a solution, but it appears deleting the OpenKneeboard.json reference (not the file, the reference) from the 

Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\OpenXR\1\ApiLayers\Implicit

registry location seems to have fixed the issue. More testing and then solution will be marked as solution.

I have OpenKneeboard installed since a couple of years, so it might be an old, improperly uninstalled version of OK... 

Just wanted @actually_fred to be aware of this too. 

  • Thanks 1
Posted

Yeah, that's been fixed since January 🙂

That said, it is a new thing (last month or two) that the old installations actually affect DCS.

I don't provide any support for any of my software on these forums, or accept bug reports or feature requests on these forums. If you need help with one of my projects, the project documentation may directly address your problem, and tell you where/if help is available

Posted
On 11/6/2023 at 11:57 PM, Flappie said:

Hi @SPAS79 . Is it fixed for good?

It has been working for the last few days so, yes. I guess that was the solution and I just marked it so. Thanks for the heads up, man!

  • Like 1
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...